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熱修複Tinker的使用 + TinkerPatch更新檔管理平台 gradle接入步驟:開發環境

開場白:我想快速內建并使用熱修複Tinker,快速熟悉打更新檔,及使用更新檔管理平台

(本片文章并沒有對知識點進行講述,簡單描述應用到項目中遇到的問題)

第一次寫文章,并隻對熱修複內建做簡單描述,以便以後複習使用。有描述的不對的地方,請留下您寶貴的建議。

步驟:

①內建Tinker,

②內建TinkerPatch

③打更新檔

④使用管理平台進行釋出更新檔

開發環境

在開始內建前,我先說下我的開發環境:

項目build.gradle

dependencies {
        classpath 'com.android.tools.build:gradle:2.2.2'

        // NOTE: Do not place your application dependencies here; they belong
        // in the individual module build.gradle files
    }
           

項目\gradle\wrapper\gradle-wrapper.properties檔案中

distributionUrl=https\://services.gradle.org/distributions/gradle-3.3-all.zip
           

app\build.gradle檔案中

compileSdkVersion 25
buildToolsVersion "25.0.3"
 defaultConfig {
        ...
        minSdkVersion 15
        targetSdkVersion 25
        ...
}
           

1.內建Tinker,并使用Tinker打更新檔

內建Tinker的時候,剛開始看官方文檔有點懵逼,看了BigSweetee作者的一篇部落格tinker熱修複gradle接入才完成了內建,怪我學識太淺,Tinker接入指南确實有點難啃。BigSweetee作者的講解對我剛使用熱修複的人來說很是受用,我就不在這裡贅(zhuì)述了。(最優的選擇官方文檔和源碼)

2.內建TinkerPatch

若按照官方文檔或上面的作者進行gradle接入,需要修改一些地方。上代碼↓

準備工作:

①在gradle.properties檔案中建立

TINKER_VERSION=1.8.1
TINKERPATCH_VERSION=1.1.8
           

②在項目的build檔案中

dependencies {
        classpath 'com.android.tools.build:gradle:2.2.2'
//        classpath "com.tencent.tinker:tinker-patch-gradle-plugin:${TINKER_VERSION}"
        //無需再單獨引用tinker的其他庫
        classpath ("com.tinkerpatch.sdk:tinkerpatch-gradle-plugin:${TINKERPATCH_VERSION}") { changing = true }
        // NOTE: Do not place your application dependencies here; they belong
        // in the individual module build.gradle files
    }                //無需再單獨引用tinker的其他庫
        classpath ("com.tinkerpatch.sdk:tinkerpatch-gradle-plugin:${TINKERPATCH_VERSION}") { changing = true }
        // NOTE: Do not place your application dependencies here; they belong
        // in the individual module build.gradle files
    }      

③配置app下的build

官方推薦build配置https://github.com/TinkerPatch/tinkerpatch-sample/blob/master/app/build.gradle

我并根據官方文檔及BigSweetee作者中的build,進行優化和提出

下面并貼上我的整個build檔案

apply plugin: 'com.android.application'

dependencies {
    compile fileTree(dir: 'libs', include: ['*.jar'])
    compile 'com.android.support:appcompat-v7:25.3.1'
    compile 'com.android.support.constraint:constraint-layout:1.0.2'
    testCompile 'junit:junit:4.12'
    //若使用annotation需要單獨引用,對于tinker的其他庫都無需再引用
    provided("com.tinkerpatch.tinker:tinker-android-anno:${TINKER_VERSION}") { changing = true }
    compile("com.tinkerpatch.sdk:tinkerpatch-android-sdk:${TINKERPATCH_VERSION}") { changing = true }
}

android {
    compileSdkVersion 25
    buildToolsVersion "25.0.3"

    //配置自己的簽名檔案
    signingConfigs {
        release {
            try {
                keyAlias 'release'
                keyPassword '123456'
                storeFile file('D:/PinkCandy/AndroidStudioProjects/MyShack/release.jks')
                storePassword '123456'
            } catch (ex) {
                throw new InvalidUserDataException(ex.toString())
            }

        }
        debug {
            storeFile file('D:/PinkCandy/AndroidStudioProjects/MyShack/debug.jks')
            keyAlias 'debug'
            keyPassword '123456'
            storePassword '123456'
        }
    }

    defaultConfig {
        applicationId "com.yjh.mytinkerpatch"
        minSdkVersion 19
        targetSdkVersion 25
        versionCode 1
        versionName "1.0"

        testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"

        multiDexEnabled true
        multiDexKeepProguard file("tinkerMultidexKeep.pro") //keep specific classes using proguard syntax
    }

    buildTypes {
        release {
            minifyEnabled true
            shrinkResources true
            signingConfig signingConfigs.release
            proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
        }
        debug {
            debuggable true
            minifyEnabled false
            signingConfig signingConfigs.debug
            proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
        }
    }

    sourceSets {
        main {
            jniLibs.srcDirs = ['libs']
        }
    }
}

def bakPath = file("${buildDir}/bakApk/")

def variantName = "1101-16-44-30"
def buildType = "release"

/**
 * you can use assembleRelease to build you base apk
 * use tinkerPatchRelease -POLD_APK=  -PAPPLY_MAPPING=  -PAPPLY_RESOURCE= to build patch
 * add apk from the build/bakApk
 */
//老版本的檔案所在的位置,大家也可以動态配置,不用每次都在這裡修改
ext {
    //for some reason, you may want to ignore tinkerBuild, such as instant run debug build?
    tinkerEnabled = true

    //for normal build
    //old apk file to build patch apk
    tinkerOldApkPath = "${bakPath}/mytinkerpatch-${buildType}-${variantName}.apk"
    //proguard mapping file to build patch apk
    tinkerApplyMappingPath = "${bakPath}/mytinkerpatch-${buildType}-${variantName}-mapping.txt"
    //resource R.txt to build patch apk, must input if there is resource changed
    tinkerApplyResourcePath = "${bakPath}/${buildType}-${variantName}-R.txt"

    //only use for build all flavor, if not, just ignore this field
    tinkerBuildFlavorDirectory = "${bakPath}/mytinkerpatch-1101-13-57-40"
}

def getOldApkPath() {
    return hasProperty("OLD_APK") ? OLD_APK : ext.tinkerOldApkPath
}

def getApplyMappingPath() {
    return hasProperty("APPLY_MAPPING") ? APPLY_MAPPING : ext.tinkerApplyMappingPath
}

def getApplyResourceMappingPath() {
    return hasProperty("APPLY_RESOURCE") ? APPLY_RESOURCE : ext.tinkerApplyResourcePath
}

def buildWithTinker() {
    return hasProperty("TINKER_ENABLE") ? TINKER_ENABLE : ext.tinkerEnabled
}

def getTinkerBuildFlavorDirectory() {
    return ext.tinkerBuildFlavorDirectory
}


if (buildWithTinker()) {
    apply plugin: 'com.tencent.tinker.patch'

    tinkerPatch {
        /**
         * necessary,default 'null'
         * the old apk path, use to diff with the new apk to build
         * add apk from the build/bakApk
         */
        oldApk = getOldApkPath()
        /**
         * optional,default 'false'
         * there are some cases we may get some warnings
         * if ignoreWarning is true, we would just assert the patch process
         * case 1: minSdkVersion is below 14, but you are using dexMode with raw.
         *         it must be crash when load.
         * case 2: newly added Android Component in AndroidManifest.xml,
         *         it must be crash when load.
         * case 3: loader classes in dex.loader{} are not keep in the main dex,
         *         it must be let tinker not work.
         * case 4: loader classes in dex.loader{} changes,
         *         loader classes is ues to load patch dex. it is useless to change them.
         *         it won't crash, but these changes can't effect. you may ignore it
         * case 5: resources.arsc has changed, but we don't use applyResourceMapping to build
         */
        ignoreWarning = true

        /**
         * optional,default 'true'
         * whether sign the patch file
         * if not, you must do yourself. otherwise it can't check success during the patch loading
         * we will use the sign config with your build type
         */
        useSign = true

        /**
         * optional,default 'true'
         * whether use tinker to build
         */
        tinkerEnable = buildWithTinker()

        /**
         * Warning, applyMapping will affect the normal android build!
         */
        buildConfig {
            /**
             * optional,default 'null'
             * if we use tinkerPatch to build the patch apk, you'd better to apply the old
             * apk mapping file if minifyEnabled is enable!
             * Warning:
             * you must be careful that it will affect the normal assemble build!
             */
            applyMapping = getApplyMappingPath()
            /**
             * optional,default 'null'
             * It is nice to keep the resource id from R.txt file to reduce java changes
             */
            applyResourceMapping = getApplyResourceMappingPath()

            /**
             * necessary,default 'null'
             * because we don't want to check the base apk with md5 in the runtime(it is slow)
             * tinkerId is use to identify the unique base apk when the patch is tried to apply.
             * we can use git rev, svn rev or simply versionCode.
             * we will gen the tinkerId in your manifest automatic
             */
            tinkerId = "1.0"/*getTinkerIdValue()*/

            /**
             * if keepDexApply is true, class in which dex refer to the old apk.
             * open this can reduce the dex diff file size.
             */
            keepDexApply = false
        }

        dex {
            /**
             * optional,default 'jar'
             * only can be 'raw' or 'jar'. for raw, we would keep its original format
             * for jar, we would repack dexes with zip format.
             * if you want to support below 14, you must use jar
             * or you want to save rom or check quicker, you can use raw mode also
             */
            dexMode = "jar"

            /**
             * necessary,default '[]'
             * what dexes in apk are expected to deal with tinkerPatch
             * it support * or ? pattern.
             */
            pattern = ["classes*.dex",
                       "assets/secondary-dex-?.jar"]
            /**
             * necessary,default '[]'
             * Warning, it is very very important, loader classes can't change with patch.
             * thus, they will be removed from patch dexes.
             * you must put the following class into main dex.
             * Simply, you should add your own application {@code tinker.sample.android.SampleApplication}
             * own tinkerLoader, and the classes you use in them
             *
             */
            loader = [
                    //use sample, let BaseBuildInfo unchangeable with tinker
                    "tinker.sample.android.app.BaseBuildInfo"
            ]
        }

        lib {
            /**
             * optional,default '[]'
             * what library in apk are expected to deal with tinkerPatch
             * it support * or ? pattern.
             * for library in assets, we would just recover them in the patch directory
             * you can get them in TinkerLoadResult with Tinker
             */
            pattern = ["lib/*/*.so"]
        }

        res {
            /**
             * optional,default '[]'
             * what resource in apk are expected to deal with tinkerPatch
             * it support * or ? pattern.
             * you must include all your resources in apk here,
             * otherwise, they won't repack in the new apk resources.
             */
            pattern = ["res/*", "assets/*", "resources.arsc", "AndroidManifest.xml"]

            /**
             * optional,default '[]'
             * the resource file exclude patterns, ignore add, delete or modify resource change
             * it support * or ? pattern.
             * Warning, we can only use for files no relative with resources.arsc
             */
            ignoreChange = ["assets/sample_meta.txt"]

            /**
             * default 100kb
             * for modify resource, if it is larger than 'largeModSize'
             * we would like to use bsdiff algorithm to reduce patch file size
             */
            largeModSize = 100
        }

        packageConfig {
            /**
             * optional,default 'TINKER_ID, TINKER_ID_VALUE' 'NEW_TINKER_ID, NEW_TINKER_ID_VALUE'
             * package meta file gen. path is assets/package_meta.txt in patch file
             * you can use securityCheck.getPackageProperties() in your ownPackageCheck method
             * or TinkerLoadResult.getPackageConfigByName
             * we will get the TINKER_ID from the old apk manifest for you automatic,
             * other config files (such as patchMessage below)is not necessary
             */
            configField("patchMessage", "tinker is sample to use")
            /**
             * just a sample case, you can use such as sdkVersion, brand, channel...
             * you can parse it in the SamplePatchListener.
             * Then you can use patch conditional!
             */
            configField("platform", "all")
            /**
             * patch version via packageConfig
             */
            configField("patchVersion", "1.0")
        }
        //or you can add config filed outside, or get meta value from old apk
        //project.tinkerPatch.packageConfig.configField("test1", project.tinkerPatch.packageConfig.getMetaDataFromOldApk("Test"))
        //project.tinkerPatch.packageConfig.configField("test2", "sample")

        /**
         * if you don't use zipArtifact or path, we just use 7za to try
         */
        sevenZip {
            /**
             * optional,default '7za'
             * the 7zip artifact path, it will use the right 7za with your platform
             */
            zipArtifact = "com.tencent.mm:SevenZip:1.1.10"
            /**
             * optional,default '7za'
             * you can specify the 7za path yourself, it will overwrite the zipArtifact value
             */
//        path = "/usr/local/bin/7za"
        }
    }

    List<String> flavors = new ArrayList<>();
    project.android.productFlavors.each { flavor ->
        flavors.add(flavor.name)
    }
    boolean hasFlavors = flavors.size() > 0
    /**
     * bak apk and mapping
     */
    android.applicationVariants.all { variant ->
        /**
         * task type, you want to bak
         */
        def taskName = variant.name
        def date = new Date().format("MMdd-HH-mm-ss")
        tasks.all {
            if ("assemble${taskName.capitalize()}".equalsIgnoreCase(it.name)) {

                it.doLast {
                    copy {
                        def fileNamePrefix = "${project.name}-${variant.baseName}"
                        def newFileNamePrefix = hasFlavors ? "${fileNamePrefix}" : "${fileNamePrefix}-${date}"

                        def destPath = hasFlavors ? file("${bakPath}/${project.name}-${date}/${variant.flavorName}") : bakPath
                        from variant.outputs.outputFile
                        into destPath
                        rename { String fileName ->
                            fileName.replace("${fileNamePrefix}.apk", "${newFileNamePrefix}.apk")
                        }

                        from "${buildDir}/outputs/mapping/${variant.dirName}/mapping.txt"
                        into destPath
                        rename { String fileName ->
                            fileName.replace("mapping.txt", "${newFileNamePrefix}-mapping.txt")
                        }

                        from "${buildDir}/intermediates/symbols/${variant.dirName}/R.txt"
                        into destPath
                        rename { String fileName ->
                            fileName.replace("R.txt", "${newFileNamePrefix}-R.txt")
                        }
                    }
                }
            }
        }
    }
    project.afterEvaluate {
        //sample use for build all flavor for one time
        if (hasFlavors) {
            task(tinkerPatchAllFlavorRelease) {
                group = 'tinker'
                def originOldPath = getTinkerBuildFlavorDirectory()
                for (String flavor : flavors) {
                    def tinkerTask = tasks.getByName("tinkerPatch${flavor.capitalize()}Release")
                    dependsOn tinkerTask
                    def preAssembleTask = tasks.getByName("process${flavor.capitalize()}ReleaseManifest")
                    preAssembleTask.doFirst {
                        String flavorName = preAssembleTask.name.substring(7, 8).toLowerCase() + preAssembleTask.name.substring(8, preAssembleTask.name.length() - 15)
                        project.tinkerPatch.oldApk = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-release.apk"
                        project.tinkerPatch.buildConfig.applyMapping = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-release-mapping.txt"
                        project.tinkerPatch.buildConfig.applyResourceMapping = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-release-R.txt"

                    }

                }
            }

            task(tinkerPatchAllFlavorDebug) {
                group = 'tinker'
                def originOldPath = getTinkerBuildFlavorDirectory()
                for (String flavor : flavors) {
                    def tinkerTask = tasks.getByName("tinkerPatch${flavor.capitalize()}Debug")
                    dependsOn tinkerTask
                    def preAssembleTask = tasks.getByName("process${flavor.capitalize()}DebugManifest")
                    preAssembleTask.doFirst {
                        String flavorName = preAssembleTask.name.substring(7, 8).toLowerCase() + preAssembleTask.name.substring(8, preAssembleTask.name.length() - 13)
                        project.tinkerPatch.oldApk = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-debug.apk"
                        project.tinkerPatch.buildConfig.applyMapping = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-debug-mapping.txt"
                        project.tinkerPatch.buildConfig.applyResourceMapping = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-debug-R.txt"
                    }
                }
            }
        }
    }
}

apply from: 'tinkerpatch.gradle'
           

==========================不太華麗的分割線build此時已經貼完===========================

在build最後還有一個tinkerpatch.gradle,此gradle是連接配接管理更新檔背景作用,拉取更新檔并整合再到應用,這個過程我沒去研究。

官方文檔的tinkerpatch.gradle:https://github.com/TinkerPatch/tinkerpatch-sample/blob/master/app/tinkerpatch.gradle

下面貼上我的tinkerpatch.gradle檔案

apply plugin: 'tinkerpatch-support'

/**
 * TODO: 請按自己的需求修改為适應自己工程的參數
 */
def bakPath = file("${buildDir}/bakApk/")

def variantName = "1101-16-44-30"
def buildType = "release"
/**
 * 對于插件各參數的詳細解析請參考
 * http://tinkerpatch.com/Docs/SDK
 */
tinkerpatchSupport {
    /** 可以在debug的時候關閉 tinkerPatch **/
    /** 當disable tinker的時候需要添加multiDexKeepProguard和proguardFiles,
     這些配置檔案本身由tinkerPatch的插件自動添加,當你disable後需要手動添加
     你可以copy本示例中的proguardRules.pro和tinkerMultidexKeep.pro,
     需要你手動修改'tinker.sample.android.app'本示例的包名為你自己的包名, com.xxx字首的包名不用修改
     **/
    tinkerEnable = true
    reflectApplication = false

    autoBackupApkPath = "${bakPath}"

    appKey = "c5e9524735f29f95"

    /** 注意: 若釋出新的全量包, appVersion一定要更新 **/
    appVersion = "1.0.0"

    //for normal build
    //old apk file to build patch apk
    baseApkFile = "${bakPath}/mytinkerpatch-${buildType}-${variantName}.apk"
    //proguard mapping file to build patch apk
    baseProguardMappingFile = "${bakPath}/mytinkerpatch-${buildType}-${variantName}-mapping.txt"
    //resource R.txt to build patch apk, must input if there is resource changed
    baseResourceRFile = "${bakPath}/mytinkerpatch-${buildType}-${variantName}-R.txt"
    /**
     *  若有編譯多flavors需求, 可以參照: https://github.com/TinkerPatch/tinkerpatch-flavors-sample
     *  注意: 除非你不同的flavor代碼是不一樣的,不然建議采用zip comment或者檔案方式生成管道資訊(相關工具:walle 或者 packer-ng)
     **/

    /** 若有編譯多flavors需求,可在flavors中覆寫以下參數
     *  你也可以直接通過tinkerPatchAllFlavorDebug/tinkerPatchAllFlavorRelease, 一次編譯所有的flavor更新檔包
     *  注意的是:除非你不同的flavor代碼是不一樣的,不然建議采用zip comment或者檔案方式生成管道資訊
     **/
    productFlavors {
        flavor {
            flavorName = "yingyongbao"
            appVersion = "${tinkerpatchSupport.appVersion}_${flavorName}"

            baseApkFile = "${bakPath}/mytinkerpatch-${buildType}-${variantName}.apk"
            baseProguardMappingFile = "${bakPath}/mytinkerpatch-${buildType}-${variantName}-mapping.txt"
            baseResourceRFile = "${bakPath}/mytinkerpatch-${buildType}-${variantName}-R.txt"

            /** 開啟加強開關,上傳此flavor的apk到加強網站進行加強 **/
            protectedApp = true
        }

        flavor {
            flavorName = "360shoujizhushou"
            appVersion = "${tinkerpatchSupport.appVersion}_${flavorName}"

            baseApkFile = "${bakPath}/mytinkerpatch-${buildType}-${variantName}.apk"
            baseProguardMappingFile = "${bakPath}/mytinkerpatch-${buildType}-${variantName}-mapping.txt"
            baseResourceRFile = "${bakPath}/mytinkerpatch-${buildType}-${variantName}-R.txt"

            /** 開啟加強開關,上傳此flavor的apk到加強網站進行加強 **/
            protectedApp = true
        }
    }
}

/**
 * 用于使用者在代碼中判斷tinkerPatch是否被使能
 */
android {
    defaultConfig {
        buildConfigField "boolean", "TINKER_ENABLE", "${tinkerpatchSupport.tinkerEnable}"
    }
}

/**
 * 一般來說,我們無需對下面的參數做任何的修改
 * 對于各參數的詳細介紹請參考:
 * https://github.com/Tencent/tinker/wiki/Tinker-%E6%8E%A5%E5%85%A5%E6%8C%87%E5%8D%97
 */
tinkerPatch {
    ignoreWarning = false
    useSign = true
    dex {
        dexMode = "jar"
        pattern = ["classes*.dex"]
        loader = []
    }
    lib {
        pattern = ["lib/*/*.so"]
    }

    res {
        pattern = ["res/*", "r/*", "assets/*", "resources.arsc", "AndroidManifest.xml"]
        ignoreChange = []
        largeModSize = 100
    }

    packageConfig {
    }
    sevenZip {
        zipArtifact = "com.tencent.mm:SevenZip:1.1.10"
//        path = "/usr/local/bin/7za"
    }
    buildConfig {
        keepDexApply = false
    }
}
           

此時還差兩個檔案,我是用官方文檔推薦的

proguardRules.pro和tinkerMultidexKeep.pro

此時已經接入成功并配置成功!!!

3.使用

初始化Application

@SuppressWarnings("unused")
@DefaultLifeCycle(application = ".SampleApplication",
        flags = ShareConstants.TINKER_ENABLE_ALL,
        loadVerifyFlag = false)
public class SampleApplicationLike extends DefaultApplicationLike {
    private static final String TAG = "tinkerPatch";

    public SampleApplicationLike(Application application,
                                 int tinkerFlags,
                                 boolean tinkerLoadVerifyFlag,
                                 long applicationStartElapsedTime,
                                 long applicationStartMillisTime,
                                 Intent tinkerResultIntent) {
        super(application,
                tinkerFlags,
                tinkerLoadVerifyFlag,
                applicationStartElapsedTime,
                applicationStartMillisTime,
                tinkerResultIntent);
    }

    @TargetApi(Build.VERSION_CODES.ICE_CREAM_SANDWICH)
    @Override
    public void onBaseContextAttached(Context base) {
        super.onBaseContextAttached(base);
        //you must install multiDex whatever tinker is installed!
        MultiDex.install(base);
    }

    @Override
    public void onCreate() {
        super.onCreate();
        initTinker();
    }

// 初始化TinkerPatch SDK
    private void initTinker() {
        if (BuildConfig.TINKER_ENABLE) {
            //開始檢查是否有更新檔,這裡配置的是每隔通路3小時伺服器是否有更新。
            TinkerPatch.init(this)
                    .reflectPatchLibrary()
                    .setPatchRollbackOnScreenOff(true)
                    .setPatchRestartOnSrceenOff(true)
                    .setFetchPatchIntervalByHours(3);

            // 擷取目前的更新檔版本
            Log.d(TAG, "current patch version is " + TinkerPatch.with().getPatchVersion());

            //每隔3個小時去通路背景時候有更新,通過handler實作輪訓的效果
            TinkerPatch.with().fetchPatchUpdateAndPollWithInterval();
        }
    }
}
           

在清單檔案下添加name屬性,剛才初始化Application的時候并沒有以真正的以來Application,而是以來了DefaultApplicationLike類,此時的name填上在這句話的application = “”名字

@DefaultLifeCycle(application = ".SampleApplication",

        flags = ShareConstants.TINKER_ENABLE_ALL,

        loadVerifyFlag = false)

<application
        android:name=".SampleApplication"
        android:icon="@mipmap/ic_launcher"
        android:label="@string/app_name"
        android:theme="@style/AppTheme">
        <activity android:name=".MainActivity">
            <intent-filter>
                <action android:name="android.intent.action.MAIN"/>

                <category android:name="android.intent.category.LAUNCHER"/>
            </intent-filter>
        </activity>
    </application>
           

現在如果你直接運作程式,會報錯,application未初始化,此時隻需要rebuild一下就好了,清單檔案裡的name就不會顯示紅色了

此時全部的配置已經進行完畢,剩下的就是進行編譯程式,打包,打更新檔,進行使用管理平台了

在build工具裡打開app下的build工具中assembleRelease,進行打包

熱修複Tinker的使用 + TinkerPatch更新檔管理平台 gradle接入步驟:開發環境

此時會在app\build\bakApk目錄下生成檔案

熱修複Tinker的使用 + TinkerPatch更新檔管理平台 gradle接入步驟:開發環境

在你的項目中更改一些代碼邏輯,或者控件的屬性:如TextView的textColor屬性等,更改後,進行開始打更新檔

熱修複Tinker的使用 + TinkerPatch更新檔管理平台 gradle接入步驟:開發環境

随後生成如下目錄

熱修複Tinker的使用 + TinkerPatch更新檔管理平台 gradle接入步驟:開發環境

這個檔案就是我們需要的最終的更新檔檔案

把此更新檔釋出到管理平台上進行更新就ok了

MainActivity和布局 https://github.com/TinkerPatch/tinkerpatch-easy-sample/blob/master/app/src/main/java/com/tinkerpatch/easy_sample/MainActivity.java

附上官方文檔的TinkerPatch平台使用說明位址:http://www.tinkerpatch.com/Docs/start

注意:

①不混淆,mapping檔案就沒有

②舊版本名稱要與gradle檔案中的名稱一緻,不然報找不到XXXX-XX 檔案

③Application類并沒有直接內建,需要rebuild一下,自動建立Application類

④儲存好舊版本的三個檔案

熱修複Tinker的使用 + TinkerPatch更新檔管理平台 gradle接入步驟:開發環境

⑤多看官方文檔。

希望您讀完後,能夠給些寶貴意見。