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透析Activity啟動流程(三)-Activity啟動的詳細流程24. 新程序啟動ActivityThread5. 應用程序綁定到ActivityManagerService6. ActivityThread的Handler處理啟動Activity的消息總結

上篇部落格介紹了Activity詳細啟動流程的前半部分:

1. Activity調用ActivityManagerService啟動應用

2. ActivityManagerService調用Zygote孵化應用程序

3. Zygote孵化應用程序

本篇部落客要介紹Activity詳細啟動流程的後半部分:

4. 新程序啟動ActivityThread

5. 應用程序綁定到ActivityManagerService

6. ActivityThread的Handler處理啟動Activity的消息

4. 新程序啟動ActivityThread

透析Activity啟動流程(三)-Activity啟動的詳細流程24. 新程式啟動ActivityThread5. 應用程式綁定到ActivityManagerService6. ActivityThread的Handler處理啟動Activity的消息總結

第一步:ActivityThread的main方法

//ActivityThread類
public static void main(String[] args) {
    //... 
    Looper.prepareMainLooper();
    ActivityThread thread = new ActivityThread();
    thread.attach(false);

    if (sMainThreadHandler == null) {
        sMainThreadHandler = thread.getHandler();
    }
    AsyncTask.init();
    //...
    Looper.loop();

    //...
}
           

Zygote程序孵化出新的應用程序後,會執行ActivityThread類的main方法。在該方法裡會先準備好Looper和消息隊列,然後調用attach方法将應用程序綁定到ActivityManagerService,然後進入loop循環,不斷地讀取消息隊列裡的消息,并分發消息。

5. 應用程序綁定到ActivityManagerService

透析Activity啟動流程(三)-Activity啟動的詳細流程24. 新程式啟動ActivityThread5. 應用程式綁定到ActivityManagerService6. ActivityThread的Handler處理啟動Activity的消息總結

第二步:在ActivityThread的main方法裡調用thread.attach(false);attach方法的主要代碼如下所示:

//ActivityThread類
private void attach(boolean system) {
    sThreadLocal.set(this);
    mSystemThread = system;
    if (!system) {
        //...
        IActivityManager mgr = ActivityManagerNative.getDefault();
        try {
        //調用ActivityManagerService的attachApplication方法
        //将ApplicationThread對象綁定至ActivityManagerService,
        //這樣ActivityManagerService就可以
        //通過ApplicationThread代理對象控制應用程序
            mgr.attachApplication(mAppThread);
        } catch (RemoteException ex) {
            // Ignore
        }
    } else {
        //...
    }
    //... 
}
           

第三步:ActivityManagerService的attachApplication方法執行attachApplicationLocked(thread, callingPid)進行綁定

//ActivityManagerService類
private final boolean attachApplicationLocked(IApplicationThread thread,
        int pid) { 
    ProcessRecord app;
    //...     
    app.thread = thread; 
    //...  
    try {
        //...
        thread.bindApplication(processName, appInfo, providers,
                app.instrumentationClass, profileFile, profileFd, profileAutoStop,
                app.instrumentationArguments, app.instrumentationWatcher, testMode,
                enableOpenGlTrace, isRestrictedBackupMode || !normalMode, app.persistent,
                new Configuration(mConfiguration), app.compat, getCommonServicesLocked(),
                mCoreSettingsObserver.getCoreSettingsLocked());
        //... 
    } catch (Exception e) {
       //...
    }
    //... 
    ActivityRecord hr = mMainStack.topRunningActivityLocked(null);
    if (hr != null && normalMode) {
        if (hr.app == null && app.uid == hr.info.applicationInfo.uid
                && processName.equals(hr.processName)) {
            try {
                if (mHeadless) {
                    Slog.e(TAG, "Starting activities not supported on headless device: " + hr);
                } else if (mMainStack.realStartActivityLocked(hr, app, true, true)) {
                //mMainStack.realStartActivityLocked真正啟動activity
                    didSomething = true;
                }
            } catch (Exception e) {
                //...
            }
        } else {
            //...
        }
    }
    //... 
    return true;
}
           

attachApplicationLocked方法有兩個重要的函數調用thread.bindApplication和mMainStack.realStartActivityLocked。thread.bindApplication将應用程序的ApplicationThread對象綁定到ActivityManagerService,也就是說獲得ApplicationThread對象的代理對象。mMainStack.realStartActivityLocked通知應用程序啟動Activity。

第四步:thread.bindApplication

thread對象其實是ActivityThread裡ApplicationThread對象在ActivityManagerService的代理對象,故此執行thread.bindApplication,最終會調用ApplicationThread的bindApplication方法,該方法的主要代碼如下所示:

//ActivityThread類
public final void bindApplication(String processName,
        ApplicationInfo appInfo, List<ProviderInfo> providers,
        ComponentName instrumentationName, String profileFile,
        ParcelFileDescriptor profileFd, boolean autoStopProfiler,
        Bundle instrumentationArgs, IInstrumentationWatcher instrumentationWatcher,
        int debugMode, boolean enableOpenGlTrace, boolean isRestrictedBackupMode,
        boolean persistent, Configuration config, CompatibilityInfo compatInfo,
        Map<String, IBinder> services, Bundle coreSettings) {
    //...  
    AppBindData data = new AppBindData();
    data.processName = processName;
    data.appInfo = appInfo;
    data.providers = providers;
    data.instrumentationName = instrumentationName;
    data.instrumentationArgs = instrumentationArgs;
    data.instrumentationWatcher = instrumentationWatcher;
    data.debugMode = debugMode;
    data.enableOpenGlTrace = enableOpenGlTrace;
    data.restrictedBackupMode = isRestrictedBackupMode;
    data.persistent = persistent;
    data.config = config;
    data.compatInfo = compatInfo;
    data.initProfileFile = profileFile;
    data.initProfileFd = profileFd;
    data.initAutoStopProfiler = false;
    queueOrSendMessage(H.BIND_APPLICATION, data);
}
           

這樣調用queueOrSendMessage會往ActivityThread的消息隊列發送消息,消息的用途是BIND_APPLICATION。

第五步:這樣會在handler裡處理BIND_APPLICATION消息,接着調用handleBindApplication方法處理綁定消息

//ActivityThread類
private void handleBindApplication(AppBindData data) {
  //...  
  ApplicationInfo instrApp = new ApplicationInfo();
  instrApp.packageName = ii.packageName;
  instrApp.sourceDir = ii.sourceDir;
  instrApp.publicSourceDir = ii.publicSourceDir;
  instrApp.dataDir = ii.dataDir;
  instrApp.nativeLibraryDir = ii.nativeLibraryDir;
  LoadedApk pi = getPackageInfo(instrApp, data.compatInfo,
        appContext.getClassLoader(), false, true);
  ContextImpl instrContext = new ContextImpl();
  instrContext.init(pi, null, this);
    //... 
   
     

  if (data.instrumentationName != null) {
       //...
  } else {
       //注意Activity的所有生命周期方法都會被Instrumentation對象所監控,
       //也就說執行Activity的生命周期方法前後一定會調用Instrumentation對象的相關方法
       //并不是說隻有跑單測用例才會建立Instrumentation對象,
       //即使不跑單測也會建立Instrumentation對象
       mInstrumentation = new Instrumentation();
  }
  //... 
  try {
     //...
     Application app = data.info.makeApplication(data.restrictedBackupMode, null);
     mInitialApplication = app;
     //...         
     try {
          mInstrumentation.onCreate(data.instrumentationArgs);
      }catch (Exception e) {
             //...
      }
      try {
           //這裡會調用Application的onCreate方法
           //故此Applcation對象的onCreate方法會比ActivityThread的main方法後調用
           //但是會比這個應用的所有activity先調用
            mInstrumentation.callApplicationOnCreate(app);
        } catch (Exception e) {
           //...
        }
    } finally {
        StrictMode.setThreadPolicy(savedPolicy);
    }
}
           

第六步:mMainStack.realStartActivityLocked

ActivityStack的realStartActivity方法會調用scheduleLaunchActivity啟動activity,主要代碼:

//ActivityStack類
final boolean realStartActivityLocked(ActivityRecord r,
        ProcessRecord app, boolean andResume, boolean checkConfig)
        throws RemoteException {

    //...  
    try {
        //...
        app.thread.scheduleLaunchActivity(new Intent(r.intent), r.appToken,
                System.identityHashCode(r), r.info,
                new Configuration(mService.mConfiguration),
                r.compat, r.icicle, results, newIntents, !andResume,
                mService.isNextTransitionForward(), profileFile, profileFd,
                profileAutoStop);
        
        //...
        
    } catch (RemoteException e) {
        //...
    }
    //...    
    return true;
}
           

同樣app.thread也隻是ApplicationThread對象在ActivityManagerService的一個代理對象而已,最終會調用ApplicationThread的scheduleLaunchActivity方法。

第七步:ApplicationThread的scheduleLaunchActivity方法

//ActivityThread類
public final void scheduleLaunchActivity(Intent intent, IBinder token, int ident,
        ActivityInfo info, Configuration curConfig, CompatibilityInfo compatInfo,
        Bundle state, List<ResultInfo> pendingResults,
        List<Intent> pendingNewIntents, boolean notResumed, boolean isForward,
        String profileName, ParcelFileDescriptor profileFd, boolean autoStopProfiler) {
    ActivityClientRecord r = new ActivityClientRecord();
    r.token = token;
    r.ident = ident;
    r.intent = intent;
    r.activityInfo = info;
    r.compatInfo = compatInfo;
    r.state = state;
    r.pendingResults = pendingResults;
    r.pendingIntents = pendingNewIntents;
    r.startsNotResumed = notResumed;
    r.isForward = isForward;
    r.profileFile = profileName;
    r.profileFd = profileFd;
    r.autoStopProfiler = autoStopProfiler;
    updatePendingConfiguration(curConfig);
    queueOrSendMessage(H.LAUNCH_ACTIVITY, r);
}
           

這裡調用了queueOrSendMessage往ActivityThread的消息隊列發送了消息,消息的用途是啟動Activity,接下來ActivityThread的handler便會處理該消息。

6. ActivityThread的Handler處理啟動Activity的消息

透析Activity啟動流程(三)-Activity啟動的詳細流程24. 新程式啟動ActivityThread5. 應用程式綁定到ActivityManagerService6. ActivityThread的Handler處理啟動Activity的消息總結

ActivityThread的handler調用handleLaunchActivity處理啟動Activity的消息,

第八步:handleLaunchActivity

//ActivityThread類
private void handleLaunchActivity(ActivityClientRecord r, Intent customIntent) {
    //... 
    Activity a = performLaunchActivity(r, customIntent);
    if (a != null) {
        //...
        handleResumeActivity(r.token, false, r.isForward,
                !r.activity.mFinished && !r.startsNotResumed);
        //...
    } else {
        //...
    }
}
           

handleLaunchActivity方法裡有有兩個重要的函數調用,performLaunchActivity和handleResumeActivity,performLaunchActivity會調用Activity的onCreate,onStart,onResotreInstanceState方法,handleResumeActivity會調用Activity的onResume方法.

第九步: performLaunchActivity

//ActivityThread類
private Activity performLaunchActivity(ActivityClientRecord r, Intent customIntent) {
    //...
    Activity activity = null;
    try {
        java.lang.ClassLoader cl = r.packageInfo.getClassLoader();
        activity = mInstrumentation.newActivity(
                cl, component.getClassName(), r.intent);
        //...
    } catch (Exception e) {
        //...
    }
    try {
        //r.packageInfo.makeApplication實際并未建立Application對象,
        //因為bindApplication過程已經建立了Application對象,
        //makeApplication方法會傳回已建立的Application對象
        Application app = r.packageInfo.makeApplication(false, mInstrumentation);
        //...         
        if (activity != null) {
            //...
            //将application對象,appContext對象綁定到建立的activity對象
            activity.attach(appContext, this, getInstrumentation(), r.token,
                    r.ident, app, r.intent, r.activityInfo, title, r.parent,
                    r.embeddedID, r.lastNonConfigurationInstances, config);
            //... 
            //會調用Activity的onCreate方法             
            mInstrumentation.callActivityOnCreate(activity, r.state);
            //...
            //...
            //調用Activity的onStart方法
            if (!r.activity.mFinished) {
                activity.performStart();
                r.stopped = false;
            }              
            if (!r.activity.mFinished) {
                if (r.state != null) {
                    //會調用Activity的onRestoreInstanceState方法
                    mInstrumentation.callActivityOnRestoreInstanceState(activity, r.state);
                }
            }
            if (!r.activity.mFinished) {
                activity.mCalled = false;
                mInstrumentation.callActivityOnPostCreate(activity, r.state);
                //...
            }
        }
        //...
    } catch (SuperNotCalledException e) {
        throw e;

    } catch (Exception e) {
        //...
    }
    return activity;
}
           

performLaunchActivity會調用Activity的onCreate,onStart,onResotreInstanceState方法。

第十步: handleResumeActivity

//ActivityThread類
final void handleResumeActivity(IBinder token, boolean clearHide, boolean isForward,
        boolean reallyResume) {
    //...
    //performResumeActivity最終會調用Activity的onResume方法 
    ActivityClientRecord r = performResumeActivity(token, clearHide);
    if (r != null) {
        final Activity a = r.activity;
        //... 
        //顯示界面
        if (r.window == null && !a.mFinished && willBeVisible) {
            r.window = r.activity.getWindow();
            View decor = r.window.getDecorView();
            decor.setVisibility(View.INVISIBLE);
            ViewManager wm = a.getWindowManager();
            WindowManager.LayoutParams l = r.window.getAttributes();
            a.mDecor = decor;
            l.type = WindowManager.LayoutParams.TYPE_BASE_APPLICATION;
            l.softInputMode |= forwardBit;
            if (a.mVisibleFromClient) {
                a.mWindowAdded = true;
                wm.addView(decor, l);
            }
           //...         
        } else if (!willBeVisible) {
             //...
        }
        // Tell the activity manager we have resumed.
        if (reallyResume) {
            try {
                ActivityManagerNative.getDefault().activityResumed(token);
            } catch (RemoteException ex) {
            }
        }

    } else {
         //...
    }
}
           

handleResumeActivity會調用performResumeActivity方法,最後會調用Activity的onResume方法。

第十一步:performResumeActivity

//ActivityThread類
public final ActivityClientRecord performResumeActivity(IBinder token,
        boolean clearHide) {
    ActivityClientRecord r = mActivities.get(token);
    //...
    if (r != null && !r.activity.mFinished) {
         //...
        try {
            //... 
            //會調用Activity的onResume方法 
            r.activity.performResume();
            //...
        } catch (Exception e) {
            //...
        }
    }
    return r;
}
           

總結

Activity的概要啟動流程:

使用者在Launcher程式裡點選應用圖示時,會通知ActivityManagerService啟動應用的入口Activity,ActivityManagerService發現這個應用還未啟動,則會通知Zygote程序孵化出應用程序,然後在這個dalvik應用程序裡執行ActivityThread的main方法。應用程序接下來通知ActivityManagerService應用程序已啟動,ActivityManagerService儲存應用程序的一個代理對象,這樣ActivityManagerService可以通過這個代理對象控制應用程序,然後ActivityManagerService通知應用程序建立入口Activity的執行個體,并執行它的生命周期方法。

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