# 亞瑟和後羿兩個人站着互相對打,每打一下都扣血,誰先沒血就輸了
# 亞瑟(戰士)
class YaSe:
def __init__(self, nickname):
self.nickname = nickname
self.blood = 400 # 血量
self.aggressivity = 20 # 攻擊值
self.armor = 0 # 防禦值
self.money = 300 # 預設錢數是300
def attack(self, obj):
value = self.aggressivity - obj.armor
obj.blood -= value
print('%s--亞瑟,攻擊了%s一下,%s掉血%s' % (self.nickname, obj.nickname, obj.nickname, value))
# 後裔(射手)
class HouYi:
def __init__(self, nickname):
self.nickname = nickname
self.blood = 150 # 血量
self.aggressivity = 40 # 攻擊值
self.armor = 0 # 防禦值
self.money = 300 # 預設錢數是300
def attack(self, obj):
value = self.aggressivity - obj.armor
obj.blood -= value
print('%s--後裔,攻擊了%s一下,%s掉血%s' % (self.nickname,obj.nickname,obj.nickname,value))
ys=YaSe('alex')
hy=HouYi('jenny')
while True:
if ys.blood<=0 or hy.blood<=0:
print('亞瑟血量:',ys.blood)
print('後裔血量',hy.blood)
print('遊戲結束')
break
ys.attack(hy)
hy.attack(ys)
print('%s-亞瑟的血量還剩%s'%(ys.nickname,ys.blood))
print('%s-後裔的血量還剩%s'%(hy.nickname,hy.blood))