因為項目需要,要做一個下載下傳暫停開始的按鈕,要求按鈕上顯示進度。網上找了找沒有合适的,不太滿意,于是自己動手寫了一個。
效果如下:

主要步驟:1,最外側的圓環。2,圓環内側代表進度的圓弧。3,暫停時在中心部位畫出三角形。4,播放時在中心部位畫出矩形。5,重寫onTouch方法,DOWN事件時設定播放或者暫停的狀态。6,添加一個狀态監聽器,在調用者中監聽狀态。6,設定進度,重繪。
代碼比較簡單,是以貼出來View的代碼,Activity和布局檔案就不寫了:
/** Created by xuzhilei on 2016/8/16. 模仿音樂暫停開始按鈕的View */
public class PlayButtonView extends View {
/** 中心點X軸坐标 */
private int viewCenterX;
/** 中心點Y軸坐标 */
private int viewCenterY;
/** 有效長度的一般(View長寬較小者的一半) */
private int viewHalfLength;
/** 三角形右側頂點 */
private Point pointA = new Point();
/** 三角形左上頂點 */
private Point pointB = new Point();
/** 三角形左下頂點 */
private Point pointC = new Point();
/** 矩形左邊界 */
private int RectLeft;
/** 矩形上邊界 */
private int RectTOP;
/** 矩形右邊界 */
private int RectRight;
/** 矩形下邊界 */
private int RectBottom;
/** 三角形的三條邊路徑 */
private Path path = new Path();
/** 包圍最外側圓環的矩形 */
private RectF rectF = new RectF();
/** 包圍進度圓弧的矩形 */
private RectF rectF2 = new RectF();
/** 進度 */
private int progress;
/** 暫停中還是播放中 */
private boolean isPlaying = false;
/** 是否進行過了測量 */
private boolean isMeasured = false;
/** 畫筆顔色 */
private int color = 0xffff0099;
/** 最外側圓環畫筆 */
private Paint paintA = new Paint();
/** 進度圓弧畫筆 */
private Paint paintB = new Paint();
/** 暫停開始畫筆 */
private Paint paintC = new Paint();
/** 狀态監聽器 */
private OnStatusChangeListener onStatusChangeListener;
/** 構造器 */
public PlayButtonView(Context context, AttributeSet attrs) {
super(context, attrs);
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
if (!isMeasured) {
getWidthAndHeight();
isMeasured = true;
}
}
/** 得到視圖等的高度寬度尺寸資料 */
private void getWidthAndHeight() {
int viewHeight = getMeasuredHeight();
int viewWidth = getMeasuredWidth();
viewCenterX = viewWidth / 2;
viewCenterY = viewHeight / 2;
viewHalfLength = viewHeight < viewWidth ? viewHeight / 2 : viewWidth / 2;
int paintAwidth = viewHalfLength / 15;
int paintBwidth = viewHalfLength / 8;
rectF.left = viewCenterX - (viewHalfLength - paintAwidth / 2);
rectF.top = viewCenterY - (viewHalfLength - paintAwidth / 2);
rectF.right = viewCenterX + (viewHalfLength - paintAwidth / 2);
rectF.bottom = viewCenterY + (viewHalfLength - paintAwidth / 2);
rectF2.left = viewCenterX - (viewHalfLength - paintBwidth / 2);
rectF2.top = viewCenterY - (viewHalfLength - paintBwidth / 2);
rectF2.right = viewCenterX + (viewHalfLength - paintBwidth / 2);
rectF2.bottom = viewCenterY + (viewHalfLength - paintBwidth / 2);
paintA.setColor(color);
paintA.setStrokeWidth(paintAwidth);
paintA.setAntiAlias(true);
paintA.setStyle(Paint.Style.STROKE);
paintB.setColor(color);
paintB.setStrokeWidth(paintBwidth);
paintB.setAntiAlias(true);
paintB.setStyle(Paint.Style.STROKE);
paintC.setColor(color);
paintC.setStrokeWidth(1);
paintC.setAntiAlias(true);
paintC.setStyle(Paint.Style.FILL);
pointA.x = viewCenterX + viewHalfLength / 2;
pointA.y = viewCenterY;
double sin = Math.sin(Math.toRadians(60)); // √(3) / 2
double cos = Math.cos(Math.toRadians(60)); // 1/ 2
pointB.x = (float) ((viewCenterX - cos * viewHalfLength + viewCenterX) / 2);
pointB.y = (float) ((viewCenterY - sin * viewHalfLength + viewCenterY) / 2);
pointC.x = (float) ((viewCenterX - cos * viewHalfLength + viewCenterX) / 2);
pointC.y = (float) ((viewCenterY + sin * viewHalfLength + viewCenterY) / 2);
RectLeft = viewCenterX - viewHalfLength / 3;
RectTOP = viewCenterY - viewHalfLength / 3;
RectRight = viewCenterX + viewHalfLength / 3;
RectBottom = viewCenterY + viewHalfLength / 3;
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
// 畫未完成進度的圓環
canvas.drawArc(rectF, 0, 360, false, paintA);
// 畫已經完成進度的圓弧 從-90度開始,即從圓環頂部開始
canvas.drawArc(rectF2, -90, progress * 3.6f, false, paintB);
if (isPlaying) {
canvas.drawRect(RectLeft, RectTOP, RectRight, RectBottom, paintC);
} else {
path.reset();
path.moveTo(pointA.x, pointA.y);
path.lineTo(pointB.x, pointB.y);
path.lineTo(pointC.x, pointC.y);
path.close();
canvas.drawPath(path, paintC);
}
}
/** 監聽觸摸DOWN時間,開始播放,暫停播放 */
@Override
public boolean onTouchEvent(MotionEvent event) {
if (event.getAction() == MotionEvent.ACTION_DOWN) {
isPlaying = !isPlaying;
invalidate();
if (isPlaying) {
onStatusChangeListener.play();
} else {
onStatusChangeListener.pause();
}
}
return super.onTouchEvent(event);
}
/** 設定進度 0-100區間 */
public void setProgress(int progress) {
if (progress < 0) {
progress = 0;
}
if (progress > 100) {
progress = 100;
}
this.progress = progress;
invalidate();
}
/** 外界設定播放狀态 */
public void setPlaying(boolean isPlaying) {
this.isPlaying = isPlaying;
invalidate();
}
/** 播放暫停狀态監聽的接口 */
public interface OnStatusChangeListener {
void play();
void pause();
}
/** 設定監聽接口 */
public void setOnStatusChangeListener(OnStatusChangeListener onStatusChangeListener) {
this.onStatusChangeListener = onStatusChangeListener;
}
/** 位置資訊 */
private class Point {
float x;
float y;
}