js小技巧
每一項都是js中的小技巧,但十分的有用!
1.document.write(""); 輸出語句
2.JS中的凝視為//
3.傳統的HTML文檔順序是:document->html->(head,body)
4.一個浏覽器窗體中的DOM順序是:window->(navigator,screen,history,location,document)
5.得到表單中元素的名稱和值:document.getElementById("表單中元素的ID号").name(或value)
6.一個小寫轉大寫的JS: document.getElementById("output").value =
document.getElementById("i
nput").value.toUpperCase();
7.JS中的值類型:String,Number,Boolean,Null,Object,Function
8.JS中的字元型轉換成數值型:parseInt(),parseFloat()
9.JS中的數字轉換成字元型:(""+變量)
10.JS中的取字元串長度是:(length)
11.JS中的字元與字元相連接配接使用+号.
12.JS中的比較操作符有:==等于,!=不等于,>,>=,<.<=
13.JS中聲明變量使用:var來進行聲明
14.JS中的推斷語句結構:if(condition){}else{}
15.JS中的循環結構:for([initial expression];[condition];[upadte expression]) {inside
loop}
16.循環中止的指令是:break
17.JS中的函數定義:function functionName([parameter],...)
18.當檔案裡出現多個form表單時.能夠用document.forms[0],document.forms[1]來取代.
19.窗體:打開窗體window.open(), 關閉一個窗體:window.close(), 窗體本身:self
20.狀态欄的設定:window.status="字元";
21.彈出提示資訊:window.alert("字元");
22.彈出确認框:window.confirm();
23.彈出輸入提示框:window.prompt();
24.指定目前顯示連結的位置:window.location.href="URL" target="_blank" rel="external nofollow"
25.取出視窗中的全部表單的數量:document.forms.length
26.關閉文檔的輸出流:document.close();
27.字元串追加連接配接符:+=
28.建立一個文檔元素:document.createElement(),document.createTextNode()
29.得到元素的方法:document.getElementById()
30.設定表單中全部文本型的成員的值為空:
var form = window.document.forms[0]
for (var i = 0; i if (form.elements.type == "text"){
form.elements.value = "";
}
}
31.複選button在JS中推斷是否選中:document.forms[0].checkThis.checked (checked屬性代表為是否選中
傳回TRUE或FALSE)
32.單選button組(單選button的名稱必須同樣):取單選button組的長度document.forms[0].groupName.length
33.單選button組推斷是否被選中也是用checked.
34.下拉清單框的值:document.forms[0].selectName.options[n].value (n有時用下拉清單框名稱加上.sel
ectedIndex來确定被選中的值)
35.字元串的定義:var myString = new String("This is lightsword");
36.字元串轉成大寫:string.toUpperCase(); 字元串轉成小寫:string.toLowerCase();
37.傳回字元串2在字元串1中出現的位置:String1.indexOf("String2")!=-1則說明沒找到.
38.取字元串中指定位置的一個字元:StringA.charAt(9);
39.取出字元串中指定起點和終點的子字元串:stringA.substring(2,6);
40.數學函數:Math.PI(傳回圓周率),Math.SQRT2(傳回開方),Math.max(value1,value2)傳回兩個數中的最
在值,Math.pow(value1,10)傳回value1的十次方,Math.round(value1)四舍五入函數,Math.floor(Math.ra
ndom()*(n+1))傳回随機數
41.定義日期型變量:var today = new Date();
42.日期函數清單:dateObj.getTime()得到時間,dateObj.getYear()得到年份,dateObj.getFullYear()得到
四位的年份,dateObj.getMonth()得到月份,dateObj.getDate()得到日,dateObj.getDay()得到日期幾,dat
eObj.getHours()得到小時,dateObj.getMinutes()得到分,dateObj.getSeconds()得到秒,dateObj.setTi
me(value)設定時間,dateObj.setYear(val)設定年,dateObj.setMonth(val)設定月,dateObj.setDate(va
l)設定日,dateObj.setDay(val)設定星期幾,dateObj.setHours設定小時,dateObj.setMinutes(val)設定分,
dateObj.setSeconds(val)設定秒 [注意:此日期時間從0開始計]
43.FRAME的表示方式: [window.]frames[n].ObjFuncVarName,frames["frameName"].ObjFuncVarN
ame,frameName.ObjFuncVarName
44.parent代表父親對象,top代表最頂端對象
45.打開子窗體的父窗體為:opener
46.表示目前所屬的位置:this
47.當在超連結中調用JS函數時用:(javascript :)來開頭後面加函數名
48.在老的浏覽器中不運作此JS:
49.引用一個檔案式的JS:
50.指定在不支援腳本的浏覽器顯示的HTML:
51.當超鍊和onCLICK事件都有時,則老版本号的浏覽器轉向a.html,否則轉向b.html.例:dfsadf
52.JS的内建對象有:Array,Boolean,Date,Error,EvalError,Function,Math,Number,Object,RangeError,
ReferenceError,RegExp,String,SyntaxError,TypeError,URIError
53.JS中的換行:/n
54.窗體全屏大小:
55.JS中的all代表其下層的所有元素
56.JS中的焦點順序:document.getElementByid("表單元素").tabIndex = 1
57.innerHTML的值是表單元素的值:如
"how are you"
,則innerHTML的值就是:how are you
58.innerTEXT的值和上面的一樣,僅僅隻是不會把這樣的标記顯示出來.
59.contentEditable可設定元素是否可被改動,isContentEditable傳回是否可改動的狀态.
60.isDisabled推斷是否為禁止狀态.disabled設定禁止狀态
61.length取得長度,傳回整型數值
62.addBehavior()是一種JS調用的外部函數檔案其擴充名為.htc
63.window.focus()使目前的窗體在全部窗體之前.
64.blur()指失去焦點.與FOCUS()相反.
65.select()指元素為選中狀态.
66.防止使用者對文本框中輸入文本:οnfοcus="this.blur()"
67.取出該元素在頁面中出現的數量:document.all.tags("div(或其他HTML标記符)").length
68.JS中分為兩種視窗輸出:模态和非模态.window.showModaldialog(),window.showModeless()
69.狀态欄文字的設定:window.status='文字',預設的狀态欄文字設定:window.defaultStatus = '文字.';
70.加入到收藏夾:external.AddFavorite("http://www.dannyg.com"t;,"jaskdlf");
71.JS中遇到腳本錯誤時不做不論什麼操作:window.onerror = doNothing; 指定錯誤句柄的文法為:window.on
error = handleError;
72.JS中指定目前打開窗體的父窗體:window.opener,支援opener.opener...的多重繼續.
73.JS中的self指的是目前的窗體
74.JS中狀态欄顯示内容:window.status="内容"
75.JS中的top指的是架構集中最頂層的架構
76.JS中關閉目前的窗體:window.close();
77.JS中提出是否确認的框:if(confirm("Are you sure?
"))else{alert("Not Ok");}
78.JS中的窗體重定向:window.navigate("http://www.sina.com.cn"t;);
79.JS中的列印:window.print()
80.JS中的提示輸入框:window.prompt("message","defaultReply");
81.JS中的窗體卷軸框:window.scroll(x,y)
82.JS中的窗體滾動到位置:window.scrollby
83.JS中設定時間間隔:setInterval("expr",msecDelay)或setInterval(funcRef,msecDelay)或setTimeou
t
84.JS中的模态顯示在IE4+行,在NN中不行:showModalDialog("URL"[,arguments][,features]);
85.JS中的退出之前使用的句柄:function verifyClose(){event.returnValue="we really like you
and ho
pe you will stay longer.";}} window.οnbefοreunlοad=verifyClose;
86.當視窗第一次調用時使用的檔案句柄:onload()
87.當視窗關閉時調用的檔案句柄:onunload()
88.window.location的屬性: protocol(http:),hostname(example.com),port(80),host(e
xample.com:80),pathname("/a/a.html"),hash("#giantGizmo",指跳轉到對應的錨記),href(所有的信
息)
89.window.location.reload()重新整理目前頁面.
90.window.history.back()傳回上一頁,window.history.forward()傳回下一頁,window.history.go(傳回
第幾頁,也能夠使用訪問過的URL)
91.document.write()不換行的輸出,document.writeln()換行輸出
92.document.body.noWrap=true;防止連結文字折行.
93.變量名.charAt(第幾位),取該變量的第幾位的字元.
94."abc".charCodeAt(第幾個),傳回第幾個字元的ASCii碼值.
95.字元串連接配接:string.concat(string2),或用+=進行連接配接
96.變量.indexOf("字元",起始位置),傳回第一個出現的位置(從0開始計算)
97.string.lastIndexOf(searchString[,startIndex])最後一次出現的位置.
98.string.match(regExpression),推斷字元是否比對.
99.string.replace(regExpression,replaceString)替換現有字元串.
100.string.split(分隔符)傳回一個數組存儲值.
101.string.substr(start[,length])取從第幾位到指定長度的字元串.
102.string.toLowerCase()使字元串所有變為小寫.
103.string.toUpperCase()使所有字元變為大寫.
104.parseInt(string[,radix(代表進制)])強制轉換成整型.
105.parseFloat(string[,radix])強制轉換成浮點型.
106.isNaN(變量):測試是否為數值型.
107.定義常量的keyword:const,定義變量的keyword:var
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javascript38種小技巧,推薦新手檢視。
事件源對象
event.srcElement.tagName
event.srcElement.type
捕獲釋放
event.srcElement.setCapture();
event.srcElement.releaseCapture();
事件按鍵
event.keyCode
event.shiftKey
event.altKey
event.ctrlKey
事件傳回值
event.returnValue
滑鼠位置
event.x
event.y
視窗活動元素
document.activeElement
綁定事件
document.captureEvents(Event.KEYDOWN);
訪問視窗元素
document.all("txt").focus();
document.all("txt").select();
視窗指令
document.execCommand
視窗COOKIE
document.cookie
菜單事件
document.oncontextmenu
建立元素
document.createElement("SPAN");
依據滑鼠獲得元素:
document.elementFromPoint(event.x,event.y).tagName=="TD
document.elementFromPoint(event.x,event.y).appendChild(ms)
視窗圖檔
document.images[索引]
視窗事件綁定
document.οnmοusedοwn=scrollwindow;
元素
document.視窗.elements[索引]
對象綁定事件
document.all.xxx.detachEvent('onclick',a);
插件數目
navigator.plugins
取變量類型
typeof($js_libpath) == "undefined"
下拉框
下拉框.options[索引]
下拉框.options.length
查找對象
document.getElementsByName("r1");
document.getElementById(id);
定時
timer=setInterval('scrollwindow()',delay);
clearInterval(timer);
UNCODE編碼
escape() ,unescape
父對象
obj.parentElement(dhtml)
obj.parentNode(dom)
交換表的行
TableID.moveRow(2,1) document.all.csss.href = "a.css";
替換CSS
并排顯示
display:inline
隐藏焦點
hidefocus=true
依據寬度換行
style="word-break:break-all"
自己主動重新整理
<meta HTTP-EQUIV="refresh" CONTENT="8;URL=http://c98.yeah.net">
簡單郵件
<a href="mailto:[email protected]?subject=ccc&body=xxxyyy">
高速轉到位置
obj.scrollIntoView(true)
錨
<a name="first">
<a href="#first" target="_blank" rel="external nofollow" >anchors</a>
網頁傳遞參數
location.search();
可編輯
obj.contenteditable=true
運作菜單指令
obj.execCommand
雙位元組字元
/[^/x00-/xff]/
漢字
/[/u4e00-/u9fa5]/
讓英文字元串超出表格寬度自己主動換行
word-wrap: break-word; word-break: break-all;
透明背景
<IFRAME src="1.htm" width=300 height=180 allowtransparency></iframe>
獲得style内容
obj.style.cssText
HTML标簽
document.documentElement.innerHTML
第一個style标簽
document.styleSheets[0]
style标簽裡的第一個樣式
document.styleSheets[0].rules[0]
防止點選空連結時,頁面往往重置到頁首端。
<a href="javascript:function()" target="_blank" rel="external nofollow" >word</a>
上一網頁源
asp:
request.servervariables("HTTP_REFERER")
javascript:
document.referrer
釋放記憶體
CollectGarbage();
禁止右鍵
document.oncontextmenu = function() { return false;}
禁止儲存
<noscript><iframe src="*.htm"></iframe></noscript>
禁止選取<body οncοntextmenu="return false" οndragstart="return false" onselectstart
="return false" οnselect="document.selection.empty()"
οncοpy="document.selection.empty()" onbeforecopy="return
false"οnmοuseup="document.selection.empty()>
禁止粘貼
<input type=text οnpaste="return false">
位址欄圖示
<link rel="Shortcut Icon" href="favicon.ico" target="_blank" rel="external nofollow" target="_blank" rel="external nofollow" >
favicon.ico 名字最好不變16*16的16色,放虛拟檔案夾根檔案夾下
收藏欄圖示
<link rel="Bookmark" href="favicon.ico" target="_blank" rel="external nofollow" target="_blank" rel="external nofollow" >
檢視源代碼
<input type=button value=檢視網頁源碼 οnclick="window.location = 'view-source:'+
'http://www.csdn.net/'">
關閉輸入法
<input style="ime-mode:disabled">
自己主動全選
<input type=text name=text1 value="123" οnfοcus="this.select()">
ENTER鍵能夠讓光标移到下一個輸入框
<input οnkeydοwn="if(event.keyCode==13)event.keyCode=9">
文本框的預設值
<input type=text value="123" οnfοcus="alert(this.defaultValue)">
title換行
obj.title = "123 sdfs "
獲得時間所代表的微秒
var n1 = new Date("2004-10-10".replace(/-/g, "//")).getTime()
窗體是否關閉
win.closed
checkbox扁平
<input type=checkbox style="position: absolute; clip:rect(5px 15px 15px
5px)"><br>
擷取選中内容
document.selection.createRange().duplicate().text
自己主動完畢功能
<input type=text autocomplete=on>打開該功能
<input type=text autocomplete=off>關閉該功能
窗體最大化
<body οnlοad="window.resizeTo(window.screen.width -
4,window.screen.height-50);window.moveTo(-4,-4)">
無關閉buttonIE
window.open("aa.htm", "meizz", "fullscreen=7");
統一編碼/解碼
alert(decodeURIComponent(encodeURIComponent("http://你好.com?as= hehe")))
encodeURIComponent對":"、"/"、";" 和 "?"也編碼
表格行訓示
<tr οnmοuseοver="this.bgColor='#f0f0f0'" οnmοuseοut="this.bgColor='#ffffff'">
------------------------------------------------------------------------------------------------------------------------------------------------
核心(Core) Javascript 學習手記
核心(Core) Javascript 學習手記
linenum
CreateD BY STABX, AT 2006-9-5.
Javascript Notes By shawl.qiu
---/-------------------------------------------------------------
-3.1 函數比其它代碼優先運作
-3. 優先級
-2.4 同一時候初始化多個變量并賦同樣值
-2.3 在函數中使用 var 定義一個變量, 該變量将影響整個函數, 不分先後.
-2.2 全局變量與局部變量
-2.1.2 普通定義變量 2
-2.1.1 普通定義變量 1
-2.1 普通定義變量
-2. var 定義變量
-1.5 in 操作符
-1.4.2 true 等價 1, false 等價 0.
-1.4 == 與 ===
-1.4.1 NaN
-1.3 0/0=?
-1.2 類型轉換
-1.1 -- 與 ++
-1.1.1
-1. 運算符
0. 文法
0.1 Switch
1. button
1.1 前進後退button
1.2 确認button
1.3 最原始也最有用的 UBB 代碼輸入方法——SCRIPT & FORM
1.4 Prompt
1.5.1 滑鼠經過時選中,并隐藏原框的文字。 移開再顯示文字 ——文本框
1.5 滑鼠經過時選中 ——複選框 Focus()
1.6 滑鼠經過自己主動送出表單
2. 接收鍵盤事件
2.1 按不論什麼鍵關閉窗體
2.2 實時顯示更改的圖檔連結
3. 數組/Array
3.1 Javascript 結合 Asp 使用數組
4. 控制圖檔大小
5. 輕按兩下拷貝文本
6. IE 全屏顯示
7. 文本框回車連結
8. 顯示頁面全部元素
9. 正則表達式
10. 接收滑鼠事件
10.1 單擊滑鼠右擊關閉窗體 (我用左手)
10.2 滑鼠移過選擇表單項
11. 字元串
11.1 檢測字元串中是否出現某字元
12. 随機數
12.1.1 生成 GUID 2
12.1 生成 GUID
13. 時間操作
13.1 以毫秒為機關的倒計時跳轉, 來源 CSDN
14. switch
14.1 簡單 switch
15 if 推斷
15.1.2 簡單 if 推斷 3
15.1.1 簡單 if 推斷 2
15.1 簡單 if 推斷
15.2 if 推斷的 三個 寫法
15.3 推斷運作檔案使用網絡還是使用本地協定
15.4 if...else 寫法
16. 簡單 while
16. while
17. do while
17.1.2 簡單 do while
17.1 簡單 do while
18. for
18.1 簡單 for
18.2 簡單 for 1
18.3 循環列出從 a - z 的字母
18.3 n階乘
18.4 Fibonacci Numbers
19. for in
19.1.1 簡單 for in 1
19.1 簡單 for in
19.2.1 for in 指派 [數組] 1
19.2 for in 指派 [數組]
20. try, catch, finally
20.1.1 簡單 try, catch 1
20.1 簡單 try, catch
21. with
21.1 簡單with (還有一寫法)
21.1 簡單 with
22. break, continue
22.1 continue
22.2.1 break 标簽
22.2 break
23. call, apply
23.1.1 找出數組中最大的數
23.1 apply
24. object
24.1.1 建立簡單對象 一
24.1.2 建立簡單對象 二
24.1 建立簡單對象
24.2.1 建立嵌套對象 1
24.2 建立嵌套對象
24.3 删除對象中的屬性
24.4.1 周遊對象中的屬性名 1
24.4 周遊對象中的屬性名
24.5 obj.propertyIsEnumerable('ele')
24.6 obj.hasOwnProperty('ele')
25. toString
25.1 使用 toString 列出數組中的元素
26. Array()
26.0.1 簡單建立數組, 并指派 2
26.0 簡單建立數組, 并指派
26.0.3 建立數組中的數組
26.0.4 建立數組中的對象
26.0.2 簡單建立數組
26.1 [array].push(), [array].pop()
26.2 數組排序
26.3 建立數組指定維數, 從 1 開始.
27. RegExp
27.1 普通操作 1
27.2 test 語句
27.3 exec 語句
28. new 文法
29. isNaN
30. Date()
30.1 輸出年月日, 時分秒 的日期格式
31. function 函數
31.1.1.1 三種定義函數的方法 1.1
31.10 在數組中存儲函數, 并引用
31.1.1 三種定義函數的方法 1
31.1.2 三種定義函數的方法 2
31.1 三種定義函數的方法
31.2 在标簽中寫函數
31.3 建立嵌套函數
31.4.1 建立遞歸函數 1
31.4 建立遞歸函數
31.5 建立 函數對象
31.6 在函數内部定義的函數僅僅能在該函數内部調用
31.7 定義函數變量, 并指派
31.8 變量引用函數
31.9 在對象中存儲函數, 并引用
31.11 function.call()
31.12 在函數内定義的變量能夠被下級内嵌函數調用
32. typeof 檢視資料類型
32.1
33. obj.valueOf() 傳回原始值
34. Math 對象
34.1.1 生成 1 至 4 的随機數
34.1 Math.random();
34.2 求 x 的 n 次方
35. delete
36. confirm() 确認框
36.1 帶條件确認框
37. window.open
37. window
37.1 打開沒有焦點的窗體
38. return 傳回值
38.1 return true
38.2 return undefined
39. throw
39.1 簡單産生錯誤
40. arguments
40.1 推斷 arguments.length
40.2 列出全部 argument 的值
40.3 arguments.callee / 調用函數本身
41. .to******
41.1 toString
42. parseInt() / parseFolat()
--------------------------------
42. parseInt() / parseFolat()
<script type="text/javascript">
//<![CDATA[
var str='1.1322 this test ';
document.write(('str like this: ').bold()+str.fontcolor('red')+'<br/>');
document.write(('parseInt(str): ').bold()+parseInt(str)+'<br/>');
document.write(('parseFloat(str): ').bold()+parseFloat(str)+'<br/>');
document.write(('parseInt(1111,2): ').bold()+parseInt(1111,2)+'<br/>');
document.write(('parseInt(1111,8): ').bold()+parseInt(1111,8)+'<br/>');
document.write(('parseInt(1111): ').bold()+parseInt(1111)+'<br/>');
document.write(('parseInt(1111,16): ').bold()+parseInt(1111,16)+'<br/>');
//]]>
</script>
41. .to******
<script type="text/javascript">
//<![CDATA[
var num=12345.6789
document.write(('parseInt(num): ').bold()+parseInt(num)+'<br/>');
document.write(('num.toFixed(0): ').bold()+num.toFixed(0)+'<br/>');
document.write(('num.toFixed(2): ').bold()+num.toFixed(2)+'<br/>');
document.write(('num.toExponential(2): ').bold()+num.toExponential(2)+'<br/>');
document.write(('num.toExponential(1): ').bold()+num.toExponential(1)+'<br/>');
document.write(('num.toPrecision(1): ').bold()+num.toPrecision(1)+'<br/>');
document.write(('num.toPrecision(2): ').bold()+num.toPrecision(2)+'<br/>');
//]]>
</script>
41.1 toString
<script type="text/javascript">
//<![CDATA[
var num=123456789
document.write(('num.toString(): ').bold()+num.toString()+'<br/>');
document.write(('num.toString(2): ').bold()+num.toString(2)+'<br/>');
document.write(("'0'+num.toString(8): ").bold()+'0'+num.toString(8)+'<br/>');
document.write(("'0x'+num.toString(16):
").bold()+'0x'+num.toString(16)+'<br/>');
//]]>
</script>
40. arguments
40.1 推斷 arguments.length
<script type="text/javascript">
//<![CDATA[
function t(a, b, c, d){
if(arguments.length!=4)document.write(('error! argument must be 4
element.').fontcolor('red')+' current arguments length:
'+arguments.length+'<br/>');
else document.write(('this right: '+arguments.length).bold()+' arguments<br/>');
}
t();
t('a', 'b', 'c', 'd');
t('a', 'b', 'c', 'd', 'e');
//]]>
</script>
40.2 列出全部 argument 的值
<script type="text/javascript">
//<![CDATA[
function t(){
for(var i=0; i<arguments.length; i++){
document.write(('arguments['+i+']').bold()+' =
'+arguments[i].fontcolor('red')+'<br/>');
}
}
var temp='test';
t('aaa', 'bbb', 'ccc', 'ddd', 'eee', temp);
//]]>
</script>
40.3 arguments.callee / 調用函數本身
<script type="text/javascript">
//<![CDATA[
var t=function(x){
document.write(x+'<br/>');
if(x>1){
arguments.callee(x-1);
}
}
t(10);
//]]>
</script>
39. throw
39.1 簡單産生錯誤
<script type="text/javascript">
//<![CDATA[
t(10);
t();
function t(x){
if(typeof x==='undefined')throw new Error('x must be own a value');
document.write(x);
}
//]]>
</script>
38. return 傳回值
38.1 return true
<script type="text/javascript">
//<![CDATA[
function t(ipt){
window.status=ipt;
return true;
}
t('test this');
//]]>
</script>
38.2 return undefined
<script type="text/javascript">
//<![CDATA[
function t(t){
if(t==null)return;
}
document.write(t()); // undefined
//]]>
</script>
37. window
37. window.open
37.1 打開沒有焦點的窗體
<script type="text/javascript">
//<![CDATA[
var w=window.open('/')
w.blur();
window.focus();
//]]>
</script>
36. confirm() 确認框
36.1 帶條件确認框
<script type="text/javascript">
//<![CDATA[
var x=confirm('what doing with you')
if(x){alert('ok')}else alert('good choice');
//]]>
</script>
35. delete
<script type="text/javascript">
//<![CDATA[
var t={i:'ok', j:'ok too'}
document.write(delete t.i); // true
document.write('<br/>');
document.write(delete t); // false 不能删除 使用 var 定義的變量或對象
document.write('<br/>');
document.write(delete n); // true 删除不存在的元素.
document.write('<br/>');
document.write(delete j); // true
document.write('<br/>');
//]]>
</script>
34. Math 對象
34.1 Math.random();
34.1.1 生成 1 至 4 的随機數
<script type="text/javascript">
//<![CDATA[
document.write(parseInt(Math.random()*4+1)+'<br/>');
//]]>
</script>
34.2 求 x 的 n 次方
<script type="text/javascript">
//<![CDATA[
document.write(Math.pow(2,10));
//]]>
</script>
33. obj.valueOf() 傳回原始值
<script type="text/javascript">
//<![CDATA[
var a=1, b='test', c=false, d=new Object();
document.write(a.valueOf()+'<br/>'); // 1
document.write(b.valueOf()+'<br/>'); // test
document.write(c.valueOf()+'<br/>'); // false
document.write(d.valueOf()+'<br/>'); // [object Object]
//]]>
</script>
32. typeof 檢視資料類型
<script type="text/javascript">
//<![CDATA[
var a=['a', 'b', 'c']
document.write(typeof a); // object
document.write(a.valueOf()); // a, b, c
document.write(typeof null); // object
//]]>
</script>
32.1
<script type="text/javascript">
//<![CDATA[
var a=['a', 'b', 'c']
document.write(typeof a); // object
document.write(a.valueOf()); // a, b, c
//]]>
</script>
31. function 函數
31.1 三種定義函數的方法
<script type="text/javascript">
//<![CDATA[
function f(){ alert('function f');};
var f1=function(){ alert('function f1');};
var f2=new Function('', "alert('function f2')");
f(); f1(); f2();
//]]>
</script>
31.1.1 三種定義函數的方法 1
<script type="text/javascript">
//<![CDATA[
var t=new Function('a', 'b', 'return a+b;')
document.write(t('ok ', 'test this'));
//]]>
</script>
31.1.1.1 三種定義函數的方法 1.1
<script type="text/javascript">
//<![CDATA[
var t=new Function("return 'test this'")
document.write(t());
//]]>
</script>
31.1.2 三種定義函數的方法 2
<script type="text/javascript">
//<![CDATA[
var t=function(str){return 'this test'+str};
document.write(t(', right.'));
//]]>
</script>
31.2 在标簽中寫函數
<div οnclick="javascript:var go=function(){alert(111)};go();">div 可用</div>
<div οnclick="go()">div1 不可用</div>
<div οnclick="javascript:( function(){alert(111);} )()">div2 可用</div>
<div οnclick="javascript:function go(){alert(111);}go();">div3 可用</div>
31.3 建立嵌套函數
<script type="text/javascript">
//<![CDATA[
function level1(){
var lNm='level 1'
document.write(lNm+'<br/>');
function level2(){
var lNm='level 2'
document.write(lNm+'<br/>');
}
level2();
}
level1();
//]]>
</script>
31.4 建立遞歸函數
<%
var i=0;
function t(){
i++;
if(i<100){
Response.Write(i+'<br/>');
return t();
}
Response.Write(i+'<br/>');
}
t();
%>
31.4.1 建立遞歸函數 1
<script type="text/javascript">
//<![CDATA[
function fctr(n){
if(n<=1)return 1;
return n*fctr(n-1);
}
document.write(fctr(4));
//]]>
</script>
31.5 建立 函數對象
<script type="text/javascript">
//<![CDATA[
function fT(){
this.title='o test';
this.subtitle=fTt();
function fTt(){
return 'o subtitle';
}
}
var t=new fT();
document.write(t.title+'<br/>');
document.write(t.subtitle+'<br/>');
t=null;
//]]>
</script>
31.6 在函數内部定義的函數僅僅能在該函數内部調用
<script type="text/javascript">
//<![CDATA[
function lev1(){
document.write('lev 1<br/>');
function lev2(){
document.write('lev 2<br/>');
}
lev2();
}
lev1();
lev2(); // 出錯, 在函數内部定義的函數僅僅能在該函數内部調用
//]]>
</script>
31.7 定義函數變量, 并指派
<script type="text/javascript">
//<![CDATA[
var t=(function(str){return str+str+'<br/>';})('test this ')
document.write(t);
//]]>
</script>
31.8 變量引用函數
<script type="text/javascript">
//<![CDATA[
function t(x){
x+='';
return x+x;
}
document.write(t('how fun ')+'<br>'); // how fun how fun
var u=t // u 引用 函數 t
document.write(u('how fun too ')+'<br>'); // how fun too how fun too
//]]>
</script>
31.9 在對象中存儲函數, 并引用
<script type="text/javascript">
//<![CDATA[
var o=new Object();
o.t=function(x){x+=''; return x+x;}
var t=o.t('test this ');
document.write(t);
//]]>
</script>
31.10 在數組中存儲函數, 并引用
<script type="text/javascript">
//<![CDATA[
var a=new Array(3);
a[0]=function(x){x+='';return x+x};
a[1]='test this ';
a[2]=a[0](a[1]);
document.write(a[2]);
//]]>
</script>
31.11 function.call()
<script type="text/javascript">
//<![CDATA[
var o=new Object();
function f(a, b){
return a+b
}
document.write(f.call(o, 1, 2));
//]]>
</script>
31.12 在函數内定義的變量能夠被下級内嵌函數調用
<script type="text/javascript">
//<![CDATA[
function t(){
var x=" this's test ";
function u(){
document.write(x.bold());
}
u();
}
t();
//]]>
</script>
30. Date()
30.1 輸出年月日, 時分秒 的日期格式
<script type="text/javascript">
//<![CDATA[
var $dt=new Date();
document.write('yyyy-nn-dd: '+$dt.toLocaleDateString()+'<br/>');
document.write('hh-mm-ss: '+$dt.toLocaleTimeString());
//]]>
</script>
29. isNaN
<script type="text/javascript">
//<![CDATA[
var $str='this is string';
var $num=12.3;
//alert(isNaN($str));
alert(isNaN($num));
//]]>
</script>
28. new 文法
new Boolean(false)
new Number(0)
new String("")
new Array()
new Object()
new Date();
new Error();
27. RegExp
27.1 普通操作 1
<script type="text/javascript">
//<![CDATA[
var $str='this is a test'
with(document){
write('test str is: '+$str+'<br/>');
write('$str.search(/is a/i): '+$str.search(/is a/i)+'<p/>');
write('$str.replace(/ {1,1}/ig,"--"): '+$str.replace(/ {1,1}/ig,"--")+'<p/>');
write('$str.match(/t[/S]{1,3}/ig): '+$str.match(/t[/S]{1,3}/ig)+'<p/>');
var $temp=$str.match(/(t[/S]{1,3})/ig)
for ($i=0; $i<$temp.length; $i++){
write($temp[$i]+'<br/>');
}
}
//]]>
</script>
27.2 test 語句
<script type="text/javascript">
//<![CDATA[
var $pattern=/this/i;
alert($pattern.test('this is a test'));
//]]>
</script>
27.3 exec 語句
<script type="text/javascript">
//<![CDATA[
var $pattern=/this/ig;
var $str='this is a test, this is repeat';
var $result;
while(($result=$pattern.exec($str))!=null){
alert($result[0]+'>>> index of str: '+$result.index+' $pattern lastIndex:
'+$pattern.lastIndex);
}
//]]>
</script>
26. Array()
26.0 簡單建立數組, 并指派
<script type="text/javascript">
//<![CDATA[
var ar=new Array();
for(var i=0; i<10; i++){
ar[i]='array '+i
document.write(ar[i]+'<br/>');
}
//]]>
</script>
26.0.1 簡單建立數組, 并指派 2
<script type="text/javascript">
//<![CDATA[
var ar=['v1', 'v2', 'v3', 'v4', 'v5']
for(var i=0; i<ar.length; i++){
document.write(ar[i]+'<br/>');
}
//]]>
</script>
26.0.2 簡單建立數組
<script type="text/javascript">
//<![CDATA[
var ar=new Array(10);
document.write(ar.length);
//]]>
</script>
26.0.3 建立數組中的數組
<script type="text/javascript">
//<![CDATA[
var ar=new Array('v1', 'v2', 'v3', ['v41', 'v42']);
for(var i=0; i<ar.length; i++){
document.write(ar[i].toString()+'<br/>');
}
//]]>
</script>
26.0.4 建立數組中的對象
<script type="text/javascript">
//<![CDATA[
var ar=new Array('v1', 'v2', 'v3', {x:'v41', y:'v42'});
for(var i=0; i<ar.length; i++){
if(typeof(ar[i])=='string')
document.write(ar[i]+'<br/>');
else if(typeof(ar[i])=='object'){
document.write('object<br/>');
for(var j in ar[i]){
document.write('obj: '+j+' obj val '+ar[i][j]+'<br/>');
}
}
}
//]]>
</script>
26.1 [array].push(), [array].pop()
<script type="text/javascript">
//<![CDATA[
var $array=new Array('a', 'b', 'c', 'd', 'e')
with(document){
write('source $array.join: '+$array.join()+'<br/>');
write ($array.length+'<br/>');
$array.push(1,1,1,1,1,1,1,1,1,1);
write ('$array.push(1,1,1,1,1,1,1,1,1,1), $array.length:
'+$array.length+'<br/>');
write('join $array: '+$array.join()+'<p/>');
write ($array.length+'<br/>');
$array.push(1, 2, 3, 4, 5);
write ('$array.push(1, 2, 3, 4, 5), $array.length: '+$array.length+'<br/>');
write('join $array: '+$array.join()+'<p/>');
write('$array.pop(): '+$array.pop()+'<br/>');
write('$array.length & $array.join(): '+$array.length+' '+$array.join()+'<p/>');
write('$array.pop(10): '+$array.pop(10)+'<br/>');
write('$array.length & $array.join(): '+$array.length+'
'+$array.join()+'<br/>');
}
//]]>
</script>
26.2 數組排序
<script type="text/javascript">
//<![CDATA[
var a=new Array();
for (var i=0, j=1; i<10;a[i]=j, i++, j++);
document.write('<h2>未排序前:</h2>');
document.write(a.join());
document.write('<h2>無條件排序:</h2>');
document.write(a.sort().join());
temp=a.sort(function(a, b){return a-b});
document.write('<h2>a-b 排序:</h2>');
document.write(temp.join());
temp=a.sort(function(a, b){return b-a});
document.write('<h2>b-a 排序:</h2>');
document.write(temp.join());
//]]>
</script>
26.3 建立數組指定維數, 從 1 開始.
<script type="text/javascript">
//<![CDATA[
var a=new Array(3);
document.write((a.length+'').bold()+'<br/>');
for(var i=0; i<a.length; i++){
document.write(i+'<br/>');
}
//]]>
</script>
25. toString
25.1 使用 toString 列出數組中的元素
<script type="text/javascript">
//<![CDATA[
var $array=new Array('a', 'a1', 'a2');
alert($array.toString());
//]]>
</script>
24. object
24.1 建立簡單對象
<script type="text/javascript">
//<![CDATA[
var $obj=new Object();
$obj={$title:"object example", $date:Date()}
alert($obj.$date);
//]]>
</script>
24.1.1 建立簡單對象 一
<script type="text/javascript">
//<![CDATA[
var cnt=new Object();
cnt.title='title this';
cnt.content='content this'
cnt.date='the publishing date of '+Date();
document.write('title: '+cnt.title+'<br/>cnt.content:
'+cnt.content+'<br/>cnt.date: '+cnt.date);
//]]>
</script>
24.1.2 建立簡單對象 二
<script type="text/javascript">
//<![CDATA[
var cnt={
title:'title this',
content:'content this',
date:'the publishing date of '+Date()
}
document.write('title: '+cnt.title+'<br/>cnt.content:
'+cnt.content+'<br/>cnt.date: '+cnt.date);
//]]>
</script>
24.2 建立嵌套對象
<script type="text/javascript">
//<![CDATA[
var cnt={
title:{
headertitle:'header title',
subtitle:'subtitle this'
},
content:'content this',
date:'the publishing date of '+new Date().toLocaleString()
}
document.write('title: '+cnt.title.headertitle.bold().fontcolor('red')+
'<br/>cnt.title.subtitle: '+cnt.title.subtitle.fontcolor('blue')+
'<br/>cnt.content: '+cnt.content.fontcolor('goldenrod')+
'<br/>cnt.date: '+cnt.date);
//]]>
</script>
24.2.1 建立嵌套對象 1
<script type="text/javascript">
//<![CDATA[
var o=new Object();
o.title=' this title ';
o.content=' this content';
o.lve=new Object();
o.lve.title=' this o.lve title';
o.lve.content=' this o.lve content';
document.write('o.title: '+o.title.bold()+'<br/>');
document.write('o.content: '+o.content.bold()+'<br/>');
document.write('o.lve.title: '+o.lve.title.bold()+'<br/>');
document.write('o.lve.content: '+o.lve.content.bold()+'<br/>');
//]]>
</script>
24.3 删除對象中的屬性
<script type="text/javascript">
//<![CDATA[
var $obj=new Object();
$obj={$title:"object example", $date:Date()}
//alert($obj.$date);
var $name="";
for(name in $obj)$name+=name+'/n';
alert($name);
delete $obj.$date
var $name="";
for(name in $obj)$name+=name+'/n';
alert($name);
//]]>
</script>
24.4 周遊對象中的屬性名
<script type="text/javascript">
//<![CDATA[
var $obj=new Object();
$obj={$title:"object example", $date:Date()}
//alert($obj.$date);
var $name="";
for(name in $obj)$name+=name+'/n';
alert($name);
//]]>
</script>
24.4.1 周遊對象中的屬性名 1
<script type="text/javascript">
//<![CDATA[
var o=new Object();
o.title=' this title ';
o.content=' this content';
o.lve=new Object();
o.lve.title=' this o.lve title';
o.lve.content=' this o.lve content';
for (var i in o){
if(typeof o[i]!=='object'){
document.write('object o, element: '+i.fontcolor('red')+' value:
'+o[i].bold()+'<br/>');
} else {
document.write('object '+i+' element<br/>');
for(var j in o[i]){
document.write('subobject element :'+j.fontcolor('red')+
' subobject value: '+o[i][j].bold()+'<br/>');
}
}
}
//]]>
</script>
24.5 obj.propertyIsEnumerable('ele')
<script type="text/javascript">
//<![CDATA[
var d=new Date();
d.x='test';
var s=new String();
var o=new Object();
var f=new Function('thest')
document.write(d.propertyIsEnumerable('x'));
document.write(d.propertyIsEnumerable('y'));
//]]>
</script>
24.6 obj.hasOwnProperty('ele')
<script type="text/javascript">
//<![CDATA[
var d=new Date();
d.x='test';
var s=new String();
var o=new Object();
var f=new Function('thest')
document.write(d.hasOwnProperty('x'));
document.write(d.hasOwnProperty('y'));
//]]>
</script>
23. call, apply
23.1 apply
23.1.1 找出數組中最大的數
<script type="text/javascript">
//<![CDATA[
$array=new Array(2, 9, 12, 33, 2, 4444, 22)
var $temp=Math.max.apply(null, $array)
alert($temp)
//]]
</script>
22. break, continue
22.1 continue
<script type="text/javascript">
//<![CDATA[
for (var $i=0; $i<10; $i++){
if($i==5){continue;}
document.write ($i+'<br/>')
}
//]]>
</script>
22.2 break
22.2.1 break 标簽
<script type="text/javascript">
//<![CDATA[
//document.write('<xmp>');
outerloop:
for (var i=0; i<10; i++){
document.writeln(('outerloop:'+i).bold()+'<br/>')
innerloop:
for(var j=0; j<10; j++){;
if(i==5)break outerloop;
if(j==9)break innerloop;
document.writeln(('innerloop: '+j).fontcolor('blue')+'<br/>');
}
}
//document.write('</xmp>');
//]]>
</script>
21. with
21.1 簡單 with
<script type="text/javascript">
//<![CDATA[
with(document){
write('ok');
}
//]]>
</script>
21.1 簡單with (還有一寫法)
var $dw=document
$dw.write('ok this a test');
20. try, catch, finally
20.1 簡單 try, catch
try{
5*kkk
}
catch(e){
alert(e)
}
20.1.1 簡單 try, catch 1
<script type="text/javascript">
//<![CDATA[
document.write('<h2>window object:</h2>');
for(var i in window){
try{
document.write(i.bold()+' '+(window[i]+'').fontcolor('blue')+'<br/>');
} catch (e) {
document.write(i.fontcolor('red').bold()+': ');
document.write(e.description.fontcolor('red')+'<br/>');
}
}
//]]>
</script>
19. for in
19.1 簡單 for in
<script type="text/javascript">
//<![CDATA[
try{
document.write('<h2>clipboardData object:</h2>');
for(var i in clipboardData){
try{
document.write(i.bold()+' '+(clipboardData[i]+'').fontcolor('blue')+'<br/>');
} catch (e) {
document.write(i.fontcolor('red').bold()+': ');
document.write(e.description.fontcolor('red')+'<br/>');
}
}
} catch(ex) {
document.write((ex+'').fontcolor('red'));
}
document.write('<h2>window object:</h2>');
for(var i in window){
try{
document.write(i.bold()+' '+(window[i]+'').fontcolor('blue')+'<br/>');
} catch (e) {
document.write(i.fontcolor('red').bold()+': ');
document.write(e.description.fontcolor('red')+'<br/>');
}
}
document.write('<h2>frames object:</h2>');
for(var i in frames){
try{
document.write(i.bold()+' '+(frames[i]+'').fontcolor('blue')+'<br/>');
} catch (e) {
document.write(i.fontcolor('red').bold()+': ');
document.write(e.description.fontcolor('red')+'<br/>');
}
}
document.write('<h2>document object:</h2>');
for(var i in document){
document.write(i.bold()+' '+(document[i]+'').fontcolor('blue')+'<br/>');
}
document.write('<h2>history object:</h2>');
for(var i in history){
try{
document.write(i.bold()+' '+(history[i]+'').fontcolor('blue')+'<br/>');
} catch (e) {
document.write(i.fontcolor('red').bold()+': ');
document.write(e.description.fontcolor('red')+'<br/>');
}
}
document.write('<h2>navigator object:</h2>');
for(var i in navigator){
try{
document.write(i.bold()+' '+(navigator[i]+'').fontcolor('blue')+'<br/>');
} catch (e) {
document.write(i.fontcolor('red').bold()+': ');
document.write(e.description.fontcolor('red')+'<br/>');
}
}
document.write('<h2>location object:</h2>');
for(var i in location){
document.write(i.bold()+' '+(location[i]+'').fontcolor('blue')+'<br/>');
}
//]]>
</script>
19.1.1 簡單 for in 1
for (var $i in window){
document.write($i+'<br/>');
}
19.2 for in 指派 [數組]
var $array=new Array();
var i=0;
for ($array[i++] in window){
//document.write($i+'<br/>');
}
alert($array[0]);
19.2.1 for in 指派 [數組] 1
<script type="text/javascript">
//<![CDATA[
var o={a:'aaa', b:'bbb', c:'ccc'};
var a=new Array();
var i=0;
for(a[i++] in o)document.write(a[i-1]);
//for(i in a)document.write(a[i]);
//]]>
</script>
18. for
18.1 簡單 for
for (var $i=0; $i<10; $i++) {
document.write($i)
}
18.2 簡單 for 1
for (var $i=0, $j=10; $i<10; $i++, $j--) {
document.write(($i*$j)+'<br/>')
}
18.3 循環列出從 a - z 的字母
<script type="text/javascript">
//<![CDATA[
for(var $i='a'.charCodeAt(); $i<='z'.charCodeAt(); $i++){
document.write(String.fromCharCode($i)+'<br/>')
}
//]]>
</script>
18.3 n階乘
<script type="text/javascript">
//<![CDATA[
var $fN=10
for (var $i=1, $j=1; $i<=$fN; $i++, $j*=$i){
if($i==$fN){document.write($j);}
}
//]]>
</script>
18.4 Fibonacci Numbers
<script type="text/javascript">
//<![CDATA[
for(var $i=0, $j=1, $k=0, $fbcc=0; $i<50; $i++){
document.write($i+'='+$fbcc+'<br/>');
$fbcc=$j+$k;
$j=$k;
$k=$fbcc;
}
//]]>
</script>
17. do while
17.1 簡單 do while
var $count=0
do{
document.write($count)
} while(++$count<10)
17.1.2 簡單 do while
var $count=1
do{
document.write($count)
} while($count++<10)
16. while
16. 簡單 while
var $count=0
while($count<10){ document.write($count);$count++;}
15 if 推斷
15.1 簡單 if 推斷
function ubbTag(fId, str){
document.getElementById(fId).content.focus();
var strEnd=str.replace(//[/ig,'[/')
if (strEnd.indexOf('=')>-1){ strEnd=strEnd.replace(/(.*?
)/=.*?
/]/,'$1]') }
if((document.selection)&&(document.selection.type== "Text")){
var oStr=document.selection.createRange();
oStr.text=str+oStr.text+strEnd
} else {
document.getElementById(fId).content.value+=str+strEnd
}
}
15.1.1 簡單 if 推斷 2
<script type="text/javascript">
//<![CDATA[
var i=0, j=1;
i>j?
j+=i:i+=j;
document.write(i+' '+j);
//]]>
</script>
15.1.2 簡單 if 推斷 3
<script type="text/javascript">
//<![CDATA[
if(!cdti||cdti=='')var cdti='test this';
document.write(cdti);
//]]>
</script>
15.2 if 推斷的 三個 寫法
<script type="text/javascript">
//<![CDATA[
var a=b=5, c=6
if(a==b)document.write('a equal b <br/>');
(a==b)&&document.write('a equal b <br/>');
a==b?document.write('a equal b <br/>'):'';
//]]>
</script>
15.3 推斷運作檔案使用網絡還是使用本地協定
<script type="text/javascript">
//<![CDATA[
if(location.protocol=='file:'){
alert('local')
} else alert('internet');
//]]>
</script>
15.4 if...else 寫法
<script type="text/javascript">
//<![CDATA[
//var i=0
var i=1
if(i==0)document.write('i=0');
else document.write('i!=0');
//]]>
</script>
14. switch
14.1 簡單 switch
13. 時間操作
13.1 以毫秒為機關的倒計時跳轉, 來源 CSDN
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<script type="text/javascript">
//<![CDATA[
var go=20000;
var timer=null;
var endTime = new Date().getTime() + go ;
function interval()
{
var n=(endTime-new Date().getTime())/1000;
if(n<0) return;
document.getElementById("jumpTo").innerHTML = n.toFixed(3);
setTimeout(interval, 10);
}
window.οnlοad=function(){
timer=setTimeout("window.location.href='/'", go);
interval();
}
//]]>
</script>
<span id="jumpTo">20.000</span> 秒後 将自己主動</span>跳轉到
12. 随機數
12.1 生成 GUID
<!--start 12.1-->
<html>
<!-- DW6 -->
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Untitled Document</title>
<script>
function fGuid()
{
var g ="";
for(var i = 0; i < 32; i++)
g += Math.floor(Math.random() * 0xF).toString(0xF) + (i == 8 || i == 12 || i ==
16 || i == 20 ?
"-" : "");
alert(g.toUpperCase());
}
</script>
</head>
<body onLoad="fGuid();">
</body>
</html>
<!--end 12.1-->
12.1.1 生成 GUID 2
<!--start 12.1.1 -->
<html>
<!-- DW6 -->
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Untitled Document</title>
<script>
function fGuid() {
var g ="";
for(var i = 0; i < 32; i++)
g += Math.floor(Math.random() * 0xF).toString(0xF) + (i == 8 || i == 12 || i ==
16 || i == 20 ?
"-" : "");
//alert(g.toUpperCase());
return g.toUpperCase();
}
</script>
</head>
<body>
<form name="form1" method="post" action="">
<input name="textfield" type="text" onMouseMove="this.value=fGuid();" size="50">
</form>
</body>
</html>
<!--end 12.1.1 -->
11.1 檢測字元串中是否出現某字元
<script>
function test(str) {
if(str.indexOf("|")>0) {
alert("have |")
}
}
</script>
<input type="text" value="kklskldflksd|ksdkfksjd" onMouseOver="test(this.value)"
/>
11. 字元串
10.2 滑鼠移過選擇表單項
onMouseOver="focus();select();"
10.1 單擊滑鼠右擊關閉窗體 (我用左手)
<html οnmοusedοwn='window.close();'>
10. 接收滑鼠事件
9. 正則表達式
function rbr() {
re=//<br///>*/ig
document.all.textarea.value=document.all.textarea.value.replace(re,"")
}
8. 顯示頁面全部元素
<script language="JavaScript" type="text/javascript">
//<![CDATA[
for(var i in document) {
document.write(i +"="+ document[i]+"<br/>")
}
//]]>
</script>
7. 文本框回車連結
<script>
<!--
function ckKeyPress(jumpto){
if(window.event.keyCode==13) {
window.location.href="?" target="_blank" rel="external nofollow" +jumpto
}
}
//-->shawl.qiu script
</script>
轉到:<input type='text' οnmοusemοve='this.focus();this.select();'
οnkeypress="ckKeyPress(this.value);" />
6. IE 全屏顯示
<script language="JavaScript">
<!--
self.moveTo(0,0)
self.resizeTo(screen.availWidth,screen.availHeight)
//-->
</script>
5. 輕按兩下拷貝文本
<script LANGUAGE="JAVASCRIPT">
function ClipBoard(tdObj) { //IE Only
var holdtext = document.all['holdtext'];
holdtext.innerText = tdObj.innerText;
Copied = holdtext.createTextRange();
Copied.execCommand("Copy");
alert("text copied");
}
</script>
<form NAME="form1" METHOD="post" ACTION="">
<textarea id="holdtext" style="display:none" ROWS="10"></textarea>
</form>
4. 控制圖檔大小
<img src="images/teach/opera/01.jpg"
οnlοad="javascript:if(this.width>500)this.width=500;" >
//假設圖檔寬度大于 500px, 則 更改寬度為 500px
3.1 Javascript 結合 Asp 使用數組
<% '連接配接資料庫
set rs=server.CreateObject("adodb.recordset") '建立 rs 資料查詢
rs.open "Select a.*, b.* FROM ctglossarysubcat AS a INNER JOIN
ctglossarysupercat AS b ON a.gcid = b.gcid order by a.gcid",MM_conn_string,1
%>
<script LANGUAGE="JAVASCRIPT">
var onecount; //定義子類計數
onecount=0; //設定子類計數預設值為0
subcat = new Array(); //定義顯示子類數組
<% count = 0
do while not rs.eof %>
subcat[<%=count%>] = new
Array("<%=rs("gscat")%>","<%=rs("a.gcid")%>","<%=rs("gscid")%>");
<% count = count + 1
rs.movenext
loop
%>
onecount=<%=count%>; //子類條目總數
</script>
<%
rs.close '關閉 rs 連接配接
set rs=nothing
%>
3. 數組/Array
2.2 實時顯示更改的圖檔連結
<input type="text" name="" value="<%response.write siteicon %>"
οnkeyup="javascript:document.all.siteicon.src=(this.value);" /> <img
src="<%response.write siteicon %>" alt="<%response.write sitename %>"
id="siteicon" />
2.1 按不論什麼鍵關閉窗體
<body onKeyPress="self.close()">
2. 接收鍵盤事件
1.6 滑鼠經過自己主動送出表單
onMouseOut="submit()"
1.5.1 滑鼠經過時選中,并隐藏原框的文字。 移開再顯示文字 ——文本框
<input NAME="findtext" TYPE="text" ID="findtext" value="查找"
onMouseOver="this.focus();this.value=''"
onMouseOut="this.value='查找';this.select()">
<!-- shawl.qiu script -->
1.5 滑鼠經過時選中 ——複選框 Focus()
<input type="checkbox" onMouseOver="checked='true'" />
<!-- shawl.qiu script -->
1.4 Prompt
function prompter()
{
urlLink=window.prompt("請輸傳入連結接"," http://")
text = window.prompt("連結名")
if(text!="")
document.formT.content.value+=""+text+""
}
1.3 最原始也最有用的 UBB 代碼輸入方法——SCRIPT & FORM
<form name="formT" id="formT" method="post" action="">
<input type="button" value="url" οnclick="this.form.content.value+=''"/>
<input type="button" value="code" οnclick="this.form.content.value+='
CODE:'" />
<input type="button" value="quote" οnclick="this.form.content.value+='
QUOTE:
'"/>
<br />
<textarea name="content" cols="60" rows="10"></textarea>
<br />
<input type="submit" name="Submit" value="Submit" />
<input type="reset" name="Reset" value="Reset" />
</form>
<!-- shawl.qiu script -->
1.2 确認button
<script LANGUAGE="JavaScript">
<!--//确認框, 注意表單名; button屬性, button名字不能為 submit
function confirmer()
{
if (confirm("如今送出?")) {
document.formT.submit()
}
else {
document.formT.reset()
}
}gggg
//Script By Shawl.qiu
//-->
</script>
<form name="formT" method="post" action="t1.asp">
<input type="text" name="textfield" value="确認後送出">
<input type="button" name="confbuton" value="送出" οnclick="confirmer();">
</form>
1.1 前進後退button
<input TYPE="button" VALUE="後退" ONCLICK="history.back(-1)">
<input TYPE="button" VALUE="前進" ONCLICK="history.back(+1)">
1. button
0. 文法
0.1 Switch
function kP() {
switch(event.keyCode) {
case 27: //按 ESC 鍵關閉窗體.
window.close()
break;
//case 120: //F9 轉到首頁
//window.location.href="/" target="_blank" rel="external nofollow" target="_blank" rel="external nofollow" target="_blank" rel="external nofollow"
//break;
default:
break;
}
}
-1. 運算符
-1.1 -- 與 ++
<script type="text/javascript">
//<![CDATA[
var x;
x=0;
document.write('x=0, x++: '+(x++)); // 運作 x 後, x 再加 1
x=0;
document.write('<br/>x=0, ++x: '+(++x)); // 運作 x 前, x 先加 1
x=2;
document.write('<br/>x=2, x--: '+(x--)); // 運作 x 後, x 再減 1
x=2;
document.write('<br/>x=2, --x: '+(--x)); // 運作 x 前, x 先減 1
//]]>
</script>
-1.1.1
<script type="text/javascript">
//<![CDATA[
var i=1;
j=++i;
document.write(i); //2
document.write('<br/>');
document.write(j); //2
document.write('<br/>');
var k=1
l=k++
document.write(k); //2
document.write('<br/>');
document.write(l); //1
//]]>
</script>
-1.2 類型轉換
<script type="text/javascript">
//<![CDATA[
document.write('100'+100); //'100100' 字元串與數字相加
document.write('<br/>');
document.write('100'-0); //100 轉字元串為數值
document.write('<br/>');
document.write(100+''); //'100' 數值轉字元串
document.write('<br/>');
document.write(!!100); //true 轉布爾值
document.write('<br/>');
document.write(!100); //false 轉布爾值
document.write('<br/>');
//]]>
</script>
-1.3 0/0=?
<script type="text/javascript">
//<![CDATA[
document.write(0/0); //NaN
//]]>
</script>
-1.4 == 與 ===
-1.4.1 NaN
<script type="text/javascript">
//<![CDATA[
document.write(NaN==NaN); //false
document.write(NaN===NaN); //false
//]]>
</script>
-1.4.2 true 等價 1, false 等價 0.
<script type="text/javascript">
//<![CDATA[
document.write(1==true); //true
document.write('<br/>');
document.write(0==false); //true
document.write('<br/>');
//]]>
</script>
-1.5 in 操作符
<script type="text/javascript">
//<![CDATA[
var o={e:'ok', f:'ok'}
document.write('e' in o); // true
document.write('<br/>');
document.write('f' in o); // true
document.write('<br/>');
document.write('j' in o); // false
document.write('<br/>');
document.write('toString' in o); // false
document.write('<br/>');
//]]>
</script>
-2. var 定義變量
-2.1 普通定義變量
<script type="text/javascript">
//<![CDATA[
var i
document.write(i+'<br/>');
var j=1, k=2
document.write(j+k+'<br/>');
for(var l=0; l<10; l++)document.write(l+' ');;
//]]>
</script>
-2.1.1 普通定義變量 1
<script type="text/javascript">
//<![CDATA[
var o={a:'aaa', b:'bbb', c:'ccc'}
for(var i in o){
document.write('object element name: '+i.bold()+' object value:
'+o[i].fontcolor('blue')+'<br/>');
}
//]]>
</script>
-2.1.2 普通定義變量 2
<script type="text/javascript">
//<![CDATA[
var i=j=k=l='ok';
document.write(i.bold()+'<br/>');
document.write(j.bold()+'<br/>');
document.write(k.bold()+'<br/>');
document.write(l.bold()+'<br/>');
//]]>
</script>
-2.2 全局變量與局部變量
<script type="text/javascript">
//<![CDATA[
var i='global i';//全局
function t(){
var i='local i'; //局部
document.write(i+'<br/>');
j='global j' //全局
document.write(j+'<br/>');
}
document.write(i+'<br/>');
t();
document.write(i+'<br/>');
document.write(j+'<br/>');
var k='global k'
document.write(k+'<br/>');
function t1(){
k='change global k'
document.write(k+'<br/>');
}
t1();
document.write(k+'<br/>');
//]]>
</script>
-2.3 在函數中使用 var 定義一個變量, 該變量将影響整個函數, 不分先後.
var scope = "global";
function f( ) {
alert(scope); // Displays "undefined", not "global"
var scope = "local"; // Variable initialized here, but defined everywhere
alert(scope); // Displays "local"
}
f( );
-2.4 同一時候初始化多個變量并賦同樣值
<script type="text/javascript">
//<![CDATA[
var i=j=k=l=0;
document.write(i+' '+j+' '+k+' '+l+' ');
//]]>
</script>
-3. 優先級
-3.1 函數比其它代碼優先運作
<script type="text/javascript">
//<![CDATA[
document.write((t(10)+'').bold()+'<br/>');
t=10;
document.write((t+'').bold()+'<br/>');
function t(n){
return n*n;
}
//]]>
</script>
---/---------------------------------------------------------
經常使用參數
3. document
2. location
1. this
---------------------------------
3.3 寫出字元串
document.write("<input type='button' value='url'
οnclick='addcontent('','');'/>");
3.2 document.from
指定 表單域
3.1 document.all.id
查找指定 HTML 頁面 ID 或 名字
3. document
2.2 轉到特定網頁
onClick="location.href=' http://127.0.0.1/'"
2.1 單獨 location
取頁面位址
2. location
1.4 this.height
取高度屬性
1.3 this.width
取寬度屬性
1.2 this.href
取連結位址
1.1 this.src
取圖檔位址
1. this
---/---------------------------------------------------------
問題集:
3. return 傳回多個值 2006-10-14 14:13:18
2. 了解 setInternal 使用方法
1. 了解 void 使用方法
---/---------------------------------------------------------
相關摘要:
24. Keep in mind that the function statement is available in all versions of
JavaScript, the Function( ) constructor is available only in JavaScript 1.1 and
later, and function literals are available only in JavaScript 1.2 and later.
Recall that we said the three functions defined earlier are "more or less"
equivalent -- there are some differences between these three techniques for
function definition, which we'll consider in Section 11.5.
//JavaScript: The Definitive Guide, 4th Edition -- 7.1.3 Function Literals
2006-10-19 14:35:56
23. The Function( ) constructor expects any number of string arguments. The last
argument is the body of the function -- it can contain arbitrary JavaScript
statements, separated from each other by semicolons. All other arguments to the
constructor are strings that specify the names of the parameters to the function
being defined. If you are defining a function that takes no arguments, you
simply pass a single string -- the function body -- to the constructor.
//JavaScript: The Definitive Guide, 4th Edition -- 7.1.2 The Function( )
Constructor
2006-10-19 14:16:18
22. Note that ECMAScript v3 does not allow function definitions to appear
anywhere; they are still restricted to top-level global code and top-level
function code. This means that function definitions may not appear within loops
or conditionals, for example.[1] These restrictions on function definitions
apply only to function declarations with the function statement. As we'll
discuss later in this chapter, function literals (another feature introduced in
JavaScript 1.2 and standardized by ECMAScript v3) may appear within any
JavaScript expression, which means that they can appear within if and other
statements.
//JavaScript: The Definitive Guide, 4th Edition -- 7.1 Defining and Invoking
Functions
2006-10-19 14:10:13
21. try and finally can be used together without a catch clause. In this case,
the finally block is simply cleanup code that is guaranteed to be executed,
regardless of any break, continue, or return statements within the try clause.
For example, the following code uses a try/finally statement to ensure that a
loop counter variable is incremented at the end of each iteration, even when an
iteration terminates abruptly because of a continue statement:
//JavaScript: The Definitive Guide, 4th Edition -- 6.17 try/catch/finally
2006-10-18 19:18:08
20. The continue statement, in both its labeled and unlabeled forms, can be used
only within the body of a while, do/while, for, or for/in loop. Using it
anywhere else causes a syntax error.
//JavaScript: The Definitive Guide, 4th Edition -- 6.12 continue
2006-10-18 16:03:46
19. The following rules are used to determine whether two values are identical
according to the === operator:
If the two values have different types, they are not identical.
If both values are numbers and have the same value, they are identical, unless
either or both values are NaN, in which case they are not identical. The NaN
value is never identical to any other value, including itself! To check whether
a value is NaN, use the global isNaN( ) function.
If both values are strings and contain exactly the same characters in the same
positions, they are identical. If the strings differ in length or content, they
are not identical. Note that in some cases, the Unicode standard allows more
than one way to encode the same string. For efficiency, however, JavaScript
string comparison compares strictly on a character-by-character basis, and it
assumes that all strings have been converted to a "normalized form" before they
are compared. See the "String.localeCompare( )" reference page in the core
reference section of this book for another way to compare strings.
If both values are the boolean value true or both are the boolean value false,
they are identical.
If both values refer to the same object, array, or function, they are identical.
If they refer to different objects (or arrays or functions) they are not
identical, even if both objects have identical properties or both arrays have
identical elements.
If both values are null or both values are undefined, they are identical.
The following rules are used to determine whether two values are equal according
to the == operator:
If the two values have the same type, test them for identity. If the values are
identical, they are equal; if they are not identical, they are not equal.
If the two values do not have the same type, they may still be equal. Use the
following rules and type conversions to check for equality:
If one value is null and the other is undefined, they are equal.
If one value is a number and the other is a string, convert the string to a
number and try the comparison again, using the converted value.
If either value is true, convert it to 1 and try the comparison again. If either
value is false, convert it to 0 and try the comparison again.
If one value is an object and the other is a number or string, convert the
object to a primitive and try the comparison again. An object is converted to a
primitive value by either its toString( ) method or its valueOf( ) method. The
built-in classes of core JavaScript attempt valueOf( ) conversion before
toString( ) conversion, except for the Date class, which performs toString( )
conversion. Objects that are not part of core JavaScript may convert themselves
to primitive values in an implementation-defined way.
Any other combinations of values are not equal.
As an example of testing for equality, consider the comparison:
"1" == true
This expression evaluates to true, indicating that these very different-looking
values are in fact equal. The boolean value true is first converted to the
number 1, and the comparison is done again. Next, the string "1" is converted to
the number 1. Since both numbers are now the same, the comparison returns true.
When the equality operator in JavaScript 1.1 attempted to convert a string to a
number and failed, it displayed an error message noting that the string could
not be converted, instead of converting the string to NaN and returning false as
the result of the comparison. This bug has been fixed in JavaScript 1.2.
//JavaScript: The Definitive Guide, 4th Edition -- 5.4 Equality Operators
2006-10-16 21:56:30
18. In top-level code (i.e., JavaScript code that is not part of a function),
you can use the JavaScript keyword this to refer to the global object. Within
functions, this has a different use, which is described in Chapter 7.
//JavaScript: The Definitive Guide, 4th Edition -- 4.6 Variables as Properties
2006-10-16 16:08:34
17. Garbage collection is automatic and is invisible to the programmer. You can
create all the garbage objects you want, and the system will clean up after you!
You need to know only enough about garbage collection to trust that it works;
you don't have to wonder about where all the old objects go. For those who
aren't satisfied, however, Section 11.3, contains further details on the
JavaScript garbage-collection process.
//JavaScript: The Definitive Guide, 4th Edition -- 4.5 Garbage Collection
2006-10-16 16:01:55
16. Primitive Types and Reference Types
var a = [1,2,3]; // Initialize a variable to refer to an array
var b = a; // Copy that reference into a new variable
a[0] = 99; // Modify the array using the original reference
alert(b); // Display the changed array [99,2,3] using the new reference
If this result does not seem surprising to you, you're already well familiar
with the distinction between primitive and reference types. If it does seem
surprising, take a closer look at the second line. Note that it is the reference
to the array value, not the array itself, that is being assigned in this
statement. After that second line of code, we still have only one array object;
we just happen to have two references to it.
//JavaScript: The Definitive Guide, 4th Edition -- 4.4 Primitive Types and
Reference Types
15. 在不論什麼情況下,假設六個月以後您還能毫不費力地閱讀和了解所編寫的代碼,則說明這些代碼寫得不錯。
//Windows 腳本技術 -- JScript -- 什麼是 JScript?
2006-10-16 14:12:55
14. The rule that all variables declared in a function are defined throughout
the function can cause surprising results. The following code illustrates this:
var scope = "global";
function f( ) {
alert(scope); // Displays "undefined", not "global"
var scope = "local"; // Variable initialized here, but defined everywhere
alert(scope); // Displays "local"
}
f( );
//JavaScript: The Definitive Guide, 4th Edition -- 4.3 Variable Scope
13. Variable Scope
The scope of a variable is the region of your program in which it is defined. A
global variable has global scope -- it is defined everywhere in your JavaScript
code. On the other hand, variables declared within a function are defined only
within the body of the function. They are local variables and have local scope.
Function parameters also count as local variables and are defined only within
the body of the function.
Within the body of a function, a local variable takes precedence over a global
variable with the same name. If you declare a local variable or function
parameter with the same name as a global variable, you effectively hide the
global variable. For example, the following code prints the word "local":
var scope = "global"; // Declare a global variable
function checkscope( ) {
var scope = "local"; // Declare a local variable with the same name
document.write(scope); // Use the local variable, not the global one
}
checkscope( ); // Prints "local"
//JavaScript: The Definitive Guide, 4th Edition -- 4.3 Variable Scope
2006-10-16 1:11:59
12. In general, functions do not know what variables are defined in the global
scope or what they are being used for. Thus, if a function uses a global
variable instead of a local one, it runs the risk of changing a value upon which
some other part of the program relies. Fortunately, avoiding this problem is
simple: declare all variables with var
//JavaScript: The Definitive Guide, 4th Edition -- 4.3 Variable Scope
2006-10-15 22:23:32
11. If you attempt to read the value of an undeclared variable, JavaScript will
generate an error. If you assign a value to a variable that you have not
declared with var, JavaScript will implicitly declare that variable for you.
Note, however, that implicitly declared variables are always created as global
variables, even if they are used within the body of a function. To prevent the
creation of a global variable (or the use of an existing global variable) when
you meant to create a local variable for use within a single function, you must
always use the var statement within function bodies. It's best to use var for
all variables, whether global or local. (The distinction between local and
global variables is explored in more detail in the next section.)
//JavaScript: The Definitive Guide, 4th Edition -- 4.2.1 Repeated and Omitted
Declarations
2006-10-15 22:00:53
10. Error Objects
ECMAScript v3 defines a number of classes that represent errors. The JavaScript
interpreter "throws" an object of one of these types when a runtime error
occurs. (See the throw and try statements in Chapter 6 for a discussion of
throwing and catching errors.) Each error object has a message property that
contains an implementation-specific error message. The types of predefined error
objects are Error, EvalError, RangeError, ReferenceError, SyntaxError,
TypeError, and URIError. You can find out more about these classes in the core
reference section of this book.
//JavaScript: The Definitive Guide, 4th Edition -- 3.11 Error Objects
2006-10-15 19:39:08
9. undefined
Another special value used occasionally by JavaScript is the undefined value
returned when you use either a variable that has been declared but never had a
value assigned to it, or an object property that does not exist. Note that this
special undefined value is not the same as null.
Although null and the undefined value are distinct, the == equality operator
considers them to be equal to one another. Consider the following:
my.prop == null
//JavaScript: The Definitive Guide, 4th Edition -- 3.8 undefined
2006-10-15 18:02:39
8. The way to really learn a new programming language is to write programs with
it.
//JavaScript: The Definitive Guide, 4th Edition -- 1.10 Exploring JavaScript
2006-10-14 2:40:02
7. Both Netscape and Microsoft have made their JavaScript interpreters available
to companies and programmers who want to embed them in their applications.
Netscape's interpreter was released as open source and is now available through
the Mozilla organization (see http://www.mozilla.org/js/). Mozilla actually
provides two different versions of the JavaScript 1.5 interpreter. One is
written in C and is called "SpiderMonkey." The other is written in Java and, in
a flattering reference to this book, is called "Rhino."
//JavaScript: The Definitive Guide, 4th Edition -- 1.4 JavaScript in Other
Contexts
2006-10-14 1:13:44
6. 11.1.2 Explicit Type Conversions
Table 11-1 listed the automatic data type conversions that JavaScript performs.
It is also possible to explicitly convert values from one type to another.
JavaScript does not define a cast operator as C, C++, and Java do, but it does
provide similar facilities for converting data values.
As of JavaScript 1.1 (and the ECMA-262 standard), Number( ) , Boolean( ),
String( ), and Object( ) may be called as functions as well as being invoked as
constructors. When invoked in this way, these functions attempt to convert their
arguments to the appropriate type. For example, you could convert any value x to
a string with String(x) and convert any value y to an object with Object(y).
There are a few other tricks that can be useful for performing explicit
conversions. To convert a value to a string, concatenate it with the empty
string:
var x_as_string = x + "";
To force a value to a number, subtract zero from it:
var x_as_number = x - 0;
And to force a value to boolean, use the ! operator twice:
var x_as_boolean = !!x;
Because of JavaScript's tendency to automatically convert data to whatever type
is required, explicit conversions are usually unnecessary. They are occasionally
helpful, however, and can also be used to make your code clearer and more
precise.
//JavaScript: The Definitive Guide, 4th Edition -- 11.1 Data Type Conversion
2006-10-12 12:36:23
5. Each RegExp object has five properties. The source property is a read-only
string that contains the text of the regular expression. The global property is
a read-only boolean value that specifies whether the regular expression has the
g flag. The ignoreCase property is a read-only boolean value that specifies
whether the regular expression has the i flag. The multiline property is a
read-only boolean value that specifies whether the regular expression has the m
flag. The final property is lastIndex, a read-write integer. For patterns with
the g flag, this property stores the position in the string at which the next
search is to begin. It is used by the exec( ) and test( ) methods, as described
in the previous section.
//JavaScript: The Definitive Guide, 4th Edition -- 10.3.2 RegExp Instance
Properties
2006-10-9 21:23:26
4. the RegExp constructor. search( ) does not support global searches -- it
ignores the g flag of its regular expression argument.
//JavaScript: The Definitive Guide, 4th Edition -- 10.2 String Methods for
Pattern Matching
2006-10-9 19:56:40
3. We've seen the . operator used to access the properties of an object. It is
also possible to use the [] operator, which is more commonly used with arrays,
to access these properties. Thus, the following two JavaScript expressions have
the same value:
object.property
object["property"]
//JavaScript: The Definitive Guide, 4th Edition -- 8.6 Objects as Associative
Arrays
2006-10-9 14:45:13
2. The typeof Operator
typeof is a unary operator that is placed before its single operand, which can
be of any type. Its value is a string indicating the data type of the operand.
The typeof operator evaluates to "number", "string", or "boolean" if its operand
is a number, string, or boolean value. It evaluates to "object" for objects,
arrays, and (surprisingly) null. It evaluates to "function" for function
operands and to "undefined" if the operand is undefined.
//JavaScript: The Definitive Guide, 4th Edition -- 5.10.2 The typeof Operator
1. JavaScript strings (and JavaScript arrays, as we'll see later) are indexed
starting with zero.
---/---------------------------------------------------------
小小心得
1. 花括弧定義 對象 元素, 方括弧定義 數組 元素. 2006-10-15 17:55:50
2. Javascript 正則表達式摘要
linenum
Javascript 與正則表達式 By shawl.qiu
文法方法:
5. str.split()
<script type="text/javascript">
//<![CDATA[
var str=' this , is, a, text';
document.write(str.split(//s*,/s*/));
document.write('<br/>');
document.write(str.split(//s*,/s*/).join());
//]]>
</script>
4. str.match()
<script type="text/javascript">
//<![CDATA[
var str=' This is a test. ';
document.write(str.match(//w+/).join());
document.write('<br/>');
document.write(str.match(//w+/g).join());
//]]>
</script>
3. str.replace()
<script type="text/javascript">
//<![CDATA[
var str=' This is a test. ';
document.write(str.replace(/^(/s+)|(/s+)$/,'----------'));
document.write('<br/>');
document.write(str.replace(/^(/s+)|(/s+)$/g,'----------'));
//]]>
</script>
2. str.search()
<script type="text/javascript">
//<![CDATA[
var str=' This is a test. ';
document.write(str.search(/this/i));
//]]>
</script>
1. 子比對
<script type="text/javascript">
//<![CDATA[
var str=' this is a test '
document.write(str.match(/(is+).*?
/1/)[0]);
//]]>
</script>
0. 建立正則表達式模式
0.1 new RegExp()
<script type="text/javascript">
//<![CDATA[
var str=' this is a test '
var re=new RegExp('//w+','g');
document.write(str.match(re));
//]]>
</script>
-1. re.exec(str)
<script type="text/javascript">
//<![CDATA[
var str=' this is a test '
var pt=/this|test/g;
var report
while((report=pt.exec(str))!=null){
document.write(('match: ').bold()+report[0].fontcolor('red')+'<br/>');
document.write(('match index:
').bold()+(report.index+'').fontcolor('red')+'<br/>');
document.write(('match lastIndex:
').bold()+(pt.lastIndex+'').fontcolor('red')+'<p/>');
}
//]]>
</script>
-2. re.test(str)
<script type="text/javascript">
//<![CDATA[
var str=' this is a test ';
var re=//d+/;
document.write(re.test(str));
var re=//w+/;
document.write(re.test(str));
//]]>
</script>
---/----------------------------------------
摘要:
4. The String methods search( ) , replace( ), and match( ) do not use the
lastIndex property as exec( ) and test( ) do. In fact, the String methods simply
reset lastIndex( ) to 0. If you use exec( ) or test( ) on a pattern that has the
g flag set and you are searching multiple strings, you must either find all the
matches in each string, so that lastIndex is automatically reset to zero (this
happens when the last search fails), or you must explicitly set the lastIndex
property to 0 yourself. If you forget to do this, you may start searching a new
string at some arbitrary position within the string rather than from the
beginning. Finally, remember that this special lastIndex behavior occurs only
for regular expressions with the g flag. exec( ) and test( ) ignore the
lastIndex property of RegExp objects that do not have the g flag.
//JavaScript: The Definitive Guide, 4th Edition -- 10.3.1 RegExp Methods for
Pattern Matching
2006-10-20 18:10:36
3. match method
The match( ) method is the most general of the String regular expression
methods. It takes a regular expression as its only argument (or converts its
argument to a regular expression by passing it to the RegExp( ) constructor)
and returns an array that contains the results of the match. If the regular
expression has the g flag set, the method returns an array of all matches that
appear in the string. For example:
"1 plus 2 equals 3".match(//d+/g) // returns ["1", "2", "3"]
//JavaScript: The Definitive Guide, 4th Edition -- 10.2 String Methods for
Pattern Matching
2006-10-20 17:23:08
2. search method
Strings support four methods that make use of regular expressions. The simplest
is search( ). This method takes a regular expression argument and returns
either the character position of the start of the first matching substring, or
-1 if there is no match. For example, the following call returns 4:
"JavaScript".search(/script/i);
If the argument to search( ) is not a regular expression, it is first converted
to one by passing it to the RegExp constructor. search( ) does not support
global searches -- it ignores the g flag of its regular expression argument.
//JavaScript: The Definitive Guide, 4th Edition -- 10.2 String Methods for
Pattern Matching
1. A number of punctuation characters have special meanings in regular
expressions. They are:
^ $ . * + ? = ! : | / / ( ) [ ] { }
//JavaScript: The Definitive Guide, 4th Edition -- 10.1 Defining Regular
Expressions