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Why do you think so few mages fight against the road?

In our impression, the general shooter takes the development path, the mage takes the middle road, the confrontation road is generally a warrior tank (except for the source brother), and the field is mostly assassins, so why are few mages fighting against the road?

Why do you think so few mages fight against the road?

First of all, from the line above, our warriors are generally half flesh and the attack is generally physical, and our mages are generally pure law, and the mages in the defensive suit are still very few, so our mages want to face the problem of not moving the line with the warrior tanks, etc., and will find that we can't hit him without blood, and the opposite side can't hold on to the thief by skill damage alone, and if we accidentally get squatted, we are hit by the opposite side, and we are likely to be killed by the opposite side to the tower. At present, the mages who can fight against the road are only mink cicadas (Sikong Zhen calculates that the warriors are only wounded), and they can also educate the warriors who fight against the road, but they also need economic support, otherwise they may also be broken by the warriors in the early stage, after all, we mink cicadas do not have a tandu No cd is also difficult to jump up, and not being able to jump up means that we will be killed or killed by the opposite warrior.

Why do you think so few mages fight against the road?

In terms of team role, our warriors are generally half flesh, we fighters need to bear the role of carrying wounds and killing C-bit regimental control, which is equivalent to a hexagonal warrior, anything can be done, but it is not particularly proficient, if you want to be frank or hurt a point of prominence, it can only be improved by outfitting. Our mages to fight against the road basically shows that we can't bear the responsibility of carrying injuries, we mages are generally out of the output of the most, maybe we can go to the second people but can not carry out group control (oh oh and Mozi, Mozi is a warrior partial mage cultivation), so it is still difficult for mages to fight against the road, and the body plate is a very important problem.

Why do you think so few mages fight against the road?

The main reason why the mage is in the middle road is that the health of the soldier line in the middle road is relatively low, and we generally have a wide range of damage skills in the middle of the road, which allows us to quickly clear the military line, so that we can go to the border line or the wild area to support faster, so the mage is still honest to go to the middle road or can also go to the wild position, such as the sable cicada Zhuge Sima Yi, etc. Are OK, there is no need to fight against the road to suffer, the sable cicada player is still good, go wherever it is the same. (Like comments plus attention to white prostitutes do not get lost)

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