上一節我們講了如何基于ffmpeg-android工程編譯安卓上的支援音頻的ffmpeg靜态庫,這篇文章我們将介紹如何封裝安卓的解碼器。
首先,為了能讓我們的app調用調用,我們需要定義一套Java的native接口,解碼器主要有三個接口:
- create 建立解碼器,參數分别為:
- codec:音頻編碼格式,參考EasyTypes.h裡面的EASY_SDK_AUDIO_CODEC_*宏定義;
- sample_rate:采樣率,通常為8000、44000等等;
- channels:通道數,1、2分别表示單通道、雙通道;
-
sample_bit:采樣精度,通常為16bit;
傳回解碼器句柄,即後續接口裡面用到的handle
- decode 解碼,參數為:
- handle :解碼器句柄
- buffer:要解碼的buffer(編碼後的音頻資料)
- offset:編碼資料在buffer裡的起始位置
- length:編碼資料的長度
- pcm:解碼後的pcm資料
- outLen 長度至少為1的int數組,如果解碼成功,那outLen[0]被置為pcm的資料長度
- close 關閉解碼器,參數為解碼器的句柄。關閉後句柄無效,應該置為0.
package org.easydarwin.audio;
/**
* Created by John on 2016/3/18.
*/
public class AudioCodec {
static {
System.loadLibrary("AudioCodecer");
}
public static native int create(int codec, int sample_rate, int channels, int sample_bit);
public static native int decode(int handle, byte[] buffer, int offset, int length, byte[] pcm, int[] outLen);
public static native void close(int handle);
}
接下來我們要實作相應的native接口,頭檔案可通過調用javah指令(這裡不再詳述)來生成。以AAC解碼來說明,create代碼片段如下:
// 建立擷取解碼器
AVCodec *pCodec = avcodec_find_decoder(AV_CODEC_ID_AAC);
if (pCodec == NULL)
{
LOGI("find aac decoder error");
printf("find aac decoder error\r\n");
return ;
}
// 建立解碼Context并open解碼器
pCodecCtx = avcodec_alloc_context3(pCodec);
pCodecCtx->channels = channels;
pCodecCtx->sample_rate = sample_rate;
pCodecCtx->bit_rate = bit_rate;
if(avcodec_open2(pCodecCtx, pCodec, NULL) < )
{
printf("open codec error\r\n");
return ;
}
// 配置設定記憶體,存放解碼後的資料
pFrame = av_frame_alloc();
decode:
// 源碼流指派
packet.size = length;
packet.data = buffer;
int got_frame = ;
// 解碼、資料拷貝
while (pkt_pos < nLen)
{
// pkt_pos = 0;
int got_frame = ;
src_len = avcodec_decode_audio4(pAACD->pCodecCtx, pAACD->pFrame, &got_frame, &packet);
if (src_len < )
{
return -;
}
data_len += src_len
if (got_frame)
{
memcpy(pAACD->pFrame, pAACD->audio_buf, len);
dst_len += len;
}
pkt_pos += src_len;
packet.data = pData + pkt_pos;
packet.size = nLen - pkt_pos;
}
if (NULL != outLen)
*outLen = dst_len;
// 釋放
av_free_packet(&packet);
close:
av_frame_free(&pFrame);
avcodec_close(pComponent->pCodecCtx);
avcodec_free_context(&pCodecCtx);
對于其它格式的音頻算法,隻要在avcodec_find_decoder時傳入不同的算法ID即可。
接下來,我們需要使用NDK編譯出ANDROID上可以使用的動态庫,為此我們需要編輯Android.mk檔案,其内容如下:
# Copyright (C) 2009 The Android Open Source Project
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
LOCAL_PATH:= $(call my-dir)
SRC_ROOT_PATH := $(call my-dir)
LOCAL_INCLUDE := $(LOCAL_PATH)/aacdec/include
# 加載預編譯的靜态庫
include $(CLEAR_VARS)
LOCAL_MODULE := libavcodec
LOCAL_SRC_FILES := $(LOCAL_PATH)/aacdec/lib/libavcodec.a
include $(PREBUILT_STATIC_LIBRARY)
include $(CLEAR_VARS)
LOCAL_MODULE := libavdevice
LOCAL_SRC_FILES := $(LOCAL_PATH)/aacdec/lib/libavdevice.a
include $(PREBUILT_STATIC_LIBRARY)
include $(CLEAR_VARS)
LOCAL_MODULE := libavfilter
LOCAL_SRC_FILES := $(LOCAL_PATH)/aacdec/lib/libavfilter.a
include $(PREBUILT_STATIC_LIBRARY)
include $(CLEAR_VARS)
LOCAL_MODULE := libavformat
LOCAL_SRC_FILES := $(LOCAL_PATH)/aacdec/lib/libavformat.a
include $(PREBUILT_STATIC_LIBRARY)
include $(CLEAR_VARS)
LOCAL_MODULE := libavutil
LOCAL_SRC_FILES := $(LOCAL_PATH)/aacdec/lib/libavutil.a
include $(PREBUILT_STATIC_LIBRARY)
include $(CLEAR_VARS)
LOCAL_MODULE := libswresample
LOCAL_SRC_FILES := $(LOCAL_PATH)/aacdec/lib/libswresample.a
include $(PREBUILT_STATIC_LIBRARY)
include $(CLEAR_VARS)
LOCAL_MODULE := libswscale
LOCAL_SRC_FILES := $(LOCAL_PATH)/aacdec/lib/libswscale.a
include $(PREBUILT_STATIC_LIBRARY)
include $(CLEAR_VARS)
LOCAL_C_INCLUDES += $(LOCAL_PATH)
LOCAL_C_INCLUDES += $(LOCAL_INCLUDE)
PROJECT_FILES := $(wildcard $(SRC_ROOT_PATH)/*.cpp)
PROJECT_FILES += $(wildcard $(SRC_ROOT_PATH)/*.c)
PROJECT_FILES += $(wildcard $(SRC_ROOT_PATH)/aacdec/*.cpp)
$(warning $(PROJECT_FILES))
PROJECT_FILES := $(PROJECT_FILES:$(LOCAL_PATH)/%=%)
$(warning $(PROJECT_FILES))
LOCAL_SRC_FILES := $(PROJECT_FILES)
LOCAL_CFLAGS := -D__unix__ -DANDROID_OS -D__arm__ -D__STDC_CONSTANT_MACROS
LOCAL_MODULE := AudioCodecer
LOCAL_LDLIBS += -L$(LOCAL_PATH)/aacdec/lib -lavcodec -lswscale -lswresample -lavutil -lavformat -lavfilter -lavdevice -llog -lz
CFLAGS += -mfpu=neon
LOCAL_STATIC_LIBRARIES := libavcodec libswscale libswresample libavutil libavformat libavfilter libavdevice
include $(BUILD_SHARED_LIBRARY)
我們這裡需要把之前編譯出來的靜态庫連結起來,生成一個動态庫。其中,靜态庫lib檔案和頭檔案分别放在/aacdec/lib/ 和 /aacdec/include/ 下。
接下來,cd到jni目錄,執行ndk-build,如果順利的話,我們要的動态庫檔案就會生成。
整個項目源碼見Github