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Glory of the King: S27 ranking appears man-machine, there is no communication in the game process, why is it so difficult to score

In glory of kings, ranking has a loss and a win is a reasonable result, after all, when the matching mechanism is fair enough, the average player's winning rate will be closer to 50%, this is because without the premise of taking teammates to lie down and win, it is impossible to change the outcome of the game! Many people actually understand this truth, but why do they still feel that the game experience is too bad? This is related to the problems faced in the actual game, players are afraid of not losing the game at all, but the game that could not have been lost, because the teammates are too pit to lead to defeat!

Glory of the King: S27 ranking appears man-machine, there is no communication in the game process, why is it so difficult to score

The S27 season has been on for some time, but many players are still stuck in the loop of inefficiencies, and the most unacceptable thing is that sometimes they encounter teammates who are suspected of being human-machine, and there is no communication from the beginning of the game to the end. The specific performance is that there is no response to the communication with teammates, there is no signal reminder for the enemy dynamics, and when the group should be assembled, it will run to the belt line and be caught, at this time it will be in a continuous state of playing less and more, and it will not be able to go further after winning, and it will be broken if you lose the crystal.

Glory of the King: S27 ranking appears man-machine, there is no communication in the game process, why is it so difficult to score

What is even more speechless is the problem encountered in the selection of heroes before entering the game, completely do not look at the random selection of the lineup, often there is a problem of lineup conflict, and no one still pays attention to the requirements to see the lineup, which means that the game has not yet begun to lose half.

Players who have encountered this situation generally feel that things happen after their winning streak, the purpose is to let the game lose, so some players think that they have encountered human-machine teammates, which belong to the Elo mechanism arrangement to force the loss of the game, so there are actually quite a few players who retreat.

Glory of the King: S27 ranking appears man-machine, there is no communication in the game process, why is it so difficult to score

In this context, there will be a situation where the MVP in each game is still unable to win, but all teammates who are willing to cooperate can win, and when they often encounter this situation, it is inevitable that there will be a mentality of rotting, and they will not care so much about whether the game is won or lost.

So what is the reason for the emergence of so many players who give up communication and operate sparsely in qualifying? I think there should be the following possibilities, if the subsequent updates still do not make corresponding changes, then the problem of poor game environment will continue.

Glory of the King: S27 ranking appears man-machine, there is no communication in the game process, why is it so difficult to score

The first is the problem of the matching system that has been criticized, single-row players can be matched to multi-row players, which is quite unfair to single-row players, because teammates cooperate with each other but do not necessarily cooperate with themselves, and the actual experience process is like an ignored existence!

If it is a good experience for auxiliary players, if there is no one to cooperate with the shooter or the wild, then the entire game experience can only be described as "comparable to prison", and what is even more outrageous is that when no one helps to be caught all the time, the record is too poor, and it is easy to be ridiculed by teammates because they lost.

Glory of the King: S27 ranking appears man-machine, there is no communication in the game process, why is it so difficult to score

If the matching mechanism is set to speed up the matching speed and reduce the waiting time, then the split conflict is a problem that can be solved, and it is completely possible to set the type of hero you are going to use before the matching starts, reducing the possibility of position conflict.

This function has now appeared in the matching game for several seasons, but the qualifying game is still not synchronized, in fact, it feels quite confusing, which may involve the impact of the hero's unclear positioning, but overall it is definitely a function that outweighs the disadvantages.

Glory of the King: S27 ranking appears man-machine, there is no communication in the game process, why is it so difficult to score

If the first two can be tolerated, then the punishment for violations is too small is the culprit that leads to the deterioration of the game environment, and many players will choose to submit behaviors for punishment after encountering illegal players who deliberately pit people, but the punishment for deducting points seems to be meaningless. Because the state of lifting the punishment is too simple, which makes the cost of the violation infinitely reduced, naturally the punishment is not taken seriously, so there is a situation in the game where a word is not agreed and hangs up or even deliberately makes trouble, and the affected players find that the malicious behavior is also fine, and naturally it is not appropriate.

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