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Marco Polo's peak win rate is only 46%, why did the former shooter brother fall into a version trap?

author:Alex's Glory Lesson

In recent seasons, the strength of Marco Polo has been controversial, many players believe that Marco Polo belongs to the "version trap", and some players believe that the limit of Marco Polo with good techniques is still very high.

Marco Polo's appearance rate has remained high this season, but the qualifying win rate is 47.57% and the peak win rate is 46.08%, both of which are the bottom of the development road.

Marco Polo's peak win rate is only 46%, why did the former shooter brother fall into a version trap?

The priority of Marco Polo in this KPL spring race is also declining, with an appearance rate of 11.9% and a win rate of only 35%, and the winning rate is also the bottom in the development road in professional competitions.

First, Marco Polo adjusted the historical review

Marco Polo's peak win rate is only 46%, why did the former shooter brother fall into a version trap?

(1) Version 2021.6.23 update

Marco Polo's peak win rate is only 46%, why did the former shooter brother fall into a version trap?

Marco Polo One/Triple Skill Magic Ball damage only takes effect by 50%, as a compensation for a small increase in One/Three Skill Base Damage.

This adjustment is the beginning of Marco Polo stepping down from the "altar", the era when one tube and one skill hit everyone is half blood no longer exists, and the modified Marco must enter the field if he wants to play output.

(2) Version 2022.3.10 update

Marco Polo's peak win rate is only 46%, why did the former shooter brother fall into a version trap?

Hard control is interrupted during Marco Polo's release of a skill, limiting Marco Polo's ability to consume control heroes.

Once a skill is interrupted and there is no way to stack the passive layer, then the subsequent big move will not be able to hit the real damage in the first time.

(3) Version 2022.6.23 update

Marco Polo's peak win rate is only 46%, why did the former shooter brother fall into a version trap?

Marco Polo passively lowered the hero level increase and 0.15AD bonus, and the real damage was greatly reduced, resulting in Marco Polo's threat to tank heroes being much less than before.

(4) Version 2023.1.3 update

The attack speed threshold is canceled, and other general attack shooters have been enhanced, while Marco Polo One and Three skill bullets are fixed in the four gears of 0/80/130/180, and optimizing the attack speed mechanism will hardly help him.

Ominous Omen: The passive attack speed reduction effect was increased to 50%, causing Marco Polo's attack speed to drop a gear at any time after attacking the tank, and this adjustment became the last straw that broke Marco Polo.

【Summary】

After many adjustments, Marco Polo's magic ball damage and passive real damage have been greatly reduced, and the name of the former "tank killer" has become somewhat untrue.

For example, the current version of the popular Luban No. 7 has staged two 1A2A strafing shots in the professional arena, directly killing the famous scene of Zhang Fei full of blood.

Marco Polo's peak win rate is only 46%, why did the former shooter brother fall into a version trap?

And Marco Polo not only has a skill that is difficult to hit full damage, but also has to take the risk of entering the field in the flesh.

Second, what are the pain points of the current version of Marco Polo?

(1) The early line is weak

In the case of similar skills between the two sides, Marco Polo's early line is the existence of the "bottom of the food chain" of the development path, and even if one skill is in the middle before the fourth level, it is not a mainstream shooter against A.

Moreover, the enemy has minions in the early stage who can block Marco's skills, which makes it very easy for Marco to "go to jail" in the early stage, and the lack of line power is very likely to lead to the invasion of the teammate's wild area.

(2) The molding speed is slow

The former Marco Polo was famous for being able to join the group in one apocalypse, and after many changes, it took a lightning dagger + apocalyptic two-piece damage to basically take shape.

To really enter the strong period, you also need to make up another Frost Impact, and use the stun of the Frost Impact Active Skill to hit the big move damage, causing Marco Polo to eat and develop extremely much.

(3) The risk of entering the market with large posters is high

Marco Polo's big move into the field will have the risk of being interrupted by control, so you must have purification on your hands, preferably with frost impact, not every wave of team battles has a chance to enter the field.

The other shooters are finished in a group to find position A, and Marco Polo must enter the field with a big face to harvest, and even with the blessing of meat, it is very easy to evaporate instantly.

【Summary】

At least one of the above three pain points must be solved before Marco Polo has a chance to get back on his feet.

There are still many faith players in the current version of Marco Polo, and the core reason is that the self-protection ability is strong, and the passive comes with the grass exploration function + two-stage displacement, so that it can play by itself without auxiliary protection.

However, to play the effect is very testing the accuracy of a skill and the timing of the big move, in the hands of players who are not skilled enough, Marco Polo can easily become a bastard.

For old players, don't have the prejudice of the ancient version of "can't shoot on the high-end game".

Marco Polo's peak win rate is only 46%, why did the former shooter brother fall into a version trap?

Many non-displacement shooters have a double high appearance rate + win rate in the peak race, and the win rate and highlight performance in the KPL professional arena also overshadowed Marco Polo.

Because the non-displacement shooter lacks survivability, it can be compensated by auxiliary protection or its own positioning, or a meat suit can be added to improve the error tolerance.

And if a shooter's damage is not proportional to the risk of entry, then there is no way to compensate for it by assistance or outfit, which is the core of Marco Polo's current performance struggle.

That's all for Marco Polo's strength analysis, if you want to know more about the Glory of Kings Raiders, please stay tuned to @Alex's Glory Class

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