//convert the bytes to WriteableBitmap
privateWriteableBitmap BytesToImage(byte[]
src, int lw,
int lh)
{
WriteableBitmap wbbitmap =
newWriteableBitmap(lw, lh);
Stream s = wbbitmap.PixelBuffer.AsStream();
s.Seek(0, SeekOrigin.Begin);
s.Write(src, 0, lw * lh * 3);
return wbbitmap;
}
注:這裡預設的WriteableBitmap對象為24位位圖對象,如果是32位,則由流寫入byte[]的時候要寫為lw*lh*4。