首先寫在最前面的一點,關于netty5的使用者指南,可以參照 這裡

Netty的hello world
一個經典的hello world程式有四個類,分布是Client,ClientHandler,Server,ServerHandler,下面是它們的代碼
Client.java
package bhz.netty.helloworld;
import io.netty.bootstrap.Bootstrap;
import io.netty.buffer.Unpooled;
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelInitializer;
import io.netty.channel.EventLoopGroup;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.SocketChannel;
import io.netty.channel.socket.nio.NioSocketChannel;
public class Client {
public static void main(String[] args) throws Exception{
EventLoopGroup group = new NioEventLoopGroup();
Bootstrap b = new Bootstrap();
b.group(group)
.channel(NioSocketChannel.class)
.handler(new ChannelInitializer<SocketChannel>() {
@Override
protected void initChannel(SocketChannel sc) throws Exception {
sc.pipeline().addLast(new ClientHandler());
}
});
ChannelFuture cf1 = b.connect("127.0.0.1", 8765).sync();
//ChannelFuture cf2 = b.connect("127.0.0.1", 8764).sync();
//發送消息
Thread.sleep(1000);
cf1.channel().writeAndFlush(Unpooled.copiedBuffer("777".getBytes()));
cf1.channel().writeAndFlush(Unpooled.copiedBuffer("666".getBytes()));
//cf2.channel().writeAndFlush(Unpooled.copiedBuffer("888".getBytes()));
Thread.sleep(2000);
cf1.channel().writeAndFlush(Unpooled.copiedBuffer("888".getBytes()));
//cf2.channel().writeAndFlush(Unpooled.copiedBuffer("666".getBytes()));
cf1.channel().closeFuture().sync();
//cf2.channel().closeFuture().sync();
group.shutdownGracefully();
}
}
ClientHandler.java
package bhz.netty.helloworld;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
import io.netty.channel.ChannelHandlerAdapter;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.ChannelPromise;
import io.netty.util.ReferenceCountUtil;
public class ClientHandler extends ChannelHandlerAdapter{
@Override
public void channelActive(ChannelHandlerContext ctx) throws Exception {
}
@Override
public void channelRead(ChannelHandlerContext ctx, Object msg) throws Exception {
try {
ByteBuf buf = (ByteBuf) msg;
byte[] req = new byte[buf.readableBytes()];
buf.readBytes(req);
String body = new String(req, "utf-8");
System.out.println("Client :" + body );
String response = "收到伺服器端的傳回資訊:" + body;
} finally {
ReferenceCountUtil.release(msg);
}
}
@Override
public void channelReadComplete(ChannelHandlerContext ctx) throws Exception {
}
@Override
public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause)
throws Exception {
ctx.close();
}
}
Server.java
package bhz.netty.helloworld;
import io.netty.bootstrap.ServerBootstrap;
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelInitializer;
import io.netty.channel.ChannelOption;
import io.netty.channel.EventLoopGroup;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.SocketChannel;
import io.netty.channel.socket.nio.NioServerSocketChannel;
public class Server {
public static void main(String[] args) throws Exception {
//1 建立線兩個程組
//一個是用于處理伺服器端接收用戶端連接配接的
//一個是進行網絡通信的(網絡讀寫的)
EventLoopGroup pGroup = new NioEventLoopGroup();
EventLoopGroup cGroup = new NioEventLoopGroup();
//2 建立輔助工具類,用于伺服器通道的一系列配置
ServerBootstrap b = new ServerBootstrap();
b.group(pGroup, cGroup) //綁定倆個線程組
.channel(NioServerSocketChannel.class) //指定NIO的模式
.option(ChannelOption.SO_BACKLOG, 1024) //設定tcp緩沖區
.option(ChannelOption.SO_SNDBUF, 32*1024) //設定發送緩沖大小
.option(ChannelOption.SO_RCVBUF, 32*1024) //這是接收緩沖大小
.option(ChannelOption.SO_KEEPALIVE, true) //保持連接配接
.childHandler(new ChannelInitializer<SocketChannel>() {
@Override
protected void initChannel(SocketChannel sc) throws Exception {
//3 在這裡配置具體資料接收方法的處理
sc.pipeline().addLast(new ServerHandler());
}
});
//4 進行綁定
ChannelFuture cf1 = b.bind(8765).sync();
//ChannelFuture cf2 = b.bind(8764).sync();
//5 等待關閉
cf1.channel().closeFuture().sync();
//cf2.channel().closeFuture().sync();
pGroup.shutdownGracefully();
cGroup.shutdownGracefully();
}
}
ServerHandler.java
package bhz.netty.helloworld;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
import io.netty.channel.ChannelFutureListener;
import io.netty.channel.ChannelHandlerAdapter;
import io.netty.channel.ChannelHandlerContext;
public class ServerHandler extends ChannelHandlerAdapter {
@Override
public void channelActive(ChannelHandlerContext ctx) throws Exception {
System.out.println("server channel active... ");
}
@Override
public void channelRead(ChannelHandlerContext ctx, Object msg)
throws Exception {
ByteBuf buf = (ByteBuf) msg;
byte[] req = new byte[buf.readableBytes()];
buf.readBytes(req);
String body = new String(req, "utf-8");
System.out.println("Server :" + body );
String response = "進行傳回給用戶端的響應:" + body ;
ctx.writeAndFlush(Unpooled.copiedBuffer(response.getBytes()));
//.addListener(ChannelFutureListener.CLOSE);
}
@Override
public void channelReadComplete(ChannelHandlerContext ctx)
throws Exception {
System.out.println("讀完了");
ctx.flush();
}
@Override
public void exceptionCaught(ChannelHandlerContext ctx, Throwable t)
throws Exception {
ctx.close();
}
}