//先添加system.speech引用,
//注意聲音檔案名為"Microsoft Huihui Desktop" 不同的作業系統可能不同,可以在系統資料庫裡面檢視自己的電腦對應的
//參考文章https://blog.csdn.net/cloud701/article/details/88576062; https://www.cnblogs.com/zzjbk/p/5188797.html
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.IO;
using System.Speech.Synthesis;
using System.Threading;
using System.Windows.Forms;
namespace WordsToSound
{
public partial class Form1 : Form
{
private SpeechSynthesizer speech;
/// <summary>
/// 音量
/// </summary>
private int value = 100;
/// <summary>
/// 語速
/// </summary>
private int rate;
public Form1()
{
InitializeComponent();
comboBox1.SelectedIndex = 10;
}
private void Form1_Load(object sender, EventArgs e)
{
}
private void Button1_Click(object sender, EventArgs e)
{
string text = textBox1.Text;
if (text.Trim().Length == 0)
{
MessageBox.Show("不能閱讀空内容!", "錯誤提示");
return;
}
if (button1.Text == "語音試聽")
{
speech = new SpeechSynthesizer();
new Thread(Speak).Start();
button1.Text = "停止試聽";
}
else if (button1.Text == "停止試聽")
{
speech.SpeakAsyncCancelAll();//停止閱讀
button1.Text = "語音試聽";
}
}
private void Speak()
{
speech.Rate = rate;
speech.SelectVoice("Microsoft Huihui Desktop");
//speech.SelectVoice("Microsoft Lili");//設定播音員(中文)
//計算機\HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Speech\Voices\Tokens\TTS_MS_ZH - CN_HUIHUI_11.0\Attributes
//speech.SelectVoice("Microsoft Anna"); //英文
speech.Volume = value;
speech.SpeakAsync(textBox1.Text);//語音閱讀方法
speech.SpeakCompleted += speech_SpeakCompleted;//綁定事件
}
/// <summary>
/// 語音閱讀完成觸發此事件
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
void speech_SpeakCompleted(object sender, SpeakCompletedEventArgs e)
{
//button1.Text = "語音試聽";
}
/// <summary>
/// 拖動進度條事件
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void TrackBar1_Scroll(object sender, EventArgs e)
{
//因為trackBar1的值為(0-10)之間而音量值為(0-100)是以要乘10;
value = trackBar1.Value * 10;
}
private void Button2_Click(object sender, EventArgs e)
{
string text = textBox1.Text;
if (text.Trim().Length == 0)
{
MessageBox.Show("空内容無法生成!", "錯誤提示");
return;
}
this.SaveFile(text);
}
/// <summary>
/// 生成語音檔案的方法
/// </summary>
/// <param name="text"></param>
private void SaveFile(string text)
{
speech = new SpeechSynthesizer();
var dialog = new SaveFileDialog();
dialog.Filter = "*.wav|*.wav|*.mp3|*.mp3";
dialog.ShowDialog();
string path = dialog.FileName;
if (path.Trim().Length == 0)
{
return;
}
speech.SetOutputToWaveFile(path);
speech.Volume = value;
speech.Rate = rate;
speech.Speak(text);
speech.SetOutputToNull();
MessageBox.Show("生成成功!在" + path + "路徑中!", "提示");
}
private void ComboBox1_SelectedIndexChanged(object sender, EventArgs e)
{
rate = Int32.Parse(comboBox1.Text);
}
private void 打開檔案ToolStripMenuItem1_Click(object sender, EventArgs e)
{
this.ReadlocalFile();
}
/// <summary>
/// 讀取本地文本檔案的方法
/// </summary>
private void ReadlocalFile()
{
var open = new OpenFileDialog();
open.ShowDialog();
//得到檔案路徑
string path = open.FileName;
if (path.Trim().Length == 0)
{
return;
}
var os = new StreamReader(path, Encoding.UTF8);
string str = os.ReadToEnd();
textBox1.Text = str;
}
private void 清空内容ToolStripMenuItem_Click(object sender, EventArgs e)
{
textBox1.Text = "";
}
}
}