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AI companies collectively ran into the playground, and the era of smart sports came

author:Duozhi.com
AI companies collectively ran into the playground, and the era of smart sports came
AI companies collectively ran into the playground, and the era of smart sports came
The intelligent reform of smart campus physical education will be the general trend.

Source|Duozhi.com

Author|Wang Shang

Image source| Pexels

"Carrying out good physical education courses" has become an important task of schools.

In the past two years, technology companies, AI companies, and education technology companies have continuously entered the scene of smart sports on campus, including iFLYTEK, Youdao, Geling Deep Pupil, Megvii Technology, etc., setting off a new wave of sports reform.

With the promotion of the strategy of "national fitness" and "sports power construction", the status of sports subjects has gradually risen to an unprecedented height.

In September 2020, the General Administration of Sports and the Ministry of Education jointly issued the "Opinions on Deepening the Integration of Sports and Education and Promoting the Healthy Development of Adolescents", which included physical education subjects in the scoring subjects of the middle school entrance examination, scientifically determined and gradually increased the score, and initiated research on the use of physical literacy in college admissions.

The following month, the General Office of the CPC Central Committee and the General Office of the State Council issued the Action Plan on Comprehensively Strengthening and Improving School Physical Education in the New Era, which proposed that the physical exercise time for primary and secondary school students was "one hour inside class and one hour outside class".

Two years later, the Ministry of Education issued the Compulsory Education Curriculum Plan and Curriculum Standards (2022 Edition) (new curriculum standard), which specified that "physical education and health" accounted for 10%-11% of class hours, second only to Chinese and mathematics, becoming the "third main subject".

How can enterprises do a good job in smart sports products? Duozhi.com observed that because of different ideas and resources, the focus of each product is different. Overall, this is a fledgling market.

01

AI runs through the whole process of school physical education

Insufficient physical education teachers, low professionalism, complicated testing and statistical process, and boring students' interests have become bottlenecks restricting the development of physical education. Some technology and AI companies have targeted these pain points, trying to solve the pain points of the whole link of physical education and let AI run through the whole process of physical education.

iFLYTEK served the campus scene very early and expanded campus sports education in the past two years. According to iFLYTEK, it has realized the integration of "teaching, learning, competition, practice, testing, examination, evaluation and management" in terms of intelligent body.

AI companies collectively ran into the playground, and the era of smart sports came

(Image from iFLYTEK official website)

Oriented to teaching, through the integration of wearable devices, teachers can understand each student's physical state and sports ability before class, prepare lessons in a targeted manner, and design classroom activities; In the lesson, dynamic heart rate monitoring, real-time understanding of each student's sports health status, timely intervention for early warning, to ensure sports safety, and at the same time visualization of exercise intensity and exercise density.

Facing after-school sports, "AI Sports Station" comprehensively uses computer vision technology, human posture recognition, face recognition, gesture recognition and other technologies to realize intelligent perception and intelligent monitoring of sports, and currently supports skipping rope, long jump, open and close jump, leg lift, squat, vision detection and other projects. The vision health that parents are concerned about can also be understood in time through AI, which is convenient for scientific eyes.

AI companies collectively ran into the playground, and the era of smart sports came

(Application of "AI Sports Station" products, picture from iFLYTEK official website)

For physical education examinations, based on the smart playground, it can realize the identification and detection of violations of different physical education examination items, and through the centralized deployment of the engine, it can accurately assign points according to the scoring rules of various places. In addition, a standardized examination platform is provided to solve registration options and scheduling problems, the examination room management system is used to dynamically schedule and monitor the examination process of the test center, and the examination evaluation system is provided to solve the intelligent assessment and real-time scoring of different examination items, and provides arbitration backtracking throughout the pre-examination, during and after the examination, providing guarantee for convenient organizational efficiency and quality. At present, through the practice of the middle school entrance examination in Hebei, Shandong, Jiangsu, Anhui and other places, the smart playground of a single test site can achieve an average of 1500-2000 people per day, and the arbitration rate of artificial intelligence scoring is less than 2 per 1,000.

For the national physical test, through the intelligence of the all-scene sports space, each school can reduce the burden and increase efficiency every time the physical test. Through intelligent portable devices, it realizes full coverage of small, junior, high and college physical examination projects, and the efficiency is increased by 6 times compared with traditional physical testing. At the same time, multi-dimensional reports can be automatically generated based on the physical test results.

AI companies collectively ran into the playground, and the era of smart sports came

(National physical measurement big data, picture from iFLYTEK official website)

Oriented to management evaluation, based on AI sports super brain, through accompanying collection and standard access, it gathers the whole process data of daily teaching, after-school sports, sports events, physical examination, middle school entrance examination, etc., provides data support for the combination of process assessment and result assessment, and generates personal health files for each student.

Up to now, iFLYTEK Smart Sports has served more than 20 cities, counties (districts) in Anhui, Shandong, Jiangsu, Hebei and other provinces, and more than 1,400 schools nationwide.

In order to open up the whole process of physical education, iFLYTEK also invested in Beta Smart Sports, holding more than 13% of the shares. Founded in 2013, Beta Smart Sports is a physical education product for youth physical education, building full-scene teaching, learning, testing, evaluation and other physical education products.

Based on six scenarios of campus sports (campus physical education examinations, physical education after-school services, sports special classrooms, sports training, cloud sports meetings, and physical education teaching and research), Geling Deep Pupil also aims at the entire physical education process, and launches three major products: Deep Pupil Sports Training System, Deep Pupil Sports Sensory Interaction System, and Deep Pupil Sports Big Data System:

1. For outdoor scenes (playgrounds), outdoor scenes are also the place where the physical education exams and sports training scenes just needed occur, and provide an integrated playground solution for AI examination and training, that is, the deep pupil sports training system.

AI companies collectively ran into the playground, and the era of smart sports came

(Image from Geling Deep Eyes)

2. For indoor scenes (mainly referring to sports special classrooms), provide a deep pupil somatosensory interaction system that is entertaining and educational.

The deep pupil somatosensory interactive system can be connected to different large screens of the school (can be LED screen or may be a TV or an ordinary conference electronic whiteboard, or the class card placed at the door of the class) to form an interactive large screen, which can detect the posture and movement status of the human body with high precision, give students scientific action feedback, and help students improve the standard degree of action; On the other hand, through strong interactive sports projects, students' interest in sports is stimulated.

AI companies collectively ran into the playground, and the era of smart sports came

(Image from Geling Deep Eyes)

3. For the entire campus sports scene, provide AI sports brain, that is, the deep pupil sports big data system. This is a set of sports management background for the entire campus sports scene, which can track the full-cycle exercise data of primary and secondary school students at school and output multi-dimensional learning reports.

02

Focus on teaching links and position "AI sports teaching assistants"

In addition to the whole process of physical education, some enterprises focus on the teaching link.

In April this year, domestic artificial intelligence company Megvii Technology launched an AI-based sports education product solution "Megvii Sports Ape". This is also the first time Megvii Technology has entered the sports education market.

AI companies collectively ran into the playground, and the era of smart sports came

(Image from Megvii Technology official website)

"Megvii Sports Ape" is positioned as an AI sports assistant, and the core is a training station composed of training rods and smart docks. Among them, the training rod is a device that interacts with students, including voice and visual interaction, and students can check or play back sports records through the training rod, or conduct questions and answers on sports knowledge. The smart dock is the center and brain of the training station, which "hardens" the experience knowledge of physical education and the rigorous process judgment of sports movements in the AI brain, which can be easily connected to the school's smart sports system and realize the digital management of physical education.

AI companies collectively ran into the playground, and the era of smart sports came

(Video playback function, picture screenshot from Megvii video number)

Taking running as an example, Megvii Sports Ape is based on visual AI capabilities, and by deploying training poles around the runway, wirelessly or wired to the smart dock, students can realize the recording and statistics of running training such as timing running and lap counting without wearing any equipment, so that the effect of each running training "counts".

At present, "Megvii Sports Ape" has supported more than 20 sports in three categories, including quality training, running training and ball training, and is still being supplemented and updated.

It is worth noting that although the "Megvii Sports Ape" does not need to be equipped with any wearable devices, it needs to deploy training sticks and smart docks.

03

Focus on the "test" link, mainly promote "AI intelligent evaluation"

An important part of sports is evaluation, and many companies focus their efforts on this scene.

Youdao Smart Sports can be evaluated without wearable devices. If the long jump event is established, students will "jump" at the designated position, and the data "Your score is XX meters" will be broadcast on the spot. At the same time, illegal actions such as stepping on the line, jumping on one foot, and multi-person cooperative jumping will also be reminded by the system.

AI companies collectively ran into the playground, and the era of smart sports came

(Photo from Youdao Wisdom Education)

In multi-person rope skipping events, each participant's number of skipping jumps can be counted within a 1-minute countdown, and the specific ranking will be displayed at the end. At present, Youdao Smart Sports' rope skipping project has supported 5 students to jump at the same time.

The principle behind this is to monitor students' movement in real time through cameras, and at the same time, collect students' movement data, such as posture, height, distance, etc., without interfering with students' movement.

According to the introduction, since its release at the end of May 2022, Youdao Smart Sports has supported data monitoring and intelligent evaluation of sports such as pull-ups, standing long jumps, sit-ups, skipping rope, 50/100/800/1000 meters, physical test triathlon, and sunshine running, which have been used regularly in more than 50 schools, helping more than 500 teachers to provide scientific guidance and more than 40,000 students to exercise efficiently.

There are also many startups for sports testing.

For example, Zhejiang Dapu Artificial Intelligence, its "one-stop AI intelligent body assessment cloud system" includes AI sports bar, AI physical test bar, AI playground bar series products, through machine vision, deep learning and other AI technology to empower physical education.

AI companies collectively ran into the playground, and the era of smart sports came

(The picture is from the Dapu artificial intelligence public account)

According to reports, through the AI intelligent sports system of self-developed algorithms, Dapu artificial intelligence can be used for multiple people to carry out rope skipping, standing long jump, sit-ups and other sports at the same time, and can also carry out multiple people at the same time height and weight, lung capacity, sitting forward flexion and other physical test items.

Dapu artificial intelligence is rooted in Zhejiang and facing the whole country. At present, it has provided smart sports products and services for primary and secondary schools, kindergartens, physical fitness centers and future communities across the country, and has been put into use in more than 1,000 primary and secondary schools in more than 20 provinces and cities across the country, with a cumulative number of sports trips exceeding 10 million.

Beijing Swish Sports Technology Co., Ltd. (hereinafter referred to as "Swish Sports") covers on-campus and after-school sports tests.

Swish Sports has a skipping rope applet in the physical test, as well as smart devices that monitor height, weight, lung capacity, sit-ups, running, pull-ups, etc.

The skipping rope mini program of Swish Sports can manage the real-time skipping exercise of up to 60 people in the class, automatically generate results, national standard scoring guidance, data analysis and comparison, one-click export form, etc. In addition, teachers can fully understand the skipping of skipping in class through the campus skipping sports homework system on the smart sports platform.

04

Incorporate "after-school links" into smart physical education

There are also some startups that incorporate after-school links into smart physical education, after all, the physical exercise time of primary and secondary school students is "1 hour inside class, 1 hour outside class", and this 1 hour after class is also very critical.

Yuedong Circle (company name "Yuedong World"), an enterprise focusing on software and hardware products of the sports and health ecological chain, also has a campus smart sports business, and its product "AI Physical Education Class" can solve four problems:

One is physical education class practice, that is, there is an AI physical education classroom in the school, there is a mirror on the wall, students practice with the mirror, and there are courses in each mirror;

Second, this is also a documentation process, the file system can record all children's compliance and practice;

The third is the homework system, which can take home some physical exercises assigned by the teacher. In the past, the homework assigned by the teacher may be to take a video to return to class, but now the system completes it, and these systems can identify themselves;

AI companies collectively ran into the playground, and the era of smart sports came

(Yue Dynamic Circle APP background, picture from Yue Dynamic Circle)

The fourth is that the AI physical exercise test management system can help schools conduct sports assessment, using artificial intelligence human posture recognition technology and limb movement trajectory tracking technology to analyze student performance.

In particular, the homework system was mentioned, which can be said to open up "on-campus and off-campus" sports activities.

It is worth noting that the investors of Yuedong Circle, Lisheng Sports, Meihua Venture Capital, Tencent Venture Base, etc., among them, the major shareholder Lisheng Sports is laying out the whole sports industry chain, and the layout of Yuedong Circle on school smart sports will also be affected by Lisheng Sports.

In Anhui, China Sound Valley, a ministry-provincial cooperation project jointly established by the Ministry of Industry and Information Technology and the Anhui provincial government, incubated an artificial intelligence company, Yizhi Technology, and founder Tang Yiping left iFLYTEK in 2019 to start the company.

One of the main businesses of Yishi Technology is smart sports, which implements the intelligent transformation of playgrounds and sports classrooms through IoT cameras + artificial intelligence sports vision algorithms, and realizes scientific training, personalized teaching, large-scale testing and standardized physical education entrance examinations for students.

AI companies collectively ran into the playground, and the era of smart sports came

(Image from the official website of Yizhi Technology)

Yizhi Technology hopes that students' sports will be normalized, so it pays more attention to the scene of outdoor playgrounds, so that students' free practice after class can also be carried out in the smart playground.

05

The intelligent reform of smart campus physical education will be the general trend

It can be seen that according to the different abilities of each family, the direction of sports products is also different, the same point is that they have achieved digitalization and intelligence, which greatly facilitates the statistics and management of teachers and stimulates students' interest.

It is worth noting that most of the campus sports scenes need hardware equipment assistance, which is roughly divided into three categories: one is to achieve sports recognition through external environment transformation, such as arranging special classrooms, or matching hardware products that can recognize students' movements, and the second is equipped with wearable devices, such as sports phone watches, smart jump ropes, sports bracelets, etc. The third category is both external environmental modification and wearable devices.

In addition, compared with the evaluation, the "exam" scenario will be more rigorous and the threshold is higher because it requires accuracy and fairness, so the products of the physical education test are not particularly rich.

Education has entered the era of digital transformation, and the intelligent reform of smart campus physical education will also be the general trend, which may be a new opportunity, but for enterprises to enter the school, in the end, the product is still good enough to run to the end.

END

The author of this article: Wang Shang

AI companies collectively ran into the playground, and the era of smart sports came

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