還有就是對于MVC3,Razor實在太給力了,扔掉MVC2吧,哈哈,@确實挺不錯的。
在ORMCodeHelper中,對于配置檔案的使用的思路還是不錯的,哥學以緻用,提煉個泛型的出來(其實最主要的還是插件開發的架構)。對于XML與OBJECT的轉換來說,下面講的是一種Serialize方法。其實哥還有另外一種通過反射将XML轉換成對象的方法,不過,涉及到公司****,那種方法還是不寫了。當然,那種方法哥是可以橫着寫了(因為哥早就背在心裡了),哈哈,通用的代碼....
先看代碼,如下:
public static class Serializer
{
public static void Serialize<T>(string filePath, T[] array) where T:new()
{
if (string.IsNullOrEmpty(filePath)||
array == null||array.Length==0)
{
return;
}
try
XmlSerializerFactory xmlSerializerFactory = new XmlSerializerFactory();
XmlSerializer xmlSerializer =
xmlSerializerFactory.CreateSerializer(array.GetType(), typeof(T).Name);
Stream stream = new FileStream(filePath, FileMode.Create);
xmlSerializer.Serialize(stream, array);
stream.Close();
catch
}
public static void Serialize(string filePath, object obj)
if (string.IsNullOrEmpty(filePath) || obj == null)
xmlSerializerFactory.CreateSerializer(obj.GetType(), obj.GetType().Name);
xmlSerializer.Serialize(stream, obj);
}
public static List<T> Deserialize<T>(string filePath) where T:new()
List<T> results=new List<T>();
if (string.IsNullOrEmpty(filePath)||!File.Exists(filePath))
return results;
object obj = null;
xmlSerializerFactory.CreateSerializer(typeof(T[]), typeof(T).Name);
Stream stream = new FileStream(filePath, System.IO.FileMode.Open);
obj = xmlSerializer.Deserialize(stream);
results.AddRange(obj as T[]);
return results;
public static object Deserialize(string filePath, Type targetType)
if (string.IsNullOrEmpty(filePath)||!File.Exists(filePath)
|| targetType == null)
return null;
xmlSerializerFactory.CreateSerializer(targetType, targetType.Name);
Stream stream = new FileStream(filePath, FileMode.Open);
return obj;
從上面4個方法,可以看出主要是通過XmlSerializer将對象序列化為XML以及将XML反序列化為對象,這種方法比較簡單,而且易用。
(一)Serialize<T>(string filePath, T[] array),Deserialize<T>(string filePath)
通過單元測試來看看Serialize<T>(string filePath, T[] array)方法生成的XML内容,先注釋掉//DeleteFile(filePath);
public void SerializeTestHelper(AppSetting[] inputs)
AppSetting[] settings = inputs;
string filePath = @"d:\" + typeof(AppSetting).Name + ".config";
Serializer.Serialize<AppSetting>(filePath, settings);
List<AppSetting> results = Serializer.Deserialize<AppSetting>(filePath);
int length = results.Count;
Assert.IsTrue(length == settings.Length);
for (int index = 0; index < length; index++)
Assert.IsTrue(results[index].Value == settings[index].Value);
Assert.IsTrue(results[index].Key == settings[index].Key);
Assert.IsTrue(results[index].Author == settings[index].Author);
//DeleteFile(filePath);
生成的XML如下:
<?xml version="1.0"?>
<AppSetting>
<Key>key0</Key>
<Value>value0</Value>
<Author>author0</Author>
</AppSetting>
<Key>key1</Key>
<Value>value1</Value>
<Author>author1</Author>
<Key>key2</Key>
<Value>value2</Value>
<Author>author2</Author>
</ArrayOfAppSetting>
從上面的單元測試可以看出:通過Serialize<T>(string filePath, T[] array)方法将對象數組生成XML内容,可以通過Deserialize<T>(string filePath)将XML内容轉換成相應的對象數組,内容相一緻。
(二)Serialize(string filePath, object obj),Deserialize(string filePath, Type targetType)
通過單元測試來看看Serialize(string filePath, object obj)方法生成的XML内容,先注釋掉//DeleteFile(filePath);
private static void SerializeTestHelper()
AppSetting setting = new AppSetting()
Author = "AuthorTest",
Key = "KeyTest",
Value = "ValueTest"
};
Serializer.Serialize(filePath, setting);
AppSetting result = Serializer.Deserialize(filePath, typeof(AppSetting)) as AppSetting;
Assert.IsTrue(result.Value == setting.Value);
Assert.IsTrue(result.Author == setting.Author);
Assert.IsTrue(result.Key == setting.Key);
<Key>KeyTest</Key>
<Value>ValueTest</Value>
<Author>AuthorTest</Author>
</AppSetting>
從上面的單元測試可以看出:通過Serialize(string filePath, object obj)方法将對象生成XML内容,可以通過Deserialize(string filePath, Type targetType)将XML内容轉換成相應的對象,内容相一緻。其中,object也可以是對象數組的,這個留給讀者自己去驗證。
測試都是可以通過的,這裡僅僅是驗證正确的功能,如下圖:
