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Hearthstone: What exactly did the Phoenix Year III Expansion Pack affect Hearthstone?

The news that the Year of the Phoenix is about to retire from the environment is already known to everyone. In my opinion, looking at the entire history of Hearthstone, this year is indeed a very significant reform point, just as the name "Phoenix" gives a special meaning, when we joked about Hearthstone 2.0, now it seems that it is really so, this year has really brought a very far-reaching impact. Some versions are really not good at the beginning, and then love is not good. Therefore, I think its retirement environment is also a key node. It is necessary and worth letting everyone see the "good" of the Phoenix Year. In addition, I really like the Year of the Phoenix, and there are also some factors that I don't want to give up, so today I want to have a good chat about how high the status of the Year of the Phoenix in my heart is.

Hearthstone: What exactly did the Phoenix Year III Expansion Pack affect Hearthstone?

During the year, each of the three phases had a great degree of innovation. These include the reform of the opening mechanism, the launch of the tenth class, the reform of the honor room mechanism, the redo of the priest, the redividing of the spell faction, the launch of the Tavern Wargame Pass, the new Ladder Level and Rewards, the new Duel Mode, the new achievement system (and rewards), the appearance of a new mini-series, including some later investigations of the reward system reform in the middle (and even a wave of Renaissance, the arrival of the Four Ancient Gods).

Hearthstone: What exactly did the Phoenix Year III Expansion Pack affect Hearthstone?

When we were in the middle of the version, we felt the launch of the new content a little bit, and looked back to find that Hearthstone had really been reborn. In the name of "Phoenix", that year really completed "Nirvana".

Hearthstone: What exactly did the Phoenix Year III Expansion Pack affect Hearthstone?

The biggest influence of the outer realm is the new class Illidan, the game has developed for so many years to produce a new class, and it is the peak of the appearance. Originally a legendary figure in Warcraft, he was liked by many people because of the more tragic setting and super strength. When I first arrived at Hearthstone, I was also a first-tier class, and the winning percentage was full. The current blind system is still full of fun, unlimited skills turn around, a round of seconds is cool.

The impact of the new profession is that the toes can think of the big, the environment changes greatly, a profession has more than one set of card sets, and other professions have to face this new profession. New specialized players appear, new OTK routines appear, and the game experience is directly super doubled.

Hearthstone: What exactly did the Phoenix Year III Expansion Pack affect Hearthstone?

Psychic Gakuen is the most popular and highly regarded of the three expansion packs. The expansion pack background is peaceful, and the strength of the blue and white cards in the card content has changed, which may have been more ordinary cards with whiteboard effects, but the golden oil blue and white card in the psychic is indeed too top, and the strength model has continued until now. It is no exaggeration to say that this version of the neutral low-fee white card is the strongest in history, just say a few, you must have the impression, flicking the pen dwarf, the parade guide, the activated broom, the freshman stabbing, is not suddenly recalled the "happiness" at that time.

Hearthstone: What exactly did the Phoenix Year III Expansion Pack affect Hearthstone?

The "dual-career card" mechanism that breaks the traditional is also well received, and the degree of innovation is unparalleled. Have you ever seen any other card game have this multi-professional fusion card setup? Rare. Itself double class cards are more difficult to do, each class style is different, plus the gameplay ideas are also varied, can only say "one dares to make it, one dares to play it".

The Psychic Academy pays more attention to "resources" in the overall style, and the emergence of study spells and the mechanism of dual classes make the whole environment very "flowery" and interesting.

Hearthstone: What exactly did the Phoenix Year III Expansion Pack affect Hearthstone?

The Dark Moon Circus came up to give enough surprises. If the outer realm is the peak of novelty, and the gakuen is the peak of fun, then the dark moon is the peak of emotion. The four ancient gods regrouped again, who can hold back? The beginning is the king of the explosion, unfortunately, the entire version is more biased towards the middle and late stage of the big nuclear system, the quality is the highest, so the ancient god is not the son of the real sense of the version, the appearance rate is not the kind of hot, but even if the intensity is generally still a lot of people willing to play, which also shows that the feelings can really add points! For many old players, it is perfectly enough that they are ancient gods.

Hearthstone: What exactly did the Phoenix Year III Expansion Pack affect Hearthstone?

However, the main thing about dark moon is the mini series, which has also become the content of the resident expansion pack. Rounding means that there will be at least 6 versions of the experience content every year, which greatly enriches the quality of the game for players. Mini bags can still be bought with gold coins, and it is okay not to buy them, and the dust card you want can also take the dust yourself. Balance issues aside, I can't find any shortcomings in the mini bag, and the new content is solid.

The year of the phoenix is a whole super innovation, and the next few years should be that it will continue to be stable and find new breakthroughs. Just wait for the New Year theme to be announced. Hopefully, it will be as full of surprises as the Year of the Phoenix.

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