參考網址:https://www.jb51.net/article/140249.htm
package com.customview.view;
import android.content.Context;
import android.content.res.TypedArray;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.LinearGradient;
import android.graphics.Paint;
import android.graphics.Shader;
import android.graphics.Paint.Cap;
import android.graphics.Paint.FontMetrics;
import android.graphics.Paint.Style;
import android.util.AttributeSet;
import android.util.Log;
import android.view.View;
import com.customview.R;
public class GoodProgressView extends View
{
private int[] mColors = { Color.RED, Color.MAGENTA};//進度條顔色(漸變色的2個點)
private int backgroundColor = Color.GRAY;//進度條預設顔色
private int textColor = Color.GRAY;//文本顔色
private Paint mPaint;//畫筆
private int progressValue=0;//進度值
// private RectF rect;//繪制範圍
public GoodProgressView(Context context, AttributeSet attrs)
{
this(context, attrs, 0);
}
public GoodProgressView(Context context)
{
this(context, null);
}
// 獲得我自定義的樣式屬性
public GoodProgressView(Context context, AttributeSet attrs, int defStyle)
{
super(context, attrs, defStyle);
// 獲得我們所定義的自定義樣式屬性
TypedArray a = context.getTheme().obtainStyledAttributes(attrs, R.styleable.GoodProgressView, defStyle, 0);
int n = a.getIndexCount();
for (int i = 0; i < n; i++)
{
int attr = a.getIndex(i);
if (attr==R.styleable.GoodProgressView_startColor){
// 漸變色之起始顔色,預設設定為紅色
mColors[0] = a.getColor(attr, Color.RED);
}else if (attr==R.styleable.GoodProgressView_endColor){
// 漸變色之結束顔色,預設設定為品紅
mColors[1] = a.getColor(attr, Color.MAGENTA);
}else if (attr==R.styleable.GoodProgressView_gpv_backgroundColor){
// 進度條預設顔色,預設設定為灰色
backgroundColor = a.getColor(attr, Color.GRAY);
}else if (attr==R.styleable.GoodProgressView_gpv_textColor){
// 文字顔色,預設設定為灰色
textColor = a.getColor(attr, Color.GRAY);
}
}
a.recycle();
mPaint = new Paint();
progressValue=0;
}
public void setProgressValue(int progressValue){
if(progressValue>100){
progressValue = 100;
}
this.progressValue = progressValue;
Log.i("customView","log: progressValue="+progressValue);
}
public void setColors(int[] colors){
mColors = colors;
}
//在ScrollView中使用自定義View需要重寫該方法
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec){
int width = 0;
int height = 0;
/**
* 設定寬度
*/
int specMode = MeasureSpec.getMode(widthMeasureSpec);
int specSize = MeasureSpec.getSize(widthMeasureSpec);
switch (specMode)
{
case MeasureSpec.EXACTLY:// 明确指定了
width = specSize;
break;
case MeasureSpec.AT_MOST:// 一般為WARP_CONTENT
width = getPaddingLeft() + getPaddingRight() ;
break;
}
/**
* 設定高度
*/
specMode = MeasureSpec.getMode(heightMeasureSpec);
specSize = MeasureSpec.getSize(heightMeasureSpec);
switch (specMode)
{
case MeasureSpec.EXACTLY:// 明确指定了
height = specSize;
break;
case MeasureSpec.AT_MOST:// 一般為WARP_CONTENT
height = width/10;
break;
}
Log.i("customView","log: w="+width+" h="+height);
setMeasuredDimension(width, height);
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
int mWidth = getMeasuredWidth();
int mHeight = getMeasuredHeight();
//按比例計算進度條各部分的值
float unit = Math.min(((float)mWidth)/300, ((float)mHeight)/30);
float lineWidth = 5*unit;//線粗
float innerCircleDiameter = 6*unit;//内圓直徑
float outerCircleDiameter = 10*unit;//外圓直徑
float wordHeight = 12*unit;//字高//9*unit
// float wordWidth = 26*unit;//字長
float offsetLength = 5*unit;//留白
// float width = 300*unit;//繪畫區域的長度
float height = 30*unit;//繪畫區域的高度
float progressWidth = 258*unit;//繪畫區域的長度
mPaint.setAntiAlias(true);
mPaint.setStrokeWidth((float) lineWidth );
mPaint.setStyle(Style.STROKE);
mPaint.setStrokeCap(Cap.ROUND);
mPaint.setColor(Color.TRANSPARENT);
float offsetHeight=height/2;
float offsetWidth=offsetLength;
float section = ((float)progressValue) / 100;
if(section>1)
section=1;
int count = mColors.length;
int[] colors = new int[count];
System.arraycopy(mColors, 0, colors, 0, count);
//底部灰色背景,訓示進度條總長度
mPaint.setShader(null);
mPaint.setColor(backgroundColor);
canvas.drawLine(offsetWidth+section * progressWidth, offsetHeight, offsetWidth+progressWidth, offsetHeight, mPaint);
//設定漸變色區域
LinearGradient shader = new LinearGradient(0, 0, offsetWidth*2+progressWidth , 0, colors, null,
Shader.TileMode.CLAMP);
mPaint.setShader(shader);
//畫出漸變色進度條
canvas.drawLine(offsetWidth, offsetHeight, offsetWidth+section*progressWidth, offsetHeight, mPaint);
//漸變色外圓
mPaint.setStrokeWidth(1);
mPaint.setStyle(Paint.Style.FILL);
canvas.drawCircle(offsetWidth+section * progressWidth, offsetHeight, outerCircleDiameter/2, mPaint);
//繪制兩條斜線,使外圓到進度條的連接配接更自然
if(section*100>1.8){
mPaint.setStrokeWidth(2*unit);
canvas.drawLine(offsetWidth+section * progressWidth-6*unit, offsetHeight-(float)1.5*unit,
offsetWidth+section * progressWidth-1*unit,offsetHeight-(float)3.8*unit, mPaint);
canvas.drawLine(offsetWidth+section * progressWidth-6*unit, offsetHeight+(float)1.5*unit,
offsetWidth+section * progressWidth-1*unit,offsetHeight+(float)3.8*unit, mPaint);
}
//白色内圓
mPaint.setShader(null);
mPaint.setColor(Color.WHITE);
canvas.drawCircle(offsetWidth+section * progressWidth, offsetHeight, innerCircleDiameter/2, mPaint);//白色内圓
//繪制文字--百分比
mPaint.setStrokeWidth(2*unit);
mPaint.setColor(textColor);
mPaint.setTextSize(wordHeight);
//計算坐标使文字居中
FontMetrics fontMetrics = mPaint.getFontMetrics();
float fontHeight = fontMetrics.bottom - fontMetrics.top;
float baseY = height/2 + fontHeight/2 - fontMetrics.bottom;
canvas.drawText(""+progressValue+"%", progressWidth+2*offsetWidth, baseY, mPaint);//略微偏下,baseline
}
}
res/values/attr.xml
<declare-styleable name="GoodProgressView">
<attr name="startColor" format="color"/>
<attr name="endColor" format="color"/>
<attr name="gpv_backgroundColor" format="color"/>
<attr name="gpv_textColor" format="color"/>
</declare-styleable>
布局中使用
<com.customview.view.GoodProgressView
android:id="@+id/good_progress_view1"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:padding="10dp"/>
代碼中指定漸變色
good_progress_view1 = (GoodProgressView)findViewById(R.id.good_progress_view1);
good_progress_view2.setColors(randomColors());
//随機生成顔色
private int[] randomColors() {
int[] colors=new int[2];
Random random = new Random();
int r,g,b;
for(int i=0;i<2;i++){
r=random.nextInt(256);
g=random.nextInt(256);
b=random.nextInt(256);
colors[i]= Color.argb(255, r, g, b);
}
return colors;
}