Base64的具體介紹性文章和資料已經很多了,這裡就不做贅述,本文旨在提供一種具體的實作。
1.實作代碼
#ifndef BASE64CODER_H_
#define BASE64CODER_H_
#include<stdio.h>
#include<stdlib.h>
#include<Windows.h>
class Base64Coder
{
// Internal bucket class.
class TempBucket
{
public:
BYTE nData[4];
BYTE nSize;
void Clear() { memset(nData, 0, 4); nSize = 0; };
};
PBYTE m_pDBuffer;
PBYTE m_pEBuffer;
DWORD m_nDBufLen;
DWORD m_nEBufLen;
DWORD m_nDDataLen;
DWORD m_nEDataLen;
public:
Base64Coder();
virtual ~Base64Coder();
public:
virtual void Encode(const PBYTE, DWORD);
virtual void Decode(const PBYTE, DWORD);
virtual void Encode(LPCTSTR sMessage);
virtual void Decode(LPCTSTR sMessage);
virtual LPCTSTR DecodedMessage() const;
virtual LPCTSTR EncodedMessage() const;
virtual PBYTE DecodedMessage(DWORD& nLenMessage) const;
virtual void AllocEncode(DWORD);
virtual void AllocDecode(DWORD);
virtual void SetEncodeBuffer(const PBYTE pBuffer, DWORD nBufLen);
virtual void SetDecodeBuffer(const PBYTE pBuffer, DWORD nBufLen);
protected:
virtual void _EncodeToBuffer(const TempBucket &Decode, PBYTE pBuffer);
virtual ULONG _DecodeToBuffer(const TempBucket &Decode, PBYTE pBuffer);
virtual void _EncodeRaw(TempBucket &, const TempBucket &);
virtual void _DecodeRaw(TempBucket &, const TempBucket &);
virtual BOOL _IsBadMimeChar(BYTE);
static char m_DecodeTable[256];
static BOOL m_Init;
void _Init();
};
#endif
#include"Base64Coder.h"
// Digits...
static char Base64Digits[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
BOOL Base64Coder::m_Init = FALSE;
char Base64Coder::m_DecodeTable[256];
#ifndef PAGESIZE
#define PAGESIZE 4096
#endif
#ifndef ROUNDTOPAGE
#define ROUNDTOPAGE(a) (((a/4096)+1)*4096)
#endif
//
// Construction/Destruction
//
Base64Coder::Base64Coder()
: m_pDBuffer(NULL),
m_pEBuffer(NULL),
m_nDBufLen(0),
m_nEBufLen(0)
{
}
Base64Coder::~Base64Coder()
{
if (m_pDBuffer != NULL)
delete[] m_pDBuffer;
if (m_pEBuffer != NULL)
delete[] m_pEBuffer;
}
LPCTSTR Base64Coder::DecodedMessage() const
{
return (LPCTSTR)m_pDBuffer;
}
PBYTE Base64Coder::DecodedMessage(DWORD& nLenMessage) const
{
nLenMessage = m_nDDataLen;
return m_pDBuffer;
}
LPCTSTR Base64Coder::EncodedMessage() const
{
return (LPCTSTR)m_pEBuffer;
}
void Base64Coder::AllocEncode(DWORD nSize)
{
if (m_nEBufLen < nSize)
{
if (m_pEBuffer != NULL)
delete[] m_pEBuffer;
m_nEBufLen = ROUNDTOPAGE(nSize);
m_pEBuffer = new BYTE[m_nEBufLen];
}
::ZeroMemory(m_pEBuffer, m_nEBufLen);
m_nEDataLen = 0;
}
void Base64Coder::AllocDecode(DWORD nSize)
{
if (m_nDBufLen < nSize)
{
if (m_pDBuffer != NULL)
delete[] m_pDBuffer;
m_nDBufLen = ROUNDTOPAGE(nSize);
m_pDBuffer = new BYTE[m_nDBufLen];
}
::ZeroMemory(m_pDBuffer, m_nDBufLen);
m_nDDataLen = 0;
}
void Base64Coder::SetEncodeBuffer(const PBYTE pBuffer, DWORD nBufLen)
{
DWORD i = 0;
AllocEncode(nBufLen);
while (i < nBufLen)
{
if (!_IsBadMimeChar(pBuffer[i]))
{
m_pEBuffer[m_nEDataLen] = pBuffer[i];
m_nEDataLen++;
}
i++;
}
}
void Base64Coder::SetDecodeBuffer(const PBYTE pBuffer, DWORD nBufLen)
{
AllocDecode(nBufLen);
::CopyMemory(m_pDBuffer, pBuffer, nBufLen);
m_nDDataLen = nBufLen;
}
void Base64Coder::Encode(const PBYTE pBuffer, DWORD nBufLen)
{
SetDecodeBuffer(pBuffer, nBufLen);
AllocEncode(nBufLen * 2);
TempBucket Raw;
DWORD nIndex = 0;
while ((nIndex + 3) <= nBufLen)
{
Raw.Clear();
::CopyMemory(&Raw, m_pDBuffer + nIndex, 3);
Raw.nSize = 3;
_EncodeToBuffer(Raw, m_pEBuffer + m_nEDataLen);
nIndex += 3;
m_nEDataLen += 4;
}
if (nBufLen > nIndex)
{
Raw.Clear();
Raw.nSize = (BYTE)(nBufLen - nIndex);
::CopyMemory(&Raw, m_pDBuffer + nIndex, nBufLen - nIndex);
_EncodeToBuffer(Raw, m_pEBuffer + m_nEDataLen);
m_nEDataLen += 4;
}
}
void Base64Coder::Encode(LPCTSTR szMessage)
{
if (szMessage != NULL)
Base64Coder::Encode((const PBYTE)szMessage, strlen(szMessage));
}
void Base64Coder::Decode(const PBYTE pBuffer, DWORD dwBufLen)
{
if (!Base64Coder::m_Init)
_Init();
// trim off padding
while (pBuffer[dwBufLen - 1] == '=')
dwBufLen--;
SetEncodeBuffer(pBuffer, dwBufLen);
AllocDecode(dwBufLen);
TempBucket Raw;
DWORD nIndex = 0;
while ((nIndex + 4) <= m_nEDataLen)
{
Raw.Clear();
Raw.nData[0] = Base64Coder::m_DecodeTable[m_pEBuffer[nIndex]];
Raw.nData[1] = Base64Coder::m_DecodeTable[m_pEBuffer[nIndex + 1]];
Raw.nData[2] = Base64Coder::m_DecodeTable[m_pEBuffer[nIndex + 2]];
Raw.nData[3] = Base64Coder::m_DecodeTable[m_pEBuffer[nIndex + 3]];
if (Raw.nData[2] == 255)
Raw.nData[2] = 0;
if (Raw.nData[3] == 255)
Raw.nData[3] = 0;
Raw.nSize = 4;
_DecodeToBuffer(Raw, m_pDBuffer + m_nDDataLen);
nIndex += 4;
m_nDDataLen += 3;
}
// If nIndex < m_nEDataLen, then we got a decode message without padding.
// We may want to throw some kind of warning here, but we are still required
// to handle the decoding as if it was properly padded.
if (nIndex < m_nEDataLen)
{
Raw.Clear();
for (DWORD i = nIndex; i < m_nEDataLen; i++)
{
Raw.nData[i - nIndex] = Base64Coder::m_DecodeTable[m_pEBuffer[i]];
Raw.nSize++;
if (Raw.nData[i - nIndex] == 255)
Raw.nData[i - nIndex] = 0;
}
_DecodeToBuffer(Raw, m_pDBuffer + m_nDDataLen);
m_nDDataLen += (m_nEDataLen - nIndex);
}
}
void Base64Coder::Decode(LPCTSTR szMessage)
{
if (szMessage != NULL)
Base64Coder::Decode((const PBYTE)szMessage, strlen(szMessage));
}
DWORD Base64Coder::_DecodeToBuffer(const TempBucket &Decode, PBYTE pBuffer)
{
TempBucket Data;
DWORD nCount = 0;
_DecodeRaw(Data, Decode);
for (int i = 0; i < 3; i++)
{
pBuffer[i] = Data.nData[i];
if (pBuffer[i] != 255)
nCount++;
}
return nCount;
}
void Base64Coder::_EncodeToBuffer(const TempBucket &Decode, PBYTE pBuffer)
{
TempBucket Data;
_EncodeRaw(Data, Decode);
for (int i = 0; i < 4; i++)
pBuffer[i] = Base64Digits[Data.nData[i]];
switch (Decode.nSize)
{
case 1:
pBuffer[2] = '=';
case 2:
pBuffer[3] = '=';
}
}
void Base64Coder::_DecodeRaw(TempBucket &Data, const TempBucket &Decode)
{
BYTE nTemp;
Data.nData[0] = Decode.nData[0];
Data.nData[0] <<= 2;
nTemp = Decode.nData[1];
nTemp >>= 4;
nTemp &= 0x03;
Data.nData[0] |= nTemp;
Data.nData[1] = Decode.nData[1];
Data.nData[1] <<= 4;
nTemp = Decode.nData[2];
nTemp >>= 2;
nTemp &= 0x0F;
Data.nData[1] |= nTemp;
Data.nData[2] = Decode.nData[2];
Data.nData[2] <<= 6;
nTemp = Decode.nData[3];
nTemp &= 0x3F;
Data.nData[2] |= nTemp;
}
void Base64Coder::_EncodeRaw(TempBucket &Data, const TempBucket &Decode)
{
BYTE nTemp;
Data.nData[0] = Decode.nData[0];
Data.nData[0] >>= 2;
Data.nData[1] = Decode.nData[0];
Data.nData[1] <<= 4;
nTemp = Decode.nData[1];
nTemp >>= 4;
Data.nData[1] |= nTemp;
Data.nData[1] &= 0x3F;//00111111
Data.nData[2] = Decode.nData[1];
Data.nData[2] <<= 2;
nTemp = Decode.nData[2];
nTemp >>= 6;
Data.nData[2] |= nTemp;
Data.nData[2] &= 0x3F;
Data.nData[3] = Decode.nData[2];
Data.nData[3] &= 0x3F;
}
BOOL Base64Coder::_IsBadMimeChar(BYTE nData)
{
switch (nData)
{
case '\r': case '\n': case '\t': case ' ':
case '\b': case '\a': case '\f': case '\v':
return TRUE;
default:
return FALSE;
}
}
void Base64Coder::_Init()
{ // Initialize Decoding table.
int i;
for (i = 0; i < 256; i++)
Base64Coder::m_DecodeTable[i] = -2;
for (i = 0; i < 64; i++)
{
Base64Coder::m_DecodeTable[Base64Digits[i]] = i;
Base64Coder::m_DecodeTable[Base64Digits[i] | 0x80] = i;
}
Base64Coder::m_DecodeTable['='] = -1;
Base64Coder::m_DecodeTable['=' | 0x80] = -1;
Base64Coder::m_Init = TRUE;
}
2.測試代碼
#include"Base64Coder.h"
char dCode[] = "hdfewojqwpo15646463156 dw4q65d\vcsdlkweqm";
char buffer[256] = { 0 };
int main(int argc, char *argv[])
{
Base64Coder base64_obj;
base64_obj.Encode(dCode);
char *encode_message = (char *)base64_obj.EncodedMessage();
printf("This encode is: %s\n", encode_message);
memcpy(buffer, encode_message, strlen(encode_message));
base64_obj.Decode(buffer);
char *dcode_message = (char *)base64_obj.DecodedMessage();
printf("This decode is: %s\n", dcode_message);
return 0;
}
具體輸出如下: