多重嵌套
struct Node1
{
int data1;
int data2;
};
struct Node
{
int key;
map<int,Node1> myMap1;
};
//map中有Node,Node中有myMap1,myMap1中有Node1,則要想myMap中插入元素,必須由裡到外指派或插入
int main()
{
//向myMap中插入元素
map<int,Node> myMap;
map<int, Node>::iterator it;
map<int, Node1>::iterator it1;
int p1 = 4,p=5;
Node1 N1 = {1,2};
Node N;
N.key = 3;
N.myMap1.insert(pair<int, Node1>(p1, N1));
myMap.insert(pair<int, Node>(p, N));
//周遊myMap
for (it = myMap.begin(); it != myMap.end(); it++)
{
printf("%d\n",it->first);
printf("%d\n", it->second.key);
for (it1 = it->second.myMap1.begin(); it1 != it->second.myMap1.end(); it1++)
{
printf("%d\n", it1->first);
printf("%d\n", it1->second.data1);
printf("%d\n", it1->second.data2);
}
}
return 0;
}
5
3
4
1
2