計算屬性,前面已經提到過一些.大緻和 oc 中的 set 和get 方法差不多,讀取和指派等
//點
struct Point{
var x = 100
var y = 100
}
var point = Point()
print(point)
// 寬高
struct Size{
var width = 100
var height = 100
}
var size = Size()
print(size)
//區域
struct Rect{
var size = Size()
var origin = Point()
var center:Point{
// 隻寫 get 方法,就會是隻讀屬性
get {
let x = rect.origin.x + rect.size.width/2
let y = rect.origin.y + rect.size.height/2
return Point(x: x , y: y )
}
//set 隻是通過一種途徑來修改屬性的值
set(newValue) {
let x = newValue.x - size.width/2
let y = newValue.y - size.height/2
origin = Point(x: x, y:y)
}
}
}
var rect = Rect()
print(rect)
//求區域中心點
var p = Point(x: 100, y: 100)
var s = Size(width: 100, height: 100)
var r = Rect(size: s, origin: p)
print(r.center)
r.center = Point(x: 10, y: 10)
print(r.origin)