int Unicode2UTF8(const wchar_t* pUnicode, char* pUTF8Buffer, int nBufferSize)
{
if( (nBufferSize == 0) && (pUTF8Buffer != NULL) )
return 0;
int result = WideCharToMultiByte(CP_UTF8, NULL, pUnicode, -1, pUTF8Buffer, nBufferSize, NULL, NULL);
if ((result > 0) && (pUTF8Buffer != NULL))
pUTF8Buffer[result-1] = 0;
return result;
}
int UTF82Unicode(const char* pUTF8, wchar_t* pUnicodeBuffer, int nBufferSize)
{
if( (nBufferSize == 0) && (pUnicodeBuffer != NULL) )
return 0;
int result = MultiByteToWideChar(CP_UTF8, NULL, pUTF8, -1, pUnicodeBuffer, nBufferSize);
if ((result > 0) && (pUnicodeBuffer != NULL))
pUnicodeBuffer[result-1] = 0;
return result;
}
int Unicode2Ansi(const wchar_t* pUnicode, char* pAnsiBuffer, int nBufferSize)
{
if( (nBufferSize == 0) && (pAnsiBuffer != NULL) )
return 0;
int result = ::WideCharToMultiByte(CP_ACP, 0, pUnicode, -1, pAnsiBuffer, nBufferSize, NULL, NULL);
if ((result > 0) && (pAnsiBuffer != NULL))
pAnsiBuffer[result-1] = 0;
return result;
}
int Ansi2Unicode(const char* pAnsi, wchar_t* pUnicodeBuffer, int nBufferSize)
{
if( (nBufferSize == 0) && (pUnicodeBuffer != NULL) )
return 0;
int result = ::MultiByteToWideChar(CP_ACP, 0, pAnsi, -1, pUnicodeBuffer, nBufferSize);
if ((result > 0) && (pUnicodeBuffer != NULL))
pUnicodeBuffer[result-1] = 0;
return result;
}
簡單實用
CString strBuf;
int nSize = Unicode2UTF8(strBuf, NULL, 0);
char* szBuf = new char[nSize];
Unicode2UTF8(strBuf, szBuf, nSize);