天天看點

Java源碼閱讀之HashMap

Java源碼閱讀之HashMap

1、知識彙總

HashMap的結構如下,綠色框是一個數組,數組的每一個元素都是一個單連結清單的頭結點。紅色框就是一個單連結清單,單連結清單用來解決沖突,如果不同的key值映射到了數組中的同一位置,則将其放到連結清單中。

Java源碼閱讀之HashMap

HashMap中的結點重寫了hashCode()方法和equals()方法,隻有key和value都相等時,才認為兩個結點相等,源碼如下:

static class Node<K,V> implements Map.Entry<K,V> {
    final int hash; // hash值
    final K key;    // key
    V value;        // value
    Node<K,V> next; // 單連結清單中,下一個結點

    // 構造方法
    Node(int hash, K key, V value, Node<K,V> next) {
        this.hash = hash;
        this.key = key;
        this.value = value;
        this.next = next;
    }

    public final K getKey()        { return key; }
    public final V getValue()      { return value; }
    public final String toString() { return key + "=" + value; }

    // 重寫hashCode()
    public final int hashCode() {
        return Objects.hashCode(key) ^ Objects.hashCode(value);
    }

    public final V setValue(V newValue) {
        V oldValue = value;
        value = newValue;
        return oldValue;
    }

    // 重寫 equals方法
    public final boolean equals(Object o) {
        if (o == this)
            return true;
        if (o instanceof Map.Entry) {
            Map.Entry<?,?> e = (Map.Entry<?,?>)o;
            if (Objects.equals(key, e.getKey()) &&
                Objects.equals(value, e.getValue()))
                return true;
        }
        return false;
    }
}      

HashMap與HashTable的對比:

1、二者的功能、存儲結構、解決沖突的方法相似

2、HashTable的key, value都不能為null

3、HashMap線程不安全,HashTable是線程安全的

2、構造方法

HashMap初始容量預設為16,加載因子預設為0.75,當HashMap中的元素數量大于目前容量與加載因子的乘積時,HashMap就需要擴容。而擴容是比較耗時的操作,是以使用HashMap前,最好估計出HashMap的容量。

還有一點需要注意,HashMap的容量始終是2的n次方,且這個2的n次方大于HashMap的實際容量。舉個例子,假如我們需要在HashMap中存儲10個元素,則構造方法會将HashMap的初始容量設定為16(2^4)。

為什麼要求HashMap的容量是2的n次方呢?

首先,在根據hash值求數組索引時,需要利用hash值對數組長度取模(除法散列)。比如:數組長度為8,hash值為9,則索引值index=9 % 8 == 1。當數組長度length為2的整數次方時,hash & (length-1)相當于對length取模,由于位運算比除法要快,是以要求length為2的n次方,這樣我們就可以用位運算替代除法運算。

/**
 * 使用初始容量和加載因子初始化HashMap
 */
public HashMap(int initialCapacity, float loadFactor) {
    if (initialCapacity < 0)
        throw new IllegalArgumentException("Illegal initial capacity: " +
                                           initialCapacity);
    // 不能超過最大容量(1 << 30)
    if (initialCapacity > MAXIMUM_CAPACITY)
        initialCapacity = MAXIMUM_CAPACITY;
    if (loadFactor <= 0 || Float.isNaN(loadFactor))
        throw new IllegalArgumentException("Illegal load factor: " +
                                           loadFactor);
    this.loadFactor = loadFactor;
    this.threshold = tableSizeFor(initialCapacity);
}

/**
 * 使用初始容量初始化HashMap(加載因子預設為0.75)
 */
public HashMap(int initialCapacity) {
    this(initialCapacity, DEFAULT_LOAD_FACTOR);
}

/**
 * 無參的構造方法,初始容量預設為16
 */
public HashMap() {
    this.loadFactor = DEFAULT_LOAD_FACTOR; // all other fields defaulted
}

/**
 * 通過Map建構HashMap
 */
public HashMap(Map<? extends K, ? extends V> m) {
    this.loadFactor = DEFAULT_LOAD_FACTOR;
    putMapEntries(m, false);
}      

3、擴容:resize()方法

/**
 * 計算新的容量(大于cap的,最小的2的n次方)
 * 話說這段位運算的代碼,還沒有搞懂,求大神指導
 */
static final int tableSizeFor(int cap) {
    int n = cap - 1;
    n |= n >>> 1; // 無符号右移
    n |= n >>> 2;
    n |= n >>> 4;
    n |= n >>> 8;
    n |= n >>> 16;
    return (n < 0) ? 1 : (n >= MAXIMUM_CAPACITY) ? MAXIMUM_CAPACITY : n + 1;
}


/**
 * 建立了一個HashMap底層數組,将容量擴大2倍
 * 把全部元素添加到新的數組中
 */
final Node<K,V>[] resize() {
    Node<K,V>[] oldTab = table;
    int oldCap = (oldTab == null) ? 0 : oldTab.length;
    int oldThr = threshold;
    int newCap, newThr = 0;
    if (oldCap > 0) {
        if (oldCap >= MAXIMUM_CAPACITY) {
            threshold = Integer.MAX_VALUE;
            return oldTab;
        }
        // 把容量擴大2倍
        else if ((newCap = oldCap << 1) < MAXIMUM_CAPACITY &&
                 oldCap >= DEFAULT_INITIAL_CAPACITY)
            newThr = oldThr << 1; // double threshold
    }
    else if (oldThr > 0) // initial capacity was placed in threshold
        newCap = oldThr;
    else {               // zero initial threshold signifies using defaults
        newCap = DEFAULT_INITIAL_CAPACITY;
        newThr = (int)(DEFAULT_LOAD_FACTOR * DEFAULT_INITIAL_CAPACITY);
    }
    if (newThr == 0) {
        float ft = (float)newCap * loadFactor;
        newThr = (newCap < MAXIMUM_CAPACITY && ft < (float)MAXIMUM_CAPACITY ?
                  (int)ft : Integer.MAX_VALUE);
    }
    threshold = newThr;
    @SuppressWarnings({"rawtypes","unchecked"})
    Node<K,V>[] newTab = (Node<K,V>[])new Node[newCap];
    table = newTab;
    if (oldTab != null) {
        // 把原來HashMap中的鍵值對,重新映射到新HashMap中
        for (int j = 0; j < oldCap; ++j) {
            Node<K,V> e;
            if ((e = oldTab[j]) != null) {
                oldTab[j] = null;
                if (e.next == null)
                    newTab[e.hash & (newCap - 1)] = e;
                else if (e instanceof TreeNode)
                    ((TreeNode<K,V>)e).split(this, newTab, j, oldCap);
                else { // preserve order
                    Node<K,V> loHead = null, loTail = null;
                    Node<K,V> hiHead = null, hiTail = null;
                    Node<K,V> next;
                    do {
                        next = e.next;
                        if ((e.hash & oldCap) == 0) {
                            if (loTail == null)
                                loHead = e;
                            else
                                loTail.next = e;
                            loTail = e;
                        }
                        else {
                            if (hiTail == null)
                                hiHead = e;
                            else
                                hiTail.next = e;
                            hiTail = e;
                        }
                    } while ((e = next) != null);
                    if (loTail != null) {
                        loTail.next = null;
                        newTab[j] = loHead;
                    }
                    if (hiTail != null) {
                        hiTail.next = null;
                        newTab[j + oldCap] = hiHead;
                    }
                }
            }
        }
    }
    return      

4、插入、修改:put()方法

put方法有幾點需要注意:

1、如果key為null,放到table[0]指向的單連結清單中

2、如果key不為null,計算hash值和數組索引,然後插入到該索引指向的單連結清單中(每次插入都是插入到頭結點中)

final V putVal(int hash, K key, V value, boolean onlyIfAbsent,
                   boolean evict) {
    Node<K,V>[] tab; Node<K,V> p; int n, i;
    if ((tab = table) == null || (n = tab.length) == 0)
        n = (tab = resize()).length;
    if ((p = tab[i = (n - 1) & hash]) == null)
        tab[i] = newNode(hash, key, value, null);
    else {
        Node<K,V> e; K k;
        if (p.hash == hash &&
            ((k = p.key) == key || (key != null && key.equals(k))))
            e = p;
        else if (p instanceof TreeNode)
            e = ((TreeNode<K,V>)p).putTreeVal(this, tab, hash, key, value);
        else {
            for (int binCount = 0; ; ++binCount) {
                if ((e = p.next) == null) {
                    p.next = newNode(hash, key, value, null);
                    if (binCount >= TREEIFY_THRESHOLD - 1) // -1 for 1st
                        treeifyBin(tab, hash);
                    break;
                }
                if (e.hash == hash &&
                    ((k = e.key) == key || (key != null && key.equals(k))))
                    break;
                p = e;
            }
        }
        if (e != null) { // existing mapping for key
            V oldValue = e.value;
            if (!onlyIfAbsent || oldValue == null)
                e.value = value;
            afterNodeAccess(e);
            return oldValue;
        }
    }
    ++modCount;
    if (++size > threshold)
        resize();
    afterNodeInsertion(evict);
    return null;
}      

5、删除:remove()方法

/**
 * 删除節點
 */
final Node<K,V> removeNode(int hash, Object key, Object value,
                           boolean matchValue, boolean movable) {
    Node<K,V>[] tab; 
    Node<K,V> p; 
    int n, index;
    if ((tab = table) != null && (n = tab.length) > 0 &&
        (p = tab[index = (n - 1) & hash]) != null) {
        Node<K,V> node = null, e; K k; V v;
        if (p.hash == hash &&
            ((k = p.key) == key || (key != null && key.equals(k))))
            node = p;
        else if ((e = p.next) != null) {
            if (p instanceof TreeNode)
                node = ((TreeNode<K,V>)p).getTreeNode(hash, key);
            else {
                do {
                    if (e.hash == hash &&
                        ((k = e.key) == key ||
                         (key != null && key.equals(k)))) {
                        node = e;
                        break;
                    }
                    p = e;
                } while ((e = e.next) != null);
            }
        }
        if (node != null && (!matchValue || (v = node.value) == value ||
                             (value != null && value.equals(v)))) {
            if (node instanceof TreeNode)
                ((TreeNode<K,V>)node).removeTreeNode(this, tab, movable);
            else if (node == p)
                tab[index] = node.next;
            else
                p.next = node.next;
            ++modCount;
            --size;
            afterNodeRemoval(node);
            return node;
        }
    }
    return null;
}

/**
 * 數組中的每個元素被設定為null,等待GC回收
 */
public void clear() {
    Node<K,V>[] tab;
    modCount++;
    if ((tab = table) != null && size > 0) {
        size = 0;
        for (int i = 0; i < tab.length; ++i)
            tab[i] = null;
    }
}      

6、查詢:get()方法

public V get(Object key) {
    Node<K,V> e;
    return (e = getNode(hash(key), key)) == null ? null : e.value;
}

/**
 * 先根據hash值定位到數組中的某個位置
 * 然後周遊該位置指向的單連結清單進行查找
 */
final Node<K,V> getNode(int hash, Object key) {
    Node<K,V>[] tab; // table的副本
    Node<K,V> first, e; 
    int n; 
    K k; 
    if ((tab = table) != null && (n = tab.length) > 0 &&
        (first = tab[(n - 1) & hash]) != null) {
        if (first.hash == hash && // always check first node
            ((k = first.key) == key || (key != null && key.equals(k))))
            return first;
        if ((e = first.next) != null) {
            if (first instanceof TreeNode)
                return ((TreeNode<K,V>)first).getTreeNode(hash, key);
            do {
                if (e.hash == hash &&
                    ((k = e.key) == key || (key != null && key.equals(k))))
                    return e;
            } while ((e = e.next) != null);
        }
    }
    return null;
}      

繼續閱讀