備忘錄模式(Memento)
在不破壞封裝性的前提下,捕獲一個對象的内部狀态,并在該對象之外儲存這個狀态。這樣以後就可将該對象恢複到原先儲存的狀态
UML
代碼
class Memento
{
private string state;
public Memento(string state)
{
this.state = state;
}
public string State
{
get { return
class Caretaker
{
private Memento memento;
internal Memento Memento { get => memento; set => memento = value; }
}
class Originator
{
private string state;
public string State { get => state; set => state = value; }
public Memento CreateMemento()
{
return new Memento(state);
}
public void SetMemento(Memento memento)
{
state = memento.State;
}
public void Show()
{
Console.WriteLine("State = "
// test
Originator o = new Originator();
o.State = "On";
o.Show();
Caretaker c = new Caretaker();
c.Memento = o.CreateMemento();
o.State = "Off";
o.Show();
o.SetMemento(c.Memento);
o.Show();
// result
State = On
State = Off
State = On