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設計模式複習-工廠方法模式

 設計模式複習-工廠方法模式

        相對于簡單工廠,工廠方法是把算法類的執行個體化延遲到了調用者那去做,調用者根據自己的需要,自己執行個體化相關的工廠并且生産相關算法。這麼做是因為簡單工廠是不滿足OCP的,因為如果想添加新的算法,就得去改工廠函數裡面的那個switch,這樣容易在增加新的功能時引入新問題,而工廠方法不會導緻這個問題,在算法擴充的時候滿足OCP,不需要改之前原有的東西,直接往上加就行了。

//FactoryMode.h

#pragma once

//抽象算法接口

class CinterfaceAlgorithm {

public:

virtual bool GetValue(const int &nNumberA, const int &nNumberB, int &nNumberAns) = 0;

};



class CAddition : public CinterfaceAlgorithm {

public:

bool GetValue(const int &nNumberA, const int &nNumberB, int &nNumberAns) {

nNumberAns = nNumberA + nNumberB;

return true;

}

};



class CSubtraction : public CinterfaceAlgorithm {

public:

bool GetValue(const int &nNumberA, const int &nNumberB, int &nNumberAns) {

nNumberAns = nNumberA - nNumberB;

return true;

}

};



class CMultiplication : public CinterfaceAlgorithm {

public:

bool GetValue(const int &nNumberA, const int &nNumberB, int &nNumberAns) {

nNumberAns = nNumberA * nNumberB;

return true;

}

};



class CDivision : public CinterfaceAlgorithm {

public:

bool GetValue(const int &nNumberA, const int &nNumberB, int &nNumberAns) {

if (nNumberB == 0) {

return false;

}

nNumberAns = nNumberA / nNumberB;

return true;

}

};



//工廠接口

class CinterfaceFactory {

public:

virtual CinterfaceAlgorithm * GetFactoryBody() = 0;

};



class CAdditionFactory : public CinterfaceFactory {



CinterfaceAlgorithm * GetFactoryBody(){

return new CAddition();

}

};



class CSubtractionFactory : public CinterfaceFactory {



CinterfaceAlgorithm * GetFactoryBody() {

return new CSubtraction();

}

};



class CMultiplicationFactory : public CinterfaceFactory {



CinterfaceAlgorithm * GetFactoryBody() {

return new CMultiplication();

}

};



class CDivisionFactory : public CinterfaceFactory {

CinterfaceAlgorithm * GetFactoryBody() {

return new CDivision();

}

};


#include "stdafx.h"

#include "FactoryMode.h"

#include <iostream>

using namespace std;



int main() {

CinterfaceAlgorithm *pHashMemoryAlgorithm[10] = { 0 };

CinterfaceFactory * pHashMemoryFactory[10] = { 0 };

int nAlgorithmId = -1, nFactoryId = -1, nAns = 0;

pHashMemoryFactory[++nFactoryId] = new CAdditionFactory();

pHashMemoryAlgorithm[++nAlgorithmId] = pHashMemoryFactory[nFactoryId]->GetFactoryBody();



pHashMemoryFactory[++nFactoryId] = new CSubtractionFactory();

pHashMemoryAlgorithm[++nAlgorithmId] = pHashMemoryFactory[nFactoryId]->GetFactoryBody();



pHashMemoryFactory[++nFactoryId] = new CMultiplicationFactory();

pHashMemoryAlgorithm[++nAlgorithmId] = pHashMemoryFactory[nFactoryId]->GetFactoryBody();



pHashMemoryFactory[++nFactoryId] = new CDivisionFactory();

pHashMemoryAlgorithm[++nAlgorithmId] = pHashMemoryFactory[nFactoryId]->GetFactoryBody();



for (int nPoit = 0; nPoit <= nAlgorithmId; nPoit++) {

if (pHashMemoryAlgorithm[nPoit] != NULL && pHashMemoryAlgorithm[nPoit]->GetValue(1, 5, nAns)) {

cout << nAns << endl;

}

else {

cout << "Error" << endl;

}

}

for (int nPoit = 0; nPoit <= nAlgorithmId; nPoit++) {

delete pHashMemoryAlgorithm[nPoit];

delete pHashMemoryFactory[nPoit];

}

//getchar();

return 0;

}