Canvas 作為繪制文本時,使用FontMetrics對象,計算位置的坐标。
public static class FontMetrics {
public float top;
public float ascent;
public float descent;
public float bottom;
public float leading;
}
它的各基準線可以參考下圖:
上圖其實是通過代碼畫出來的,具體代碼如下:
mPaint.reset();
mPaint.setColor(Color.WHITE);
mPaint.setTextSize(80);
// FontMetrics對象
FontMetrics fontMetrics = mPaint.getFontMetrics();
String text = "abcdefg";
// 計算每一個坐标
float textWidth = mPaint.measureText(text);
float baseX = 30;
float baseY = 700;
float topY = baseY + fontMetrics.top;
float ascentY = baseY + fontMetrics.ascent;
float descentY = baseY + fontMetrics.descent;
float bottomY = baseY + fontMetrics.bottom;
// 繪制文本
canvas.drawText(text, baseX, baseY, mPaint);
// BaseLine描畫
mPaint.setColor(Color.RED);
canvas.drawLine(baseX, baseY, baseX + textWidth, baseY, mPaint);
mPaint.setTextSize(20);
canvas.drawText("base", baseX + textWidth, baseY, mPaint);
// Base描畫
canvas.drawCircle(baseX, baseY, 5, mPaint);
// TopLine描畫
mPaint.setColor(Color.LTGRAY);
canvas.drawLine(baseX, topY, baseX + textWidth, topY, mPaint);
canvas.drawText("top", baseX + textWidth, topY, mPaint);
// AscentLine描畫
mPaint.setColor(Color.GREEN);
canvas.drawLine(baseX, ascentY, baseX + textWidth, ascentY, mPaint);
canvas.drawText("ascent", baseX + textWidth, ascentY + 10, mPaint);
// DescentLine描畫
mPaint.setColor(Color.YELLOW);
canvas.drawLine(baseX, descentY, baseX + textWidth, descentY, mPaint);
canvas.drawText("descent", baseX + textWidth, descentY, mPaint);
// ButtomLine描畫
mPaint.setColor(Color.MAGENTA);
canvas.drawLine(baseX, bottomY, baseX + textWidth, bottomY, mPaint);
canvas.drawText("buttom", baseX + textWidth, bottomY + 10, mPaint);
相信通過以上程式,能夠很好的了解topLine,buttomLine,baseLine,ascentLine,descentLine。
另外:Paint類有兩個方法
public native float ascent();
public native float descent();
ascent():the distance above the baseline(baseline以上的height)
descent():the distance below the baseline(baseline以下的height)
是以ascent() + descent() 可以看成文字的height。
到此為止,怎麼擷取文字的height和width都已經揭曉了: