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Charlotte was miserable, the new skin was weakened as soon as it was sold out, and the new version of Miyamoto Musashi was redone for the second time

Hello everyone, I'm Dumb. The experience suit before the new season of King of Glory was launched also ushered in an update, this time the update adjusted a lot of heroes, but we mainly talk about the adjustment of the two heroes, namely Charlotte and Miyamoto Musashi, these two heroes in this adjustment are very big changes, especially the new version of Miyamoto Musashi, basically equivalent to a redo.

Well, without further ado, let's take a look.

Charlotte was miserable, the new skin was weakened as soon as it was sold out, and the new version of Miyamoto Musashi was redone for the second time

Charlotte Injury Free Damage Adjustment

First of all, let's take a look at Charlotte's adjustment in this experience suit, it is worth mentioning that Charlotte's new skin has just been launched, and this time the adjustment is not very friendly to Charlotte.

Charlotte's adjustment has three main aspects, the first is a passive new effect, the enemy hero can see Charlotte's current charging status, which also means that the enemy has added a judgment ability.

The second is the damage reduction of the three skills, the base damage is reduced from the original 150 points to 120 points, the growth damage remains unchanged, each level is still increased by 100, but the AD bonus is reduced by 0.1, and the overall damage is not reduced much, after all, Charlotte mainly relies on the enhanced general attack.

Charlotte was miserable, the new skin was weakened as soon as it was sold out, and the new version of Miyamoto Musashi was redone for the second time

The third adjustment is about Charlotte's injury-free mechanism, as we all know, Charlotte's enhanced general attack and three skills have a damage-free effect, and the injury-free effect of these two skills can be stacked, so sometimes you will feel that Charlotte is very meaty, this adjustment is to remove the superposition of the three skills and the enhanced general attack, that is, the two skills can not be superimposed.

The above is charlotte's adjustment content of this update, I have to say that Charlotte is still quite unfriendly, the injury-free effect can not be superimposed, the damage is reduced, the passive charging state can be found, and it will be affected in the process of line.

Charlotte was miserable, the new skin was weakened as soon as it was sold out, and the new version of Miyamoto Musashi was redone for the second time

Miyamoto Musashi redoed it again

The new version of Miyamoto Musashi has been tested for a while after the redo, I don't know if you have ever known about the new version of Miyamoto Musashi? This time, the adjustment of the experience suit is equivalent to another rework of Miyamoto Musashi, and the adjustment content is very much, and each skill is basically adjusted.

First, passive removal reduces the cooldown time of the skill by 1 or 2 for the enhanced general attack, which means that passively hitting the enemy no longer reduces the cooldown of the skill.

In addition, the passive attack effect will be combined, from the original triple potential to the maximum double potential, the effect of one heavy potential and the double potential combined, and the original triple potential will become the current double potential.

Charlotte was miserable, the new skin was weakened as soon as it was sold out, and the new version of Miyamoto Musashi was redone for the second time

To put it simply, the original layer 1 passive and layer 2 passive are combined into one layer, and the third layer is passively adjusted to layer 2.

The release effect is that when the enemy's health is higher than 30%, the original 2 heavy force will be used to attack the enemy, and when the health value is less than 30%, the original 1 heavy force will be automatically triggered.

In addition, damage has also been adjusted, with a significant increase in 1-heavy attack damage and a slash damage increased from 6% of the original damaged health to 8% of the damaged health.

Charlotte was miserable, the new skin was weakened as soon as it was sold out, and the new version of Miyamoto Musashi was redone for the second time

Because passive is no longer able to reduce the cooldown time of a skill, other skill attributes will also be adjusted.

First of all, the damage of one skill is reduced, the base damage is reduced from the original 450 points to 300 points, and the 70 points per level are reduced to 50 points, and the AD bonus remains unchanged.

The cooldown of a skill is reduced from a fixed 12 seconds to 9 seconds, and the cooldown is reduced by 0.4 seconds per level.

The two skills are adjusted to store skills, that is, two two skills can be saved, and the preparation time of the skill is also 9 seconds, and each level is reduced by 4 seconds.

The interval between the two two skills is 0.5 seconds, which means that the two stages of the two skills cannot be released at the same time by 0CD, and there is an interval of 0.5 seconds.

Charlotte was miserable, the new skin was weakened as soon as it was sold out, and the new version of Miyamoto Musashi was redone for the second time

Finally, let's take a look at the adjustment of the three skills, first of all, the base damage is reduced from the original 500 points to 350 points, the increase of 150 points per level is reduced to 125 points, and the AD bonus of 0.8 is adjusted to the AD bonus of 0.7, which means that the damage of the three skills is greatly reduced.

In addition, after using the three skills, you can get a triple potential adjustment to only get one heavy potential, and the cooldown period is not adjusted.

With this adjustment, I am not sure whether Miyamoto Musashi has become stronger or weaker, and I will not know until after follow-up tests, but from a numerical point of view, I think it is weaker.

To sum up the view: Charlotte's adjustment this time is definitely weaker for her, but it has to be said that Charlotte's hero is indeed quite powerful. For the new version of Miyamoto Musashi's adjustments, it is not possible to directly evaluate this hero at present, but the numerical optimization is definitely weaker for him, after all, the damage of each skill has been reduced.

Well, the above is the entire content of this issue of the article, I don't know if you have any other views? Welcome to leave a message in the comment area to communicate together.

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