Unity.C#.鍵鼠操控錄影機位移轉向
效果
【Unity,C#】鍵鼠操控錄影機位移轉向 using UnityEngine;
public class cameraMove : MonoBehaviour
{
/// <summary>
/// 攝像頭轉向的速度
/// </summary>
[SerializeField]
private float speedRotate = 3.0f;
/// <summary>
/// 攝像頭移動的速度
/// </summary>
[SerializeField]
private float speedMove = 20.0f;
private float X = 0.0f;
private float Y = 0.0f;
void Update()
{
X += Input.GetAxis("Mouse X") * speedRotate;
Y += Input.GetAxis("Mouse Y") * speedRotate;
transform.localRotation = Quaternion.AngleAxis(X, Vector3.up);
transform.localRotation *= Quaternion.AngleAxis(Y, Vector3.left);
transform.position += transform.forward * speedMove * Input.GetAxis("Vertical") * Time.deltaTime;
transform.position += transform.right * speedMove * Input.GetAxis("Horizontal") * Time.deltaTime;
}
}