
1,创建一个数据库表,我们就以 test数据库为例,数据库里建一个tb_User表, tb_User里有User_Name , User_Pass 字段.
2,创建一个验证用户基本信息的asp.net页面,页面名字是:Default.aspx
后台代码如下:
普通浏览复制代码
using System;
using System.Configuration;
using System.Data;
using System.Web;
using System.Web.Security;
using System.Web.UI;
using System.Web.UI.HtmlControls;
using System.Web.UI.WebControls;
using System.Web.UI.WebControls.WebParts;
using System.Data.SqlClient;
public partial class _Default : System.Web.UI.Page
{
SqlConnection conn = new SqlConnection("Data Source=.\sqlexpress2008;Initial Catalog=test;Integrated Security=True");
protected void Page_Load(object sender, EventArgs e)
{
string name = Request.Form["name2"];
string pwd=Request.Form["pwd"];
conn.Open();
string sql = "select User_Name from tb_User where User_Name='" + name + "' and User_Pass='"+pwd+"'";
SqlCommand cmd = new SqlCommand(sql, conn);
if (cmd.ExecuteScalar() != null)
Response.Write("success");
else
Response.Write("faield");
conn.Close();
}
}
前台代码不用管.
3,新建一个Unity 3D项目,新建一个Javascript文件, 在Javascript文件上编写如下代码:
var URL = "http://devmac.net/domino/rui/Default.aspx"; //提交的URL地址
static var return_data:String;
var strname:String;
var strpwd:String;
var cls:boolean=false;
var xx:Rect = Rect (20, 10, 150, 100);
function OnGUI() {
if(cls)
xx = GUI.Window(1, xx, windowjj, "Window");
GUI.Label(Rect(10,10,80,20),"UserName:");
GUI.Label(Rect(10,30,80,20),"Userpass:");
strname=GUI.TextField(Rect(90,10,100,20),strname);
strpwd=GUI.PasswordField(Rect(90,30,100,20),strpwd,"*"[0],25);
//same as above, but for password
if ( GUI.Button ( Rect (60, 60, 100, 20) , "Login" ) ){ //just a button
Login();
}
function windowjj(windowID : int){
GUI.Label(Rect(55,25,50,20),return_data);
if(GUI.Button(Rect(50,55,50,20),"Close")) cls=false;//
function Login() {
var form = new WWWForm(); //创建一个WWWForm对象。
form.AddField( "name2", strname );
form.AddField("pwd",strpwd);
var w:WWW=new WWW(URL,form);
yield w; //we wait for the form to check the PHP file, so our game dont just hang
cls=true;
if (w.error != null) {
//if there is an error, tell us
return_data=w.error;
} else {
return_data=w.text;
w.Dispose(); //clear our form in game
}
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4. 此代码放在主相机上。
本文转蓬莱仙羽51CTO博客,原文链接:http://blog.51cto.com/dingxiaowei/1366181,如需转载请自行联系原作者