laitimes

Genting Game: 4 law enforcement is "too capable of scoring"! Transformation is flexible, there is control and meat and output!

Hello everyone, I am the Genting Accountant "OV Say Game" who calculates better than anyone every day and loses worse than anyone. In each version, I like to find some relatively "simple and brainless" system or lineup to play, mainly to play when playing the ladder and not to be too tired. After all, it is really tiring to adjust your lineup over and over again, and to watch your opponents play from time to time. Simpler, a little more worry- and eating points, even if it is a little less, I also think that this kind of play is the "most fragrant". The sheriff bondage in the current version is very suitable for my needs!

Genting Game: 4 law enforcement is "too capable of scoring"! Transformation is flexible, there is control and meat and output!

Advantages of law enforcement officer bondage:

First, even if it is only double law enforcement, it can bring high benefits in actual combat. Because it is said that the hero who controls a "maximum amount of health" is actually often controlled by the highest star. Especially those who play all kinds of half-meat heroes, almost put the handle to be controlled by The Main C;

Second, once it is made into 4 law enforcement, under the effect of dual control, even if the strength of the lineup is much different from the other side, the gap can be "flattened" in the control time of 3 seconds. Especially in the middle and late stages, controlling the core of the other side's main C and main Tan, even if this game cannot be played, it will not shed too much blood;

Third, the "transformation is very flexible" within the law enforcement officer system. Because there are many directions that 4 law enforcement chess pieces can play, such as the version of the Hex system is one of them;

Fourth, the various gameplay in the law enforcement officer system is basically "lineup forming> high quality", not only will the operation be much simpler, but the fault tolerance rate brought about by the good strength of the lineup will be very high;

Another point is that the tandem brought by the law enforcement hero is also very good, Pig Sister, Jace, and Wei are all in the front row, and they all have output capabilities, which is still good in the medium term.

The three main ways to play the magistrate system

The main thing here is to play with "4 law enforcement shackles", after all, there are too many lineups that double law enforcement can make.

The first one: 4 law enforcement 5 inventions 2 sniper gods. The lineup includes "Policewoman, Pig Sister, Wei, Jace, EZ, Kieran, Ike, Ember, Salefani".

Genting Game: 4 law enforcement is "too capable of scoring"! Transformation is flexible, there is control and meat and output!

Because the strength of the current version of "Inventor Bondage" is still very good, although it is not the top strength, but it is better than the fault tolerance rate. After all, the inventor is equivalent to "multiple people", especially the 5 inventions of the bear in the medium term is still very fierce! With the control of 4 law enforcement and the output of snipers, the overall strength of the final lineup is still quite high. Belonging to the kind of Hu brand eating chicken, there is also a great probability of the top four.

The gameplay of the lineup is "super 9 find Jace, as soon as possible to make a lineup", as long as the lineup is formed, the embers and front rows of the key heroes are equipped, even the 2 star embers and 2 stars of the front row can overthrow most people, after all, the control of 4 law enforcement is not a decoration, which can provide enough start time for embers!

The second kind: 4 law enforcement 4 sniper god 2 precision. The lineup includes "Policewoman, Pig Sister, Wei, Jace, Female Gun, Ember, Clockwork, and Zeli".

Genting Game: 4 law enforcement is "too capable of scoring"! Transformation is flexible, there is control and meat and output!

The output intensity of this lineup is better, and there are many people playing in the national service, after all, the output of the 4 snipers is not a decoration. However, the lineup also has higher requirements for Hu cards and equipment. Especially the two Ts in the front row, Pig Sister and Wei, either 3 stars or god suits, otherwise it is very tolerant to be instantly stabbed through the formation by the opponent. Especially in the early stage, when there is only one front row of Pig Sister, and there is no equipment with low star ratings, it is more common to be poked by opponents to turn the lineup!

The gameplay of the lineup is "you can consider losing a wave of consecutive defeats to take the economy, and then normally slow down the population, and give the female gun a magic explosion + green dragon knife as soon as possible." Then the normal 4-1 on the 7 began to improve the quality, but the lineup of Jace and Zeli are 5 fee cards, in the 8 population to find out is a bit difficult, so in actual combat can consider whether to go to 9, after all, find the key heroes to make the lineup is the key.

The third type: 4 law enforcement 6 fighting 3 bounties. The lineup includes "Policewoman, Piggirl, Wei, Jace, Female Gun, Oroy, Lexer, Zach, Tammy".

Genting Game: 4 law enforcement is "too capable of scoring"! Transformation is flexible, there is control and meat and output!

This lineup is especially suitable for "bounty" to play, and it is not recommended that everyone do this under normal circumstances, because the strength of the lineup is worse than the previous two. Mainly rely on the bounty economy to quickly up the 9 population, and then rely on the population to lead a wave, the late bet on quality, and strive to let Jace, Tam Nenghu one or both have 2 stars. If you operate normally to play this set, you basically have to pounce on the street.

The gameplay of the lineup must be "3 bounty start, while losing consecutively while taking the heroes in the lineup, normal population can be". When the prize is awarded, the population wave is rushed to 8 or even 9, and then the D wave gets two key 5 Fikajes and Tam, so that the blood can basically be locked in in the middle. Then slowly the quality of the D card, as long as the dealer is not too bad, there is a great hope of rushing into the final circle.

About "Double Enforcement"

Here is a little added, many big guys will mention "double law enforcement to restrict opponents" when talking about genting's strategy, but how to operate specifically, I found that many people actually still don't understand, so I will talk about it a little.

Genting Game: 4 law enforcement is "too capable of scoring"! Transformation is flexible, there is control and meat and output!

This kind of operation that can limit the opponent with one hand and double law enforcement is generally in the middle and late stages, mainly for the enemy who is hu card in the middle of the period, relying on double law enforcement to directly control the key hero or even the main C of the other party. Especially if you want to flip the plate in the later stage, the double law enforcement trick is very useful, after all, the health of the 3-star card is placed there, unless the opponent's front row is also more hu or just equipped with special meat, otherwise the main C hangs up for three seconds, and even if it is a 5-cost 3-star card in the late stage, it is likely to be preemptively killed by the opponent.

Of course, under normal circumstances, the tandem of the front row often comes up in the middle and late stages, so the double law enforcement will more and more control the opponent's front row meat. At this time, there is no need to drop the double law enforcement, just adjust your position slightly, let the heroes output their pieces first, and let the opponent's main T hang up for 3 seconds.

Genting Game: 4 law enforcement is "too capable of scoring"! Transformation is flexible, there is control and meat and output!

Two idle words

I found that many people can't figure out what the "ranking" lineup really needs, and always dwell on the "strength" of the lineup and ignore the fault tolerance rate. You should know that in the ranking game, "the top four is victory", especially in the high-end round, in addition to the situation of character, who dares to start the game and expect to eat chicken?

The lineup or system of "high fault tolerance rate" is the best guarantee for everyone's top four, that is, the guarantee of the upper score. The higher the segmentation, the more everyone pursues "first wrap the first four, then talk about the big points, and finally eat chicken." After all, a point that loses a handful often takes several to get back!

So unless it is a round below the diamond platinum (and the matching gap is not large), who will think about "what is strong to play", what is "what to play", one by one are as stable as the old dog!

Finally, kneel down and beg the big guys to "long press and like, one key three times", you can also click "author avatar" to add a follow. I'm OV said game, thanks for watching.

Read on