類圖
設計模式--觀察者模式
源碼
Observer.java
package com.demo;
public interface Observer {
public void moneyUp();
public void moneyDown();
}
Subject.java
package com.demo;
import java.util.ArrayList;
public abstract class Subject {
protected ArrayList<Observer> olist=new ArrayList<>();
public Subject() {
// TODO Auto-generated constructor stub
}
public void add(Observer o) {
olist.add(o);
}
public void remove(Observer o) {
olist.remove(o);
}
public abstract void up(double a);
public abstract void down(double a);
}
GuMin.java
package com.demo;
public class GuMin implements Observer{
private String name;
public GuMin(String n) {
// TODO Auto-generated constructor stub
name=n;
}
@Override
public void moneyUp() {
// TODO Auto-generated method stub
System.out.println(name+"買了一些股票(股票升了)");
}
@Override
public void moneyDown() {
// TODO Auto-generated method stub
System.out.println(name+"股票降價了,哭了");
}
}
GuPiao.java
package com.demo;
public class GuPiao extends Subject{
public GuPiao() {
// TODO Auto-generated constructor stub
}
/*
* public void add(Observer o) { super.add(o); }
*/
public void up(double a) {
// TODO Auto-generated method stub
if(a>0.05)
for(Observer gum : olist){
gum.moneyUp();;
}
}
public void down(double a) {
// TODO Auto-generated method stub
if(a>0.05)
for(Observer gum:olist){
gum.moneyDown();;
}
}
}
Client.java
package com.demo;
public class Client {
public static void main(String[]args) {
// TODO Auto-generated constructor stub
Subject f=new GuPiao();
GuMin g1=new GuMin("股民A");
GuMin g2=new GuMin("股民B");
f.add(g1);
f.add(g2);
System.out.println("股票升了");
f.up(0.1);
System.out.println("比率小于0.05");
System.out.println();
f.down(0.001);
System.out.println("股票降了");
f.down(0.1);
System.out.println("比率小于0.05");
f.down(0.001);
}
}
測試截圖
設計模式--觀察者模式