LightingColorFliter
//紅色去除掉
// LightingColorFilter lighting = new LightingColorFilter(0x00ffff,0x000000);
// mPaint.setColorFilter(lighting);
// canvas.drawBitmap(mBitmap, 0,0, mPaint);
// //原始圖檔效果
// LightingColorFilter lighting = n ew LightingColorFilter(0xffffff,0x000000);
// mPaint.setColorFilter(lighting);
// canvas.drawBitmap(mBitmap, 0,0, mPaint);
// //綠色更亮
// LightingColorFilter lighting = new LightingColorFilter(0xffffff,0x003000);
// mPaint.setColorFilter(lighting);
// canvas.drawBitmap(mBitmap, 0,0, mPaint);
PorterDuffColorFilter 一個顔色和圖層混合
// PorterDuffColorFilter porterDuffColorFilter = new PorterDuffColorFilter(Color.RED, PorterDuff.Mode.DARKEN);
// mPaint.setColorFilter(porterDuffColorFilter);
// canvas.drawBitmap(mBitmap, 100, 0, mPaint);
ColorMatrixColorFilter 顔色矩陣
float[] colorMatrix = {
2,0,0,0,0, //red
0,1,0,0,0, //green
0,0,1,0,0, //blue
0,0,0,1,0 //alpha
};
ColorMatrix cm = new ColorMatrix();
// //亮度調節
// cm.setScale(1,2,1,1);
// //飽和度調節0-無色彩, 1- 預設效果, >1飽和度加強
// cm.setSaturation(2);
//色調調節
cm.setRotate(0, 45);
mColorMatrixColorFilter = new ColorMatrixColorFilter(cm);
mPaint.setColorFilter(mColorMatrixColorFilter);
canvas.drawBitmap(mBitmap, 100, 0, mPaint);
顔色矩陣
// 黑白
public static final float colormatrix_heibai[] = {
0.8f, 1.6f, 0.2f, 0, -163.9f,
0.8f, 1.6f, 0.2f, 0, -163.9f,
0.8f, 1.6f, 0.2f, 0, -163.9f,
0, 0, 0, 1.0f, 0};
// 懷舊
public static final float colormatrix_huajiu[] = {
0.2f, 0.5f, 0.1f, 0, 40.8f,
0.2f, 0.5f, 0.1f, 0, 40.8f,
0.2f, 0.5f, 0.1f, 0, 40.8f,
0, 0, 0, 1, 0};
// 哥特
public static final float colormatrix_gete[] = {
1.9f, -0.3f, -0.2f, 0, -87.0f,
-0.2f, 1.7f, -0.1f, 0, -87.0f,
-0.1f, -0.6f, 2.0f, 0, -87.0f,
0, 0, 0, 1.0f, 0};
// 淡雅
public static final float colormatrix_danya[] = {
0.6f, 0.3f, 0.1f, 0, 73.3f,
0.2f, 0.7f, 0.1f, 0, 73.3f,
0.2f, 0.3f, 0.4f, 0, 73.3f,
0, 0, 0, 1.0f, 0};
// 藍調
public static final float colormatrix_landiao[] = {
2.1f, -1.4f, 0.6f, 0.0f, -71.0f,
-0.3f, 2.0f, -0.3f, 0.0f, -71.0f,
-1.1f, -0.2f, 2.6f, 0.0f, -71.0f,
0.0f, 0.0f, 0.0f, 1.0f, 0.0f};
// 光暈
public static final float colormatrix_guangyun[] = {
0.9f, 0, 0, 0, 64.9f,
0, 0.9f, 0, 0, 64.9f,
0, 0, 0.9f, 0, 64.9f,
0, 0, 0, 1.0f, 0};
// 夢幻
public static final float colormatrix_menghuan[] = {
0.8f, 0.3f, 0.1f, 0.0f, 46.5f,
0.1f, 0.9f, 0.0f, 0.0f, 46.5f,
0.1f, 0.3f, 0.7f, 0.0f, 46.5f,
0.0f, 0.0f, 0.0f, 1.0f, 0.0f};
// 酒紅
public static final float colormatrix_jiuhong[] = {
1.2f, 0.0f, 0.0f, 0.0f, 0.0f,
0.0f, 0.9f, 0.0f, 0.0f, 0.0f,
0.0f, 0.0f, 0.8f, 0.0f, 0.0f,
0, 0, 0, 1.0f, 0};
// 膠片
public static final float colormatrix_fanse[] = {
-1.0f, 0.0f, 0.0f, 0.0f, 255.0f,
0.0f, -1.0f, 0.0f, 0.0f, 255.0f,
0.0f, 0.0f, -1.0f, 0.0f, 255.0f,
0.0f, 0.0f, 0.0f, 1.0f, 0.0f};
// 湖光掠影
public static final float colormatrix_huguang[] = {
0.8f, 0.0f, 0.0f, 0.0f, 0.0f,
0.0f, 1.0f, 0.0f, 0.0f, 0.0f,
0.0f, 0.0f, 0.9f, 0.0f, 0.0f,
0, 0, 0, 1.0f, 0};
// 褐片
public static final float colormatrix_hepian[] = {
1.0f, 0.0f, 0.0f, 0.0f, 0.0f,
0.0f, 0.8f, 0.0f, 0.0f, 0.0f,
0.0f, 0.0f, 0.8f, 0.0f, 0.0f,
0, 0, 0, 1.0f, 0};
// 複古
public static final float colormatrix_fugu[] = {
0.9f, 0.0f, 0.0f, 0.0f, 0.0f,
0.0f, 0.8f, 0.0f, 0.0f, 0.0f,
0.0f, 0.0f, 0.5f, 0.0f, 0.0f,
0, 0, 0, 1.0f, 0};
// 泛黃
public static final float colormatrix_huan_huang[] = {
1.0f, 0.0f, 0.0f, 0.0f, 0.0f,
0.0f, 1.0f, 0.0f, 0.0f, 0.0f,
0.0f, 0.0f, 0.5f, 0.0f, 0.0f,
0, 0, 0, 1.0f, 0};
// 傳統
public static final float colormatrix_chuan_tong[] = {
1.0f, 0.0f, 0.0f, 0, -10f,
0.0f, 1.0f, 0.0f, 0, -10f,
0.0f, 0.0f, 1.0f, 0, -10f,
0, 0, 0, 1, 0};
// 膠片2
public static final float colormatrix_jiao_pian[] = {
0.71f, 0.2f, 0.0f, 0.0f, 60.0f,
0.0f, 0.94f, 0.0f, 0.0f, 60.0f,
0.0f, 0.0f, 0.62f, 0.0f, 60.0f,
0, 0, 0, 1.0f, 0};
// 銳色
public static final float colormatrix_ruise[] = {
4.8f, -1.0f, -0.1f, 0, -388.4f,
-0.5f, 4.4f, -0.1f, 0, -388.4f,
-0.5f, -1.0f, 5.2f, 0, -388.4f,
0, 0, 0, 1.0f, 0};
// 清甯
public static final float colormatrix_qingning[] = {
0.9f, 0, 0, 0, 0,
0, 1.1f, 0, 0, 0,
0, 0, 0.9f, 0, 0,
0, 0, 0, 1.0f, 0};
// 浪漫
public static final float colormatrix_langman[] = {
0.9f, 0, 0, 0, 63.0f,
0, 0.9f, 0, 0, 63.0f,
0, 0, 0.9f, 0, 63.0f,
0, 0, 0, 1.0f, 0};
// 夜色
public static final float colormatrix_yese[] = {
1.0f, 0.0f, 0.0f, 0.0f, -66.6f,
0.0f, 1.1f, 0.0f, 0.0f, -66.6f,
0.0f, 0.0f, 1.0f, 0.0f, -66.6f,
0.0f, 0.0f, 0.0f, 1.0f, 0.0f};